Player Matchup

Sol
Sol
Rodeobear24
Sol
Level 139
God Stats
12W - 2L
1,619 SR
Queue Stats
52W - 47L
1,531 Elo+
Party 2
Ganesha
Ganesha
ZenXela155
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,526 Elo+
Party 2
Hachiman
Hachiman
clad-elite1
Hachiman
Level 41
God Stats
3W - 2L
1,391 SR
Queue Stats
47W - 46L
1,496 Elo+
Party 2
Team Averages
Level 101
1,503 SR
1,518 Elo+

VS

Team Averages
Level 146
1,623 SR
1,519 Elo+
Mulan
Mulan
OhWowaWhat
Mulan
Level 155
God Stats
48W - 69L
1,555 SR
Queue Stats
666W - 684L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
TheIronBear7
Baba Yaga
Level 145
God Stats
4W - 9L
1,497 SR
Queue Stats
71W - 75L
1,548 Elo+
Solo
Ymir
Ymir
TheMuiracle
Ymir
Level 138
God Stats
19W - 7L
1,816 SR
Queue Stats
181W - 169L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
10,473
748
15,437
9,070
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
ZenXela155
Ganesha
17
0 / 0 / 5
11,270
805
8,229
10,390
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hachiman
clad-elite1
Hachiman
14
0 / 0 / 4
9,270
662
4,926
7,152
3,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 2 / 0
9,204
657
8,786
14,713
20,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
TheIronBear7
Baba Yaga
10
0 / 0 / 0
7,843
560
4,898
3,683
1,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 1
9,619
687
3,866
17,440
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
2
0
0.5
W
5
1
0
5
L
Baba Yaga
TheIronBear7
Baba Yaga
0
0
0
0
L
0
3
1
0.17
W
Ganesha
ZenXela155
Ganesha
0
0
5
2.5
W
Hachiman
clad-elite1
Hachiman
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,592
Damage
17,550
26,612
Taken
35,836
20,481
Mitigated
40,503
11,318
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
8,786
873
469
3,245
14,713
20,941
0
8,051
6,662
0
34,316
W
15,437
5,929
0
3,393
9,070
4,328
1,564
2,503
6,567
58,431
5,592
L
Baba Yaga
TheIronBear7
Baba Yaga
4,898
335
0
652
3,683
1,527
0
2,902
781
22,878
0
L
3,866
328
468
4,512
17,440
18,035
0
11,883
5,557
25,703
0
W
Ganesha
ZenXela155
Ganesha
8,229
746
0
4,994
10,390
12,612
501
3,949
6,441
33,722
0
W
Hachiman
clad-elite1
Hachiman
4,926
2,550
0
2,931
7,152
3,541
953
2,375
4,777
0
34,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
26,666
170
Minions Killed
130
0
Camps Cleared
0
808,497
Distance Traveled
642,110
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,204
657
46
3
0
251,686
2
W
Sol
10,473
748
90
6
0
244,965
0
L
Baba Yaga
7,843
560
41
3
0
140,255
0
L
Ymir
9,619
687
43
3
0
250,169
0
W
Ganesha
11,270
805
10
1
0
283,023
0
W
Hachiman
9,270
662
70
5
0
280,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role