Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
BeardedGateKeep
Bacchus
Gold IV
Level 147
God Stats
5W - 11L
1,447 SR
Queue Stats
248W - 246L
1,462 MMR
Solo
Agni
Agni
Gold IV
CapitanBlake
Agni
Gold IV
Level 142
God Stats
15W - 22L
1,627 SR
Queue Stats
323W - 349L
1,470 MMR
Solo
Mulan
Mulan
Bronze III
ExM_Enigma
Mulan
Bronze III
Level 128
God Stats
0W - 1L
1,758 SR
Queue Stats
4W - 6L
1,432 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Idzo111
Jing Wei
Bronze III
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,466 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,566 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,552 SR
1,456 MMR
Thanatos
Thanatos
Gold II
DeonosisII
Thanatos
Gold II
Level 114
God Stats
10W - 7L
1,671 SR
Queue Stats
102W - 100L
1,541 MMR
Party 1
He Bo
He Bo
Silver I
FlavioxGames
He Bo
Silver I
Level 149
God Stats
11W - 4L
1,707 SR
Queue Stats
117W - 104L
1,467 MMR
Party 2
Surtr
Surtr
Gold IV
SafiSierra87
Surtr
Gold IV
Level 126
God Stats
12W - 10L
1,767 SR
Queue Stats
417W - 421L
1,387 MMR
Party 1
Apollo
Apollo
Bronze III
amateurs22
Apollo
Bronze III
Level 158
God Stats
3W - 0L
1,114 SR
Queue Stats
50W - 39L
1,454 MMR
Party 2
Sylvanus
Sylvanus
Gold II
b00mshesaid
Sylvanus
Gold II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 5 / 2
6,382
456
7,872
13,139
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 3 / 4
6,327
452
3,722
10,862
8,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 5
6,220
444
4,900
4,244
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
12
2 / 2 / 1
7,098
507
9,613
15,568
9,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Idzo111
Jing Wei
12
3 / 1 / 1
7,365
526
6,388
10,127
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeAwilixHades

VS

Bans
Guan YuBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeonosisII
Thanatos
13
4 / 1 / 3
7,852
561
5,649
10,691
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 1 / 3
8,169
584
6,769
7,966
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 0
7,472
534
9,283
12,360
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
amateurs22
Apollo
14
3 / 1 / 3
8,122
580
10,969
10,539
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
b00mshesaid
Sylvanus
11
1 / 2 / 7
7,173
512
5,956
11,038
8,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
12
12
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
2
0.4
L
1
3
4
1
L
0
1
5
2.5
W
Thanatos
DeonosisII
Thanatos
4
1
3
5.5
L
Mulan
2
2
1
1.25
W
3
1
3
4.5
L
Jing Wei
Idzo111
Jing Wei
3
1
1
3.5
W
1
2
0
0.5
W
Apollo
amateurs22
Apollo
3
1
3
4.5
W
Sylvanus
b00mshesaid
Sylvanus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
38,626
53,940
Taken
52,594
27,837
Mitigated
33,610
21,305
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,872
2,472
0
4,189
13,139
5,264
0
3,301
9,838
37,668
5,788
L
3,722
693
1,376
2,894
10,862
8,857
0
4,436
6,426
13,774
0
L
4,900
147
0
990
4,244
1,180
0
1,201
3,043
41,860
0
W
Thanatos
DeonosisII
Thanatos
5,649
1,501
0
7,936
10,691
4,354
0
2,309
8,347
0
64,212
L
Mulan
9,613
1,907
0
7,740
15,568
9,520
0
2,359
12,180
0
59,501
W
6,769
328
0
855
7,966
3,254
913
3,346
4,571
64,931
0
L
Jing Wei
Idzo111
Jing Wei
6,388
5,338
0
4,116
10,127
3,016
0
1,716
8,411
0
58,653
W
9,283
4,134
0
4,105
12,360
12,555
0
1,441
10,919
914
53,614
W
Apollo
amateurs22
Apollo
10,969
9,068
0
5,799
10,539
5,020
1,236
3,390
7,137
0
77,027
W
Sylvanus
b00mshesaid
Sylvanus
5,956
2,164
3,195
4,156
11,038
8,427
0
5,477
5,559
19,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
38,788
389
Minions Killed
446
0
Camps Cleared
0
1,284,379
Distance Traveled
1,450,592
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,382
456
71
5
0
274,687
0
L
Bacchus
6,327
452
21
2
0
280,524
3
L
Agni
6,220
444
75
5
0
217,547
3
W
Thanatos
7,852
561
100
7
0
342,808
0
L
Mulan
7,098
507
120
9
0
260,675
1
W
He Bo
8,169
584
111
8
0
290,622
5
L
Jing Wei
7,365
526
102
7
0
250,946
0
W
Surtr
7,472
534
84
6
0
278,744
0
W
Apollo
8,122
580
132
9
0
260,656
1
W
Sylvanus
7,173
512
19
1
0
277,762
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role