Player Matchup

Ra
Ra
CALEBgoodness
Ra
Level 159
God Stats
4W - 9L
1,444 SR
Queue Stats
723W - 733L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Cambooner
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
STLxJAWJOKERx
Heimdallr
Level 127
God Stats
5W - 9L
1,199 SR
Queue Stats
1,001W - 1,004L
1,455 Elo+
Solo
Hera
Hera
SergeantReeses
Hera
Level 145
God Stats
3W - 1L
1,741 SR
Queue Stats
122W - 133L
1,457 Elo+
Party 2
Chernobog
Chernobog
lecheduffles156
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,432 Elo+
Party 2
Team Averages
Level 97
1,477 SR
1,456 Elo+

VS

Team Averages
Level 88
1,500 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Aritour
Hun Batz
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 307L
1,520 Elo+
Party 3
Sobek
Sobek
ReddReaper
Sobek
Level 115
God Stats
1W - 6L
1,500 SR
Queue Stats
373W - 369L
1,515 Elo+
Party 3
Ishtar
Ishtar
dogman fetch
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,391 Elo+
Solo
Chiron
Chiron
hooyea
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
5,953
1,191
1,839
3,716
1,287
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Cambooner
Jormungandr
12
5 / 0 / 3
6,361
1,272
3,676
3,843
3,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
STLxJAWJOKERx
Heimdallr
11
1 / 2 / 7
6,092
1,218
6,651
5,130
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 2 / 5
6,079
1,216
4,917
4,155
1,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
lecheduffles156
Chernobog
10
1 / 2 / 6
5,903
1,181
2,421
3,643
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 0
4,721
944
1,912
3,470
1,317
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Aritour
Hun Batz
12
3 / 2 / 3
6,029
1,206
7,282
4,836
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
10
3 / 4 / 4
5,908
1,182
3,074
8,538
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
10
0 / 4 / 3
5,254
1,051
2,376
5,696
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
hooyea
Chiron
5
0 / 0 / 0
4,240
848
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
12
Kills
6
7
Deaths
12
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Hun Batz
Aritour
Hun Batz
3
2
3
2.25
W
2
1
5
4.5
W
Jormungandr
Cambooner
Jormungandr
5
0
3
6.5
L
Sobek
3
4
4
1.25
W
Heimdallr
STLxJAWJOKERx
Heimdallr
1
2
7
2.25
W
3
2
5
2.75
L
Ishtar
0
4
3
0.38
L
Chiron
hooyea
Chiron
0
0
0
0
W
Chernobog
lecheduffles156
Chernobog
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
14,644
20,487
Taken
22,540
9,722
Mitigated
14,014
7,539
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,912
47
565
804
3,470
1,317
0
2,165
1,189
4,637
0
L
Hun Batz
Aritour
Hun Batz
7,282
392
271
499
4,836
2,145
0
1,444
3,254
0
15,374
W
1,839
190
827
1,635
3,716
1,287
320
754
2,907
5,693
0
W
Jormungandr
Cambooner
Jormungandr
3,676
793
746
1,533
3,843
3,323
231
970
2,805
8,759
0
L
Sobek
3,074
494
0
604
8,538
8,299
0
3,769
4,649
4,850
0
W
Heimdallr
STLxJAWJOKERx
Heimdallr
6,651
2,698
306
464
5,130
2,318
143
1,427
3,703
0
12,200
W
4,917
1,442
543
861
4,155
1,474
319
1,167
2,933
8,013
0
L
Ishtar
2,376
840
84
132
5,696
2,253
0
2,492
3,016
0
6,841
L
Chiron
hooyea
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
lecheduffles156
Chernobog
2,421
1,132
286
338
3,643
1,320
325
490
3,153
0
6,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
26,152
52
Minions Killed
39
0
Camps Cleared
0
492,429
Distance Traveled
426,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,721
944
10
2
0
71,081
0
L
Hun Batz
6,029
1,206
14
3
0
101,343
0
W
Ra
5,953
1,191
11
2
0
94,785
0
W
Jormungandr
6,361
1,272
9
2
0
110,652
0
L
Sobek
5,908
1,182
2
0
0
114,063
0
W
Heimdallr
6,092
1,218
10
2
0
89,924
0
W
Hera
6,079
1,216
11
2
0
100,351
0
L
Ishtar
5,254
1,051
13
3
0
139,617
0
L
Chiron
4,240
848
0
0
0
0
0
W
Chernobog
5,903
1,181
11
2
0
96,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role