Player Matchup

Surtr
Surtr
InedibleMelon
Surtr
Level 62
God Stats
0W - 1L
1,196 SR
Queue Stats
8W - 11L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
J-CaveMan-C
Baron Samedi
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,362 Elo+
Party 2
Hachiman
Hachiman
SynysterSilent
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,543 Elo+
Party 2
Team Averages
Level 90
1,399 SR
1,505 Elo+

VS

Team Averages
Level 96
1,628 SR
1,518 Elo+
Kukulkan
Kukulkan
CallM3MAC
Kukulkan
Level 67
God Stats
4W - 7L
1,572 SR
Queue Stats
127W - 117L
1,518 Elo+
Party 1
Surtr
Surtr
CooperCC
Surtr
Level 78
God Stats
8W - 5L
1,641 SR
Queue Stats
29W - 23L
1,494 Elo+
Solo
Chiron
Chiron
Zeezer22
Chiron
Level 142
God Stats
2W - 3L
1,671 SR
Queue Stats
129W - 121L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,159
635
7,088
22,604
24,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
J-CaveMan-C
Baron Samedi
16
3 / 3 / 3
11,049
691
10,989
14,132
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
16
1 / 4 / 5
10,365
648
14,294
14,999
6,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallM3MAC
Kukulkan
18
4 / 1 / 6
11,738
734
15,490
7,035
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
CooperCC
Surtr
15
1 / 4 / 9
10,428
652
7,605
17,033
25,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Zeezer22
Chiron
19
7 / 1 / 5
12,673
792
18,819
14,513
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
12
12
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CallM3MAC
Kukulkan
4
1
6
7
W
Surtr
CooperCC
Surtr
1
4
9
1.38
L
2
5
4
0.8
L
Baron Samedi
J-CaveMan-C
Baron Samedi
3
3
3
1.5
L
Hachiman
1
4
5
0.88
W
Chiron
Zeezer22
Chiron
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,371
Damage
41,914
51,735
Taken
38,581
38,930
Mitigated
37,085
12,608
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CallM3MAC
Kukulkan
15,490
860
0
587
7,035
3,734
1,292
2,658
4,377
71,451
0
W
Surtr
CooperCC
Surtr
7,605
2,381
0
1,521
17,033
25,198
465
4,994
12,039
1,265
17,838
L
7,088
1,902
229
2,940
22,604
24,560
20
5,150
17,454
1,468
25,369
L
Baron Samedi
J-CaveMan-C
Baron Samedi
10,989
87
1,296
2,830
14,132
7,651
114
5,655
8,477
46,579
0
L
Hachiman
14,294
9,866
0
5,313
14,999
6,719
0
5,613
9,386
0
60,037
W
Chiron
Zeezer22
Chiron
18,819
6,987
268
3,139
14,513
8,153
1,289
4,038
10,475
0
78,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
34,839
216
Minions Killed
263
0
Camps Cleared
0
823,325
Distance Traveled
922,442
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,738
734
122
8
0
320,274
0
W
Surtr
10,428
652
23
1
0
295,865
4
L
Surtr
10,159
635
35
2
0
278,765
0
L
Baron Samedi
11,049
691
70
4
0
284,830
0
L
Hachiman
10,365
648
111
7
0
259,730
0
W
Chiron
12,673
792
118
7
0
306,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role