Player Matchup

Set
Set
Aquariqs
Set
Level 43
God Stats
15W - 1L
1,992 SR
Queue Stats
597W - 224L
1,940 Elo+
Party 1
Yemoja
Yemoja
Blue7003
Yemoja
Level 157
God Stats
11W - 6L
1,695 SR
Queue Stats
531W - 200L
1,774 Elo+
Party 1
Olorun
Olorun
Feenta
Olorun
Level 179
God Stats
4W - 1L
1,792 SR
Queue Stats
1,286W - 683L
1,701 Elo+
Party 1
Sun Wukong
Sun Wukong
YourLocalZaddy
Sun Wukong
Level 203
God Stats
7W - 0L
1,956 SR
Queue Stats
1,018W - 399L
1,767 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xSTeRoiDz--
Ah Muzen Cab
Level 165
God Stats
4W - 4L
1,493 SR
Queue Stats
427W - 234L
1,643 Elo+
Party 1
Team Averages
Level 149
1,785 SR
1,765 Elo+

VS

Team Averages
Level 66
1,358 SR
1,400 Elo+
Nox
Nox
FlowerGeek
Nox
Level 61
God Stats
11W - 10L
1,586 SR
Queue Stats
89W - 86L
1,441 Elo+
Party 2
Horus
Horus
LeafyGreens00
Horus
Level 66
God Stats
73W - 74L
1,474 SR
Queue Stats
145W - 153L
1,446 Elo+
Party 2
Bellona
Bellona
Lil Rekio
Bellona
Level 63
God Stats
0W - 2L
1,097 SR
Queue Stats
123W - 146L
1,350 Elo+
Solo
Nike
Nike
ignel_gamer
Nike
Level 102
God Stats
65W - 103L
1,362 SR
Queue Stats
103W - 155L
1,299 Elo+
Solo
Aphrodite
Aphrodite
pincherockera
Aphrodite
Level 40
God Stats
4W - 13L
1,274 SR
Queue Stats
71W - 61L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 18
12,212
1,357
41,209
12,241
8,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Blue7003
Yemoja
17
2 / 0 / 29
11,122
1,236
24,442
8,876
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Feenta
Olorun
17
9 / 1 / 25
11,097
1,233
34,938
7,053
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
YourLocalZaddy
Sun Wukong
16
3 / 0 / 24
10,464
1,163
12,724
12,426
14,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xSTeRoiDz--
Ah Muzen Cab
17
8 / 0 / 22
10,809
1,201
28,247
4,526
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

389

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,387
932
7,257
23,813
10,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 1
8,993
999
7,799
34,840
43,328
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Lil Rekio
Bellona
13
1 / 8 / 0
8,751
972
10,464
37,698
37,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 7 / 0
8,274
919
5,899
28,337
11,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
pincherockera
Aphrodite
13
0 / 6 / 0
8,288
921
7,889
21,611
11,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
3
37
Kills
1
1
Deaths
37
118
Assists
2
Player
Kills
Deaths
Assists
KDA
W
15
0
18
24
W
Yemoja
Blue7003
Yemoja
2
0
29
16.5
W
Olorun
Feenta
Olorun
9
1
25
21.5
L
0
9
1
0.06
L
0
7
1
0.07
L
Bellona
Lil Rekio
Bellona
1
8
0
0.13
W
Sun Wukong
YourLocalZaddy
Sun Wukong
3
0
24
15
L
0
7
0
0
L
Aphrodite
pincherockera
Aphrodite
0
6
0
0
W
Ah Muzen Cab
xSTeRoiDz--
Ah Muzen Cab
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,560
Damage
39,308
45,122
Taken
146,299
39,020
Mitigated
115,263
16,600
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,209
20,332
0
2,848
12,241
8,737
0
4,737
7,504
0
50,180
W
Yemoja
Blue7003
Yemoja
24,442
1,334
2,246
3,905
8,876
9,158
0
3,534
5,342
32,371
0
W
Olorun
Feenta
Olorun
34,938
20,766
1,422
3,695
7,053
4,180
0
1,601
5,452
49,083
0
L
7,257
1,909
0
130
23,813
10,981
0
10,703
13,110
17,562
0
L
7,799
2,746
4,083
4,010
34,840
43,328
0
14,489
20,351
0
15,705
L
Bellona
Lil Rekio
Bellona
10,464
3,539
51
503
37,698
37,921
0
17,239
20,459
0
18,522
W
Sun Wukong
YourLocalZaddy
Sun Wukong
12,724
2,411
0
2,327
12,426
14,046
0
3,600
8,826
0
27,855
L
5,899
1,316
54
1,033
28,337
11,752
0
10,540
17,729
0
16,823
L
Aphrodite
pincherockera
Aphrodite
7,889
667
2,151
2,161
21,611
11,281
0
6,409
15,202
20,488
0
W
Ah Muzen Cab
xSTeRoiDz--
Ah Muzen Cab
28,247
10,066
0
157
4,526
2,899
0
1,674
2,852
0
55,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,704
Gold Earned
42,693
179
Minions Killed
118
7
Camps Cleared
2
873,251
Distance Traveled
813,022
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,212
1,357
27
3
1
193,471
0
W
Yemoja
11,122
1,236
11
1
1
190,250
0
W
Olorun
11,097
1,233
35
4
0
155,330
0
L
Nox
8,387
932
31
3
1
157,192
0
L
Horus
8,993
999
17
2
0
180,739
0
L
Bellona
8,751
972
14
2
0
142,913
0
W
Sun Wukong
10,464
1,163
41
5
4
153,436
2
L
Nike
8,274
919
16
2
1
156,671
0
L
Aphrodite
8,288
921
40
4
0
175,507
0
W
Ah Muzen Cab
10,809
1,201
65
7
1
180,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role