Player Matchup

Nox
Nox
MerkerCam
Nox
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 208L
1,511 Elo+
Solo
Cernunnos
Cernunnos
Tarzanvader
Cernunnos
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joseniuss
Morgan Le Fay
Level 100
God Stats
30W - 13L
1,706 SR
Queue Stats
885W - 793L
1,557 Elo+
Solo
Osiris
Osiris
pepe the toad
Osiris
Level 129
God Stats
2W - 2L
1,318 SR
Queue Stats
158W - 137L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
whyme16
Gilgamesh
Level 138
God Stats
3W - 4L
1,402 SR
Queue Stats
265W - 278L
1,597 Elo+
Party 1
Team Averages
Level 123
1,485 SR
1,565 Elo+

VS

Team Averages
Level 106
1,403 SR
1,686 Elo+
Xing Tian
Xing Tian
CharlieCW
Xing Tian
Level 105
God Stats
7W - 5L
1,548 SR
Queue Stats
372W - 364L
1,582 Elo+
Solo
Zeus
Zeus
Kaddiee
Zeus
Level 126
God Stats
3W - 5L
1,297 SR
Queue Stats
534W - 539L
1,453 Elo+
Solo
Osiris
Osiris
LilDiabeeetus
Osiris
Level 115
God Stats
0W - 1L
1,322 SR
Queue Stats
13W - 6L
1,729 Elo+
Party 2
Thor
Thor
PatfromUtah
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,944 Elo+
Party 2
Vamana
Vamana
WuzzPoppinJimbo
Vamana
Level 98
God Stats
0W - 1L
1,349 SR
Queue Stats
20W - 11L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
8,258
826
5,801
5,752
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Tarzanvader
Cernunnos
14
4 / 2 / 8
8,210
821
10,639
6,107
2,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
joseniuss
Morgan Le Fay
16
7 / 1 / 11
9,286
929
15,332
8,211
3,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 3 / 12
8,061
806
6,599
10,508
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
whyme16
Gilgamesh
13
3 / 2 / 11
7,784
778
7,820
10,822
11,019
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CharlieCW
Xing Tian
11
0 / 3 / 5
6,233
623
4,735
13,138
13,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Kaddiee
Zeus
15
1 / 3 / 6
7,416
742
8,980
6,183
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 5
6,900
690
5,299
11,672
15,207
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 5 / 4
7,418
742
9,884
9,799
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 6
7,931
793
5,366
13,268
16,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
19
Kills
9
10
Deaths
19
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CharlieCW
Xing Tian
0
3
5
0.83
L
Zeus
Kaddiee
Zeus
1
3
6
1.33
L
1
5
5
0.7
W
2
2
11
3.75
L
4
5
4
1.2
W
Cernunnos
Tarzanvader
Cernunnos
4
2
8
4
L
3
3
6
2
W
Morgan Le Fay
joseniuss
Morgan Le Fay
7
1
11
12.5
W
3
3
12
3
W
Gilgamesh
whyme16
Gilgamesh
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,191
Damage
34,264
41,400
Taken
54,060
31,626
Mitigated
54,284
13,864
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CharlieCW
Xing Tian
4,735
374
640
1,906
13,138
13,904
0
5,553
7,326
8,504
0
L
Zeus
Kaddiee
Zeus
8,980
1,028
536
256
6,183
3,299
56
2,491
3,432
27,915
0
L
5,299
583
1,416
668
11,672
15,207
20
5,074
6,187
0
6,386
W
5,801
638
775
911
5,752
2,665
419
1,739
4,013
20,877
0
L
9,884
1,237
206
145
9,799
5,547
136
3,125
6,420
0
14,402
W
Cernunnos
Tarzanvader
Cernunnos
10,639
5,554
730
1,731
6,107
2,471
700
1,689
4,418
0
20,851
L
5,366
2,672
820
2,232
13,268
16,327
126
4,890
7,623
0
11,304
W
Morgan Le Fay
joseniuss
Morgan Le Fay
15,332
1,813
277
2,000
8,211
3,828
894
2,098
6,113
28,187
0
W
6,599
1,572
991
2,270
10,508
11,643
27
3,410
7,098
0
10,820
W
Gilgamesh
whyme16
Gilgamesh
7,820
676
795
3,384
10,822
11,019
0
4,779
6,043
0
9,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
35,898
111
Minions Killed
70
0
Camps Cleared
0
1,021,790
Distance Traveled
869,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,233
623
2
0
0
170,915
0
L
Zeus
7,416
742
36
4
0
146,837
0
L
Osiris
6,900
690
3
0
0
178,415
0
W
Nox
8,258
826
40
4
0
190,909
0
L
Thor
7,418
742
14
1
0
181,147
0
W
Cernunnos
8,210
821
31
3
0
191,081
0
L
Vamana
7,931
793
15
2
0
192,655
0
W
Morgan Le Fay
9,286
929
27
3
0
220,538
0
W
Osiris
8,061
806
9
1
0
212,865
0
W
Gilgamesh
7,784
778
4
0
0
206,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role