Player Matchup

Loki
Loki
DestroyerBeerus
Loki
Level 124
God Stats
1W - 0L
1,311 SR
Queue Stats
85W - 92L
1,451 Elo+
Party 3
He Bo
He Bo
Drauma
He Bo
Level 77
God Stats
8W - 2L
1,849 SR
Queue Stats
330W - 52L
1,597 Elo+
Party 2
Discordia
Discordia
Hosmer
Discordia
Level 64
God Stats
8W - 2L
1,538 SR
Queue Stats
466W - 123L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
RadicalDogPaw
Cthulhu
Level 88
God Stats
3W - 1L
1,534 SR
Queue Stats
110W - 49L
1,609 Elo+
Party 2
Cerberus
Cerberus
the69thparadox
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,484 Elo+
Party 3
Team Averages
Level 88
1,546 SR
1,544 Elo+

VS

Team Averages
Level 60
1,594 SR
1,443 Elo+
Cabrakan
Cabrakan
Brenzie
Cabrakan
Level 68
God Stats
1W - 3L
1,420 SR
Queue Stats
227W - 238L
1,453 Elo+
Party 1
Ishtar
Ishtar
Darthgabe100
Ishtar
Level 35
God Stats
1W - 1L
1,738 SR
Queue Stats
25W - 23L
1,382 Elo+
Solo
Osiris
Osiris
JonZima
Osiris
Level 79
God Stats
3W - 2L
1,787 SR
Queue Stats
313W - 267L
1,493 Elo+
Party 1
Anubis
Anubis
TheCrashPanda
Anubis
Level 64
God Stats
12W - 9L
1,515 SR
Queue Stats
209W - 255L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
willll31
Morgan Le Fay
Level 54
God Stats
3W - 5L
1,509 SR
Queue Stats
69W - 58L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,241
1,248
3,448
3,686
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Drauma
He Bo
11
3 / 0 / 5
6,394
1,279
6,823
2,775
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Hosmer
Discordia
11
2 / 0 / 7
6,095
1,219
9,455
1,584
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
11
3 / 1 / 5
6,767
1,353
4,906
7,158
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
11
0 / 0 / 7
5,582
1,116
2,372
6,081
4,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

399

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brenzie
Cabrakan
11
0 / 3 / 2
6,229
1,246
2,129
9,035
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
8
0 / 0 / 0
3,443
689
0
0
0
Osiris
JonZima
Osiris
10
2 / 2 / 0
6,050
1,210
4,841
8,022
6,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 0
5,192
1,038
4,085
7,140
3,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
willll31
Morgan Le Fay
10
0 / 0 / 1
5,637
1,127
7,820
6,418
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
10
Kills
2
2
Deaths
10
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Brenzie
Cabrakan
0
3
2
0.33
L
Ishtar
0
0
0
0
W
2
1
5
4.5
W
He Bo
Drauma
He Bo
3
0
5
5.5
W
Discordia
Hosmer
Discordia
2
0
7
5.5
L
Osiris
JonZima
Osiris
2
2
0
1
W
Cthulhu
3
1
5
5.5
L
0
5
0
0
W
Cerberus
0
0
7
3.5
L
Morgan Le Fay
willll31
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
18,875
21,284
Taken
30,615
11,962
Mitigated
22,552
1,123
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Brenzie
Cabrakan
2,129
207
0
470
9,035
9,327
0
6,812
1,904
7,261
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
3,448
901
0
250
3,686
1,445
0
1,310
2,376
0
20,173
W
He Bo
Drauma
He Bo
6,823
230
0
0
2,775
954
0
1,942
833
10,185
0
W
Discordia
Hosmer
Discordia
9,455
617
0
0
1,584
599
0
1,405
179
16,486
0
L
Osiris
JonZima
Osiris
4,841
1,590
0
571
8,022
6,445
0
6,158
1,823
0
11,263
W
Cthulhu
4,906
528
0
313
7,158
4,268
0
5,382
1,776
12,061
418
L
4,085
44
0
328
7,140
3,960
0
5,802
1,258
11,602
0
W
Cerberus
2,372
392
0
560
6,081
4,696
0
3,995
2,086
8,489
0
L
Morgan Le Fay
willll31
Morgan Le Fay
7,820
391
0
366
6,418
2,820
0
3,879
2,492
21,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
26,551
93
Minions Killed
82
5
Camps Cleared
2
540,547
Distance Traveled
358,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,229
1,246
18
4
0
79,655
0
L
Ishtar
3,443
689
0
0
0
0
0
W
Loki
6,241
1,248
37
7
2
108,224
0
W
He Bo
6,394
1,279
9
2
1
121,899
0
W
Discordia
6,095
1,219
15
3
1
101,701
0
L
Osiris
6,050
1,210
10
2
1
106,796
0
W
Cthulhu
6,767
1,353
21
4
1
104,440
0
L
Anubis
5,192
1,038
20
4
0
65,920
0
W
Cerberus
5,582
1,116
11
2
0
104,283
0
L
Morgan Le Fay
5,637
1,127
34
7
1
106,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role