Player Matchup

Arachne
Arachne
HEADSHOT-782-
Arachne
Level 80
God Stats
34W - 32L
1,527 SR
Queue Stats
246W - 265L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheLoreMaster
Morgan Le Fay
Level 61
God Stats
5W - 7L
1,462 SR
Queue Stats
78W - 70L
1,466 Elo+
Party 2
Fafnir
Fafnir
White_Leopard123
Fafnir
Level 75
God Stats
3W - 3L
1,757 SR
Queue Stats
141W - 127L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
dude_nice1136
Danzaburou
Level 89
God Stats
37W - 24L
1,683 SR
Queue Stats
380W - 341L
1,481 Elo+
Party 2
Surtr
Surtr
zephier55
Surtr
Level 80
God Stats
15W - 20L
1,461 SR
Queue Stats
368W - 360L
1,446 Elo+
Party 2
Team Averages
Level 77
1,578 SR
1,471 Elo+

VS

Team Averages
Level 60
1,508 SR
1,434 Elo+
Neith
Neith
Castielsgirl204
Neith
Level 47
God Stats
18W - 22L
1,549 SR
Queue Stats
79W - 95L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
ELITExANIMOSITY
Kuzenbo
Level 36
God Stats
7W - 2L
1,598 SR
Queue Stats
68W - 78L
1,392 Elo+
Party 1
Scylla
Scylla
Hypoh
Scylla
Level 60
God Stats
2W - 0L
1,520 SR
Queue Stats
198W - 192L
1,512 Elo+
Solo
Awilix
Awilix
JBsmoove502
Awilix
Level 82
God Stats
12W - 11L
1,557 SR
Queue Stats
492W - 448L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
WorthlessStoner
Sun Wukong
Level 76
God Stats
2W - 2L
1,318 SR
Queue Stats
7W - 10L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
6 / 4 / 3
8,744
583
8,485
14,996
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheLoreMaster
Morgan Le Fay
13
1 / 7 / 1
6,981
465
5,073
11,883
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 6
7,074
472
4,907
10,838
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
dude_nice1136
Danzaburou
12
1 / 4 / 5
7,296
486
7,315
12,384
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
zephier55
Surtr
11
0 / 5 / 2
6,909
461
8,281
14,309
14,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,168
478
8,259
9,445
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 7
7,607
507
5,091
9,029
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Hypoh
Scylla
16
6 / 0 / 1
9,460
631
8,102
7,489
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
15
8 / 2 / 4
9,366
624
15,825
12,329
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
WorthlessStoner
Sun Wukong
15
4 / 3 / 4
9,376
625
9,127
17,293
14,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
8
Kills
22
22
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
0
1
7
3.5
L
Arachne
6
4
3
1.88
W
Scylla
Hypoh
Scylla
6
0
1
6.5
W
Awilix
8
2
4
5
L
Morgan Le Fay
TheLoreMaster
Morgan Le Fay
1
7
1
0.21
L
0
2
6
1.5
W
Sun Wukong
WorthlessStoner
Sun Wukong
4
3
4
2
L
Danzaburou
dude_nice1136
Danzaburou
1
4
5
0.88
L
Surtr
zephier55
Surtr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
46,404
64,410
Taken
55,585
44,167
Mitigated
36,989
14,212
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,259
1,717
0
1,776
9,445
3,783
0
1,965
7,480
0
51,458
W
5,091
1,848
0
1,776
9,029
11,115
146
1,954
7,075
18,846
0
L
Arachne
8,485
6,171
0
2,499
14,996
6,484
0
2,814
12,182
0
65,887
W
Scylla
Hypoh
Scylla
8,102
314
0
1,690
7,489
2,787
643
3,159
4,040
84,454
0
W
Awilix
15,825
5,630
0
971
12,329
4,989
49
1,693
10,481
0
71,750
L
Morgan Le Fay
TheLoreMaster
Morgan Le Fay
5,073
1,124
0
1,218
11,883
5,047
0
3,780
8,103
41,022
0
L
4,907
1,309
254
3,332
10,838
12,454
0
2,932
7,906
24,210
0
W
Sun Wukong
WorthlessStoner
Sun Wukong
9,127
2,062
0
6,874
17,293
14,315
272
929
16,266
0
70,136
L
Danzaburou
dude_nice1136
Danzaburou
7,315
2,673
0
4,009
12,384
5,495
0
2,876
9,508
0
59,059
L
Surtr
zephier55
Surtr
8,281
3,220
0
2,900
14,309
14,687
0
791
13,518
747
45,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
42,977
390
Minions Killed
479
0
Camps Cleared
0
1,386,104
Distance Traveled
1,501,066
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,168
478
95
6
0
278,815
6
W
Kuzenbo
7,607
507
17
1
0
298,108
2
L
Arachne
8,744
583
108
7
0
327,437
0
W
Scylla
9,460
631
149
10
0
316,973
2
W
Awilix
9,366
624
94
6
0
325,258
0
L
Morgan Le Fay
6,981
465
67
4
0
265,209
0
L
Fafnir
7,074
472
38
3
0
282,249
0
W
Sun Wukong
9,376
625
124
8
0
281,912
7
L
Danzaburou
7,296
486
101
7
0
261,958
2
L
Surtr
6,909
461
76
5
0
249,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role