Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Jyounga
Agni
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 74L
1,538 Elo+
Party 2
Heimdallr
Heimdallr
LittleBitSalty
Heimdallr
Level 74
God Stats
2W - 12L
1,330 SR
Queue Stats
236W - 223L
1,525 Elo+
Solo
Raijin
Raijin
SquidgyMink4338
Raijin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 35L
1,565 Elo+
Party 2
Khepri
Khepri
unhappymofo
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,566 Elo+
Solo
Team Averages
Level 87
1,466 SR
1,539 Elo+

VS

Team Averages
Level 107
1,528 SR
1,488 Elo+
Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jîgüshta
Ah Muzen Cab
Level 122
God Stats
7W - 4L
1,640 SR
Queue Stats
423W - 321L
1,610 Elo+
Party 1
Bellona
Bellona
LordofMuffins
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,617 Elo+
Party 1
Janus
Janus
eñergy
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,376 Elo+
Party 1
Tiamat
Tiamat
l0KISUX
Tiamat
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 25L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 1 / 3
8,640
785
12,657
8,030
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Jyounga
Agni
16
3 / 4 / 1
8,373
761
12,203
9,210
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
LittleBitSalty
Heimdallr
14
2 / 6 / 2
7,961
724
9,954
13,914
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 9 / 2
6,674
607
5,098
11,959
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
14
0 / 4 / 4
7,984
726
4,034
11,906
15,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 2 / 11
8,324
757
7,629
9,051
4,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Jîgüshta
Ah Muzen Cab
17
7 / 2 / 15
10,175
925
13,932
12,860
7,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
16
5 / 1 / 15
10,102
918
4,815
12,605
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
eñergy
Janus
15
4 / 1 / 11
8,683
789
11,367
6,880
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
l0KISUX
Tiamat
15
5 / 3 / 9
9,013
819
13,486
11,041
9,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
8
Kills
24
24
Deaths
9
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
3
4.5
W
Mercury
 
Mercury
3
2
11
4.25
L
Agni
Jyounga
Agni
3
4
1
0.88
W
Ah Muzen Cab
Jîgüshta
Ah Muzen Cab
7
2
15
7.25
L
Heimdallr
LittleBitSalty
Heimdallr
2
6
2
0.5
W
Bellona
5
1
15
12.5
L
0
9
2
0.11
W
Janus
eñergy
Janus
4
1
11
9.5
W
Tiamat
l0KISUX
Tiamat
5
3
9
3.17
L
Khepri
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,946
Damage
51,229
55,019
Taken
52,437
39,281
Mitigated
37,896
12,619
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,657
3,673
1,744
3,122
8,030
5,368
147
4,043
3,987
0
24,727
W
Mercury
 
Mercury
7,629
1,874
0
1,697
9,051
4,779
366
2,702
6,056
0
12,505
L
Agni
Jyounga
Agni
12,203
38
261
1,137
9,210
5,151
0
3,545
5,665
26,136
0
W
Ah Muzen Cab
Jîgüshta
Ah Muzen Cab
13,932
7,316
2,023
2,357
12,860
7,690
1,168
4,974
7,577
0
39,309
L
Heimdallr
LittleBitSalty
Heimdallr
9,954
3,371
412
2,311
13,914
8,211
32
5,879
8,035
0
23,115
W
Bellona
4,815
374
2,388
3,806
12,605
13,186
0
4,349
7,769
0
7,161
L
5,098
185
622
1,215
11,959
5,227
132
6,995
4,964
7,710
0
W
Janus
eñergy
Janus
11,367
520
0
500
6,880
3,088
0
3,993
2,735
20,816
0
W
Tiamat
l0KISUX
Tiamat
13,486
1,087
1,016
3,171
11,041
9,153
198
3,660
6,965
23,487
0
L
Khepri
4,034
92
829
966
11,906
15,324
0
4,391
7,515
9,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
46,297
134
Minions Killed
122
0
Camps Cleared
0
985,020
Distance Traveled
1,332,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,640
785
43
4
0
199,878
0
W
Mercury
8,324
757
18
2
0
318,460
0
L
Agni
8,373
761
34
3
0
215,984
0
W
Ah Muzen Cab
10,175
925
50
5
0
262,810
0
L
Heimdallr
7,961
724
39
4
0
185,369
0
W
Bellona
10,102
918
9
1
0
281,685
0
L
Raijin
6,674
607
11
1
0
175,933
0
W
Janus
8,683
789
26
2
0
230,467
0
W
Tiamat
9,013
819
19
2
0
239,250
0
L
Khepri
7,984
726
7
1
0
207,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role