Player Matchup

Thanatos
Thanatos
GungYUTT
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,331 Elo+
Party 3
Ullr
Ullr
JasonxJDZ
Ullr
Level 21
God Stats
4W - 5L
1,550 SR
Queue Stats
105W - 104L
1,389 Elo+
Party 1
King Arthur
King Arthur
aronrc
King Arthur
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 162L
1,220 Elo+
Party 1
Anubis
Anubis
stickerbulls
Anubis
Level 66
God Stats
17W - 22L
1,455 SR
Queue Stats
79W - 87L
1,426 Elo+
Party 3
Geb
Geb
teloniun
Geb
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 131L
1,457 Elo+
Party 1
Team Averages
Level 31
1,501 SR
1,364 Elo+

VS

Team Averages
Level 65
1,472 SR
1,389 Elo+
Baron Samedi
Baron Samedi
Ghost77227
Baron Samedi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,158 Elo+
Party 4
Ares
Ares
MajiiinJay
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,234 Elo+
Party 2
Martichoras
Martichoras
OmiRx
Martichoras
Level 107
God Stats
7W - 7L
1,565 SR
Queue Stats
26W - 40L
1,428 Elo+
Party 2
Horus
Horus
kezyintheclutch
Horus
Level 106
God Stats
2W - 2L
1,294 SR
Queue Stats
10W - 17L
1,344 Elo+
Party 2
Thanatos
Thanatos
notmymain43
Thanatos
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,782 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GungYUTT
Thanatos
10
3 / 3 / 1
6,555
468
7,548
10,688
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
10
0 / 0 / 1
5,707
408
3,734
6,183
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
aronrc
King Arthur
12
0 / 5 / 0
6,967
498
6,796
15,131
15,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
2 / 5 / 0
6,861
490
7,067
10,679
4,732
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 1
5,809
415
3,653
11,536
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ghost77227
Baron Samedi
14
3 / 2 / 4
8,476
605
4,905
11,565
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 1
6,522
466
701
9,122
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
OmiRx
Martichoras
12
0 / 2 / 2
6,994
500
8,180
7,471
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 2
9,160
654
8,863
10,206
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
notmymain43
Thanatos
15
6 / 0 / 2
8,675
620
10,100
13,303
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
14
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ghost77227
Baron Samedi
3
2
4
2.5
L
Thanatos
GungYUTT
Thanatos
3
3
1
1.17
L
Ullr
0
0
1
0.5
W
0
2
1
0.25
W
Martichoras
OmiRx
Martichoras
0
2
2
0.5
L
King Arthur
aronrc
King Arthur
0
5
0
0
W
4
0
2
5
W
Thanatos
notmymain43
Thanatos
6
0
2
7
L
Anubis
2
5
0
0.4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,798
Damage
32,749
54,217
Taken
51,667
32,959
Mitigated
29,441
14,393
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ghost77227
Baron Samedi
4,905
896
111
3,886
11,565
5,007
2,365
4,965
6,600
51,856
4,199
L
Thanatos
GungYUTT
Thanatos
7,548
2,460
0
5,488
10,688
3,892
0
1,951
8,737
0
41,950
L
Ullr
3,734
1,169
0
1,578
6,183
2,016
0
140
6,043
0
36,029
W
701
250
0
980
9,122
6,721
64
1,426
7,696
14,111
0
W
Martichoras
OmiRx
Martichoras
8,180
2,896
0
1,662
7,471
2,929
744
1,147
6,324
0
56,225
L
King Arthur
aronrc
King Arthur
6,796
626
0
1,134
15,131
15,094
0
87
14,293
0
55,582
W
8,863
3,128
260
4,117
10,206
9,699
78
211
9,995
0
67,881
W
Thanatos
notmymain43
Thanatos
10,100
2,560
0
11,784
13,303
5,085
179
2,971
10,332
0
58,196
L
Anubis
7,067
489
0
3,161
10,679
4,732
298
2,805
7,827
50,340
0
L
3,653
551
159
2,873
11,536
7,225
0
474
11,062
16,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
39,827
335
Minions Killed
390
0
Camps Cleared
0
1,257,530
Distance Traveled
1,336,466
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,476
605
80
6
0
243,593
0
L
Thanatos
6,555
468
62
4
0
244,254
0
L
Ullr
5,707
408
70
5
0
264,057
2
W
Ares
6,522
466
20
1
0
263,041
0
W
Martichoras
6,994
500
98
7
0
239,748
2
L
King Arthur
6,967
498
96
7
0
252,436
2
W
Horus
9,160
654
103
7
0
264,173
0
W
Thanatos
8,675
620
89
6
0
325,911
0
L
Anubis
6,861
490
91
7
0
206,118
0
L
Geb
5,809
415
16
1
0
290,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role