Player Matchup

Cerberus
Cerberus
BebeJesus
Cerberus
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
9W - 12L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
MammaSkye
Sun Wukong
Level 32
God Stats
0W - 2L
1,357 SR
Queue Stats
36W - 51L
1,278 Elo+
Party 1
Anhur
Anhur
xxPottyUnitxx
Anhur
Level 48
God Stats
2W - 2L
1,515 SR
Queue Stats
100W - 96L
1,569 Elo+
Solo
Team Averages
Level 36
1,385 SR
1,375 Elo+

VS

Team Averages
Level 73
1,515 SR
1,553 Elo+
Tsukuyomi
Tsukuyomi
Dramatic021
Tsukuyomi
Level 68
God Stats
13W - 8L
1,554 SR
Queue Stats
95W - 83L
1,482 Elo+
Solo
Anubis
Anubis
Mult1Grain
Anubis
Level 61
God Stats
1W - 3L
1,246 SR
Queue Stats
21W - 20L
1,589 Elo+
Party 2
Surtr
Surtr
SHWASEL
Surtr
Level 89
God Stats
12W - 7L
1,746 SR
Queue Stats
21W - 20L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BebeJesus
Cerberus
12
0 / 2 / 2
7,195
654
5,751
14,498
12,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
MammaSkye
Sun Wukong
10
0 / 5 / 2
6,674
607
5,996
12,448
12,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 0
7,947
722
5,272
11,144
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dramatic021
Tsukuyomi
15
4 / 0 / 8
9,062
824
12,526
9,676
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Mult1Grain
Anubis
14
3 / 1 / 9
8,606
782
10,105
5,887
3,048
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
SHWASEL
Surtr
14
5 / 1 / 6
8,826
802
9,721
9,723
6,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BebeJesus
Cerberus
0
2
2
0.5
W
Tsukuyomi
Dramatic021
Tsukuyomi
4
0
8
8
L
Sun Wukong
MammaSkye
Sun Wukong
0
5
2
0.2
W
Anubis
Mult1Grain
Anubis
3
1
9
7.5
W
Surtr
SHWASEL
Surtr
5
1
6
8
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,019
Damage
32,352
38,090
Taken
25,286
29,135
Mitigated
13,806
7,178
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BebeJesus
Cerberus
5,751
234
0
4,041
14,498
12,693
0
3,799
10,699
30,408
0
W
Tsukuyomi
Dramatic021
Tsukuyomi
12,526
2,863
0
1,038
9,676
4,051
503
1,186
8,490
0
45,623
L
Sun Wukong
MammaSkye
Sun Wukong
5,996
471
0
1,054
12,448
12,658
0
4,391
8,057
0
11,735
W
Anubis
Mult1Grain
Anubis
10,105
1,329
0
2,301
5,887
3,048
1,112
1,369
4,518
38,977
0
W
Surtr
SHWASEL
Surtr
9,721
3,526
0
2,081
9,723
6,707
933
3,233
6,490
781
27,428
L
5,272
2,250
0
2,083
11,144
3,784
0
2,386
8,758
0
27,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
26,494
133
Minions Killed
150
0
Camps Cleared
0
572,927
Distance Traveled
661,860
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,195
654
73
7
0
196,207
0
W
Tsukuyomi
9,062
824
61
6
0
257,507
0
L
Sun Wukong
6,674
607
11
1
0
186,126
0
W
Anubis
8,606
782
59
5
0
177,251
0
W
Surtr
8,826
802
30
3
0
227,102
6
L
Anhur
7,947
722
49
4
0
190,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role