Player Matchup

Khepri
Khepri
DILLPICKLES98
Khepri
Level 67
God Stats
1W - 3L
1,221 SR
Queue Stats
11W - 16L
1,474 Elo+
Party 3
Hou Yi
Hou Yi
KILLSofJ
Hou Yi
Level 85
God Stats
9W - 8L
1,627 SR
Queue Stats
83W - 84L
1,511 Elo+
Party 3
Bellona
Bellona
Pope__Francis98
Bellona
Level 68
God Stats
9W - 6L
1,698 SR
Queue Stats
33W - 34L
1,449 Elo+
Party 3
Anubis
Anubis
XoticBlocKz
Anubis
Level 107
God Stats
2W - 8L
1,003 SR
Queue Stats
59W - 67L
1,405 Elo+
Solo
Mercury
Mercury
fab2213
Mercury
Level 67
God Stats
4W - 8L
1,377 SR
Queue Stats
110W - 121L
1,397 Elo+
Party 3
Team Averages
Level 79
1,385 SR
1,447 Elo+

VS

Team Averages
Level 82
1,507 SR
1,414 Elo+
Jing Wei
Jing Wei
DizzyDreams4200
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,417 Elo+
Party 1
Ymir
Ymir
Lil JuneBug97
Ymir
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 99L
1,452 Elo+
Party 2
Chaac
Chaac
Resizer02
Chaac
Level 65
God Stats
34W - 32L
1,272 SR
Queue Stats
51W - 55L
1,259 Elo+
Party 1
Scylla
Scylla
Tanman4200
Scylla
Level 114
God Stats
0W - 3L
1,486 SR
Queue Stats
48W - 43L
1,491 Elo+
Party 1
Loki
Loki
xJiggy97
Loki
Level 91
God Stats
0W - 1L
1,777 SR
Queue Stats
122W - 100L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,032
541
3,222
7,516
5,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
KILLSofJ
Hou Yi
11
7 / 0 / 2
7,001
539
9,211
4,863
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 0 / 1
8,283
637
7,705
10,468
11,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
6 / 3 / 4
8,349
642
9,476
9,628
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
fab2213
Mercury
12
6 / 1 / 4
7,697
592
4,031
9,367
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 5 / 0
5,847
450
3,837
11,324
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 5 / 0
5,722
440
1,130
12,251
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Resizer02
Chaac
11
0 / 3 / 0
6,595
507
6,974
11,716
6,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Tanman4200
Scylla
11
2 / 5 / 1
6,525
502
7,023
7,600
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
2 / 4 / 2
6,310
485
6,379
10,307
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
22
Kills
4
5
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Jing Wei
0
5
0
0
W
Hou Yi
KILLSofJ
Hou Yi
7
0
2
8
L
0
5
0
0
W
2
0
1
2.5
L
Chaac
Resizer02
Chaac
0
3
0
0
L
Scylla
Tanman4200
Scylla
2
5
1
0.5
W
Anubis
6
3
4
2.67
W
Mercury
fab2213
Mercury
6
1
4
8
L
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
25,343
41,842
Taken
53,198
26,477
Mitigated
22,404
14,672
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,222
476
1,657
2,120
7,516
5,632
82
781
6,735
15,691
0
L
Jing Wei
3,837
2,944
0
1,687
11,324
4,005
0
1,390
9,934
0
37,195
W
Hou Yi
KILLSofJ
Hou Yi
9,211
4,913
0
1,517
4,863
2,090
413
1,525
3,338
0
45,679
L
1,130
336
0
1,532
12,251
7,457
0
2,970
9,241
26,859
0
W
7,705
4,116
0
3,256
10,468
11,269
0
160
10,308
0
62,748
L
Chaac
Resizer02
Chaac
6,974
2,078
0
1,475
11,716
6,691
0
0
11,716
0
48,153
L
Scylla
Tanman4200
Scylla
7,023
827
0
1,083
7,600
1,707
320
3,808
3,562
39,951
0
W
Anubis
9,476
303
0
4,172
9,628
4,345
350
3,718
5,910
58,845
0
W
Mercury
fab2213
Mercury
4,031
1,359
0
1,950
9,367
3,141
667
1,969
7,398
0
40,267
L
Loki
6,379
1,818
0
1,885
10,307
2,544
0
4,030
6,047
0
30,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
30,999
367
Minions Killed
296
0
Camps Cleared
0
1,300,326
Distance Traveled
1,240,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,032
541
13
1
0
245,301
0
L
Jing Wei
5,847
450
54
4
0
266,617
0
W
Hou Yi
7,001
539
65
5
0
230,445
0
L
Ymir
5,722
440
44
3
0
212,644
0
W
Bellona
8,283
637
118
9
0
259,888
0
L
Chaac
6,595
507
85
7
0
257,028
0
L
Scylla
6,525
502
67
5
0
212,015
0
W
Anubis
8,349
642
112
9
0
236,528
0
W
Mercury
7,697
592
59
5
0
328,164
0
L
Loki
6,310
485
46
4
0
292,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role