Player Matchup

Poseidon
Poseidon
DATA2004
Poseidon
Level 69
God Stats
1W - 1L
1,675 SR
Queue Stats
18W - 17L
1,592 Elo+
Party 1
Fenrir
Fenrir
Jos18081
Fenrir
Level 128
God Stats
2W - 2L
1,702 SR
Queue Stats
293W - 297L
1,589 Elo+
Party 1
Surtr
Surtr
Panda EH27
Surtr
Level 108
God Stats
0W - 3L
1,460 SR
Queue Stats
5W - 5L
1,673 Elo+
Party 1
Izanami
Izanami
Soy Yate
Izanami
Level 18
God Stats
1W - 5L
1,401 SR
Queue Stats
86W - 93L
1,506 Elo+
Party 1
Bellona
Bellona
TMGWish
Bellona
Level 119
God Stats
13W - 7L
1,723 SR
Queue Stats
148W - 136L
1,566 Elo+
Party 1
Team Averages
Level 88
1,592 SR
1,585 Elo+

VS

Team Averages
Level 31
1,687 SR
1,599 Elo+
Hachiman
Hachiman
Insectors
Hachiman
Level 47
God Stats
5W - 2L
1,796 SR
Queue Stats
133W - 105L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
Melrosia
Aphrodite
Level 27
God Stats
45W - 14L
1,883 SR
Queue Stats
45W - 14L
1,830 Elo+
Solo
Zeus
Zeus
OGSlatGang
Zeus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 39L
1,848 Elo+
Solo
Horus
Horus
WeeabooJones037
Horus
Level 50
God Stats
10W - 3L
2,064 SR
Queue Stats
113W - 88L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
lilnerdvert
Cthulhu
Level 16
God Stats
2W - 2L
1,189 SR
Queue Stats
2W - 4L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DATA2004
Poseidon
13
0 / 7 / 2
7,075
708
7,584
10,011
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Jos18081
Fenrir
14
1 / 5 / 1
7,440
744
7,641
11,366
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
12
0 / 7 / 0
6,700
670
5,479
15,358
12,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Soy Yate
Izanami
14
2 / 1 / 1
7,908
791
10,095
10,329
4,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TMGWish
Bellona
13
1 / 1 / 2
7,059
706
5,026
10,943
10,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Insectors
Hachiman
15
10 / 1 / 7
9,061
906
16,230
17,625
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Melrosia
Aphrodite
16
4 / 0 / 10
8,519
852
12,792
8,501
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 8
8,633
863
13,006
5,450
2,238
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 13
7,453
745
5,296
9,699
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
lilnerdvert
Cthulhu
14
1 / 1 / 10
7,389
739
4,213
7,002
7,813
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
21
21
Deaths
4
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DATA2004
Poseidon
0
7
2
0.14
W
Hachiman
Insectors
Hachiman
10
1
7
13.5
L
Fenrir
Jos18081
Fenrir
1
5
1
0.3
W
Aphrodite
Melrosia
Aphrodite
4
0
10
9
W
5
1
8
9
L
Surtr
0
7
0
0
L
Izanami
Soy Yate
Izanami
2
1
1
2.5
L
Bellona
TMGWish
Bellona
1
1
2
2
W
1
1
13
7.5
W
Cthulhu
lilnerdvert
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,825
Damage
51,537
58,007
Taken
48,277
37,403
Mitigated
36,548
6,773
Healing
25,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DATA2004
Poseidon
7,584
405
0
328
10,011
4,090
0
4,852
5,083
26,585
0
W
Hachiman
Insectors
Hachiman
16,230
10,796
0
4,180
17,625
9,776
1,553
3,584
14,041
0
33,324
L
Fenrir
Jos18081
Fenrir
7,641
834
0
1,525
11,366
5,552
0
5,390
5,620
0
16,384
W
Aphrodite
Melrosia
Aphrodite
12,792
1,010
5,726
6,172
8,501
4,654
599
1,057
7,444
40,963
0
W
13,006
2,489
0
970
5,450
2,238
1,105
518
4,932
38,817
0
L
Surtr
5,479
957
43
1,782
15,358
12,314
13
9,615
5,568
124
14,822
L
Izanami
Soy Yate
Izanami
10,095
7,219
0
1,792
10,329
4,697
0
4,164
5,986
0
35,297
L
Bellona
TMGWish
Bellona
5,026
697
0
1,303
10,943
10,750
0
5,560
5,072
0
14,591
W
5,296
1,865
3,901
3,877
9,699
12,067
40
1,439
8,260
0
11,237
W
Cthulhu
lilnerdvert
Cthulhu
4,213
634
0
744
7,002
7,813
0
1,056
5,946
11,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
41,055
171
Minions Killed
236
0
Camps Cleared
0
1,048,946
Distance Traveled
1,103,749
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,075
708
46
5
0
201,413
0
W
Hachiman
9,061
906
46
5
0
232,986
0
L
Fenrir
7,440
744
26
3
0
201,890
3
W
Aphrodite
8,519
852
79
8
0
230,284
1
W
Zeus
8,633
863
74
7
0
212,784
0
L
Surtr
6,700
670
24
2
0
193,271
0
L
Izanami
7,908
791
48
5
0
218,863
0
L
Bellona
7,059
706
27
3
0
233,509
0
W
Horus
7,453
745
12
1
0
224,041
0
W
Cthulhu
7,389
739
25
3
0
203,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role