Player Matchup

Medusa
Medusa
Aries118
Medusa
Level 106
God Stats
0W - 1L
1,602 SR
Queue Stats
9W - 5L
1,715 Elo+
Party 1
Aphrodite
Aphrodite
Keredain
Aphrodite
Level 67
God Stats
0W - 2L
1,160 SR
Queue Stats
34W - 37L
1,508 Elo+
Party 1
Bellona
Bellona
Malak3th
Bellona
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 118L
1,507 Elo+
Party 1
Olorun
Olorun
gozinta4
Olorun
Level 117
God Stats
3W - 3L
1,827 SR
Queue Stats
638W - 592L
1,545 Elo+
Solo
Pele
Pele
wildbroncos
Pele
Level 74
God Stats
5W - 4L
1,624 SR
Queue Stats
112W - 106L
1,490 Elo+
Party 1
Team Averages
Level 101
1,542 SR
1,553 Elo+

VS

Team Averages
Level 72
1,638 SR
1,513 Elo+
Cerberus
Cerberus
Cooperator_Ghost
Cerberus
Level 105
God Stats
3W - 1L
1,793 SR
Queue Stats
282W - 216L
1,506 Elo+
Party 3
Neith
Neith
JoseLaWey
Neith
Level 37
God Stats
10W - 9L
1,562 SR
Queue Stats
79W - 75L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
SugarB3ar124
Nu Wa
Level 27
God Stats
4W - 4L
1,598 SR
Queue Stats
292W - 254L
1,445 Elo+
Party 3
Pele
Pele
TheMoom
Pele
Level 94
God Stats
13W - 11L
1,689 SR
Queue Stats
372W - 348L
1,461 Elo+
Solo
Hercules
Hercules
Zaffiris
Hercules
Level 96
God Stats
2W - 0L
1,549 SR
Queue Stats
4W - 1L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aries118
Medusa
10
0 / 3 / 0
5,799
446
2,726
6,432
2,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
Keredain
Aphrodite
11
1 / 1 / 0
6,594
507
4,838
7,368
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
Malak3th
Bellona
13
3 / 0 / 0
7,900
608
9,151
12,061
7,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
gozinta4
Olorun
8
0 / 6 / 0
5,420
417
4,457
13,951
9,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
6,216
478
3,172
11,665
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,661
512
5,698
12,502
9,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
JoseLaWey
Neith
13
4 / 0 / 5
8,072
621
6,738
4,744
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 5
6,663
513
8,722
5,057
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Pele
TheMoom
Pele
12
4 / 1 / 5
7,339
565
7,384
10,276
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Zaffiris
Hercules
11
4 / 0 / 5
6,551
504
5,209
9,700
9,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
13
13
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aries118
Medusa
0
3
0
0
W
0
2
1
0.25
W
Neith
JoseLaWey
Neith
4
0
5
6.5
L
Aphrodite
Keredain
Aphrodite
1
1
0
1
L
Bellona
Malak3th
Bellona
3
0
0
3
W
1
1
5
3.5
W
Pele
TheMoom
Pele
4
1
5
6.5
W
Hercules
Zaffiris
Hercules
4
0
5
6.5
L
Olorun
gozinta4
Olorun
0
6
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
33,751
51,477
Taken
42,279
25,772
Mitigated
26,228
16,378
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aries118
Medusa
2,726
1,592
0
1,020
6,432
2,370
0
609
5,745
0
30,370
W
5,698
505
0
4,497
12,502
9,098
103
837
11,634
48,415
63
W
Neith
JoseLaWey
Neith
6,738
2,091
0
1,472
4,744
1,662
466
517
4,227
0
66,106
L
Aphrodite
Keredain
Aphrodite
4,838
804
234
4,640
7,368
2,755
0
2,684
4,386
47,634
0
L
Bellona
Malak3th
Bellona
9,151
5,316
0
5,976
12,061
7,739
0
5,402
6,552
0
61,037
W
8,722
1,189
0
1,940
5,057
1,995
90
3,464
1,578
45,185
0
W
Pele
TheMoom
Pele
7,384
2,041
0
1,950
10,276
3,824
0
1,096
9,159
0
58,154
W
Hercules
Zaffiris
Hercules
5,209
2,349
0
3,270
9,700
9,649
0
3,249
6,386
0
26,473
L
Olorun
gozinta4
Olorun
4,457
1,263
371
2,687
13,951
9,064
0
3,363
10,173
25,388
0
L
3,172
1,344
0
1,450
11,665
3,844
0
1,275
10,264
0
50,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
35,286
363
Minions Killed
403
0
Camps Cleared
0
1,234,951
Distance Traveled
1,313,757
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,799
446
54
4
0
255,023
3
W
Cerberus
6,661
512
91
7
0
245,547
0
W
Neith
8,072
621
116
9
0
258,754
0
L
Aphrodite
6,594
507
93
7
0
247,914
0
L
Bellona
7,900
608
109
8
0
241,080
0
W
Nu Wa
6,663
513
72
6
0
251,900
0
W
Pele
7,339
565
82
6
0
283,880
0
W
Hercules
6,551
504
42
3
0
273,676
3
L
Olorun
5,420
417
24
2
0
223,568
1
L
Pele
6,216
478
83
6
0
267,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role