Player Matchup

Awilix
Awilix
Gold III
AngelDo147
Awilix
Gold III
Level 129
God Stats
3W - 11L
1,481 SR
Queue Stats
147W - 151L
1,604 MMR
Solo
Freya
Freya
Platinum IV
Emerged 63
Freya
Platinum IV
Level 158
God Stats
29W - 29L
1,559 SR
Queue Stats
368W - 354L
1,705 MMR
Party 3
Ymir
Ymir
Gold II
Sifex12
Ymir
Gold II
Level 144
God Stats
22W - 22L
1,612 SR
Queue Stats
126W - 118L
1,424 MMR
Party 3
Hades
Hades
Gold III
WalmartLASBRA
Hades
Gold III
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 53L
1,595 MMR
Party 1
Scylla
Scylla
Silver I
weathur
Scylla
Silver I
Level 119
God Stats
2W - 2L
1,393 SR
Queue Stats
33W - 19L
1,566 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,509 SR
1,579 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,618 SR
1,582 MMR
Ullr
Ullr
Bronze III
BatuKhamm
Ullr
Bronze III
Level 87
God Stats
0W - 1L
1,589 SR
Queue Stats
4W - 4L
1,600 MMR
Solo
Merlin
Merlin
Platinum IV
Leo_wolfxx
Merlin
Platinum IV
Level 148
God Stats
47W - 38L
1,595 SR
Queue Stats
263W - 258L
1,610 MMR
Party 2
Achilles
Achilles
Bronze III
Questerino
Achilles
Bronze III
Level 68
God Stats
2W - 1L
1,527 SR
Queue Stats
5W - 7L
1,593 MMR
Party 4
Thanatos
Thanatos
Bronze III
Quietazn
Thanatos
Bronze III
Level 69
God Stats
1W - 6L
1,912 SR
Queue Stats
5W - 7L
1,593 MMR
Party 4
Ganesha
Ganesha
Platinum V
SilentSnipes_YT
Ganesha
Platinum V
Level 124
God Stats
8W - 12L
1,466 SR
Queue Stats
312W - 305L
1,512 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AngelDo147
Awilix
14
2 / 1 / 5
8,326
555
6,295
10,735
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
16
3 / 0 / 1
9,062
604
7,744
6,444
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
Sifex12
Ymir
13
0 / 0 / 7
8,275
552
4,611
10,989
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 1
9,885
659
10,208
13,284
6,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
weathur
Scylla
14
2 / 1 / 2
8,416
561
4,486
4,504
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AgniAphroditeSurtrAo Kuang

VS

Bans
ThorAthenaYemojaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 3 / 1
6,745
450
3,910
8,302
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Leo_wolfxx
Merlin
15
1 / 1 / 1
8,354
557
7,007
5,600
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Questerino
Achilles
12
0 / 2 / 1
6,496
433
5,240
8,491
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Quietazn
Thanatos
13
2 / 4 / 0
7,506
500
7,095
13,929
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 2
6,432
429
3,985
13,526
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
AngelDo147
Awilix
2
1
5
4.5
L
Ullr
0
3
1
0.17
W
Freya
3
0
1
3.5
L
Merlin
Leo_wolfxx
Merlin
1
1
1
1.5
L
Achilles
Questerino
Achilles
0
2
1
0.25
L
Thanatos
Quietazn
Thanatos
2
4
0
0.5
W
Ymir
Sifex12
Ymir
0
0
7
3.5
L
0
2
2
0.5
W
5
1
1
5.5
W
Scylla
weathur
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
27,237
45,956
Taken
49,848
23,930
Mitigated
29,416
18,617
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AngelDo147
Awilix
6,295
2,278
0
1,215
10,735
3,889
0
2,505
8,230
0
70,184
L
Ullr
3,910
2,323
0
1,552
8,302
3,626
0
5,520
2,497
0
45,769
W
Freya
7,744
2,282
0
4,491
6,444
2,637
454
1,012
5,432
73,249
0
L
Merlin
Leo_wolfxx
Merlin
7,007
162
0
828
5,600
2,623
0
1,926
3,654
80,465
0
L
Achilles
Questerino
Achilles
5,240
826
0
2,795
8,491
6,127
0
5,689
2,802
0
35,071
L
Thanatos
Quietazn
Thanatos
7,095
1,584
0
6,248
13,929
5,695
0
4,302
9,539
0
60,630
W
Ymir
Sifex12
Ymir
4,611
1,114
0
3,663
10,989
9,341
58
5,515
5,474
25,455
0
L
3,985
305
0
1,757
13,526
11,345
0
9,037
4,307
20,411
0
W
10,208
1,267
0
8,924
13,284
6,562
454
541
12,066
76,335
0
W
Scylla
weathur
Scylla
4,486
536
0
324
4,504
1,501
679
1,419
3,085
74,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,964
Gold Earned
35,533
555
Minions Killed
406
0
Camps Cleared
0
1,571,924
Distance Traveled
1,471,328
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,326
555
109
7
0
383,355
0
L
Ullr
6,745
450
95
6
0
259,698
0
W
Freya
9,062
604
133
9
0
279,915
6
L
Merlin
8,354
557
155
10
0
281,538
3
L
Achilles
6,496
433
51
3
0
319,725
5
L
Thanatos
7,506
500
97
6
0
314,809
5
W
Ymir
8,275
552
24
2
0
292,542
2
L
Ganesha
6,432
429
8
1
0
295,558
6
W
Hades
9,885
659
143
10
0
295,134
0
W
Scylla
8,416
561
146
10
0
320,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role