Player Matchup

Mercury
Mercury
Earthscar1738
Mercury
Level 103
God Stats
6W - 1L
1,731 SR
Queue Stats
223W - 199L
1,542 Elo+
Party 1
Mulan
Mulan
Gameboy104
Mulan
Level 57
God Stats
10W - 4L
1,659 SR
Queue Stats
71W - 59L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
MinusMicrobe3
Xbalanque
Level 145
God Stats
3W - 1L
1,340 SR
Queue Stats
440W - 397L
1,522 Elo+
Party 1
Khepri
Khepri
NebulaN1ck
Khepri
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 32L
1,668 Elo+
Solo
Janus
Janus
viboh
Janus
Level 105
God Stats
17W - 18L
1,500 SR
Queue Stats
343W - 303L
1,562 Elo+
Party 1
Team Averages
Level 100
1,546 SR
1,561 Elo+

VS

Team Averages
Level 114
1,577 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
Drimzel
Cu Chulainn
Level 128
God Stats
1W - 1L
1,751 SR
Queue Stats
66W - 73L
1,533 Elo+
Party 2
Vulcan
Vulcan
ProAgentStrange
Vulcan
Level 145
God Stats
9W - 1L
1,264 SR
Queue Stats
246W - 230L
1,512 Elo+
Solo
Terra
Terra
TheCaptain6644
Terra
Level 106
God Stats
10W - 5L
1,927 SR
Queue Stats
22W - 23L
1,436 Elo+
Party 2
Freya
Freya
WaxedMedussy
Freya
Level 105
God Stats
1W - 1L
1,583 SR
Queue Stats
14W - 13L
1,532 Elo+
Party 2
Medusa
Medusa
lotusedd
Medusa
Level 88
God Stats
0W - 4L
1,361 SR
Queue Stats
138W - 157L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 3 / 1
6,578
548
3,833
9,929
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
11
2 / 2 / 0
6,728
561
6,256
12,173
8,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
MinusMicrobe3
Xbalanque
12
5 / 0 / 2
7,157
596
9,430
6,781
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
NebulaN1ck
Khepri
11
1 / 2 / 5
6,378
532
3,041
7,006
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
viboh
Janus
13
2 / 3 / 1
7,211
601
5,168
6,299
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drimzel
Cu Chulainn
12
4 / 2 / 0
7,416
618
9,325
11,280
10,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 0 / 1
5,260
438
2,552
2,161
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 1
5,663
472
3,003
12,163
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 2 / 2
6,953
579
4,626
10,003
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
lotusedd
Medusa
9
1 / 3 / 0
5,239
437
3,451
8,714
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
9
10
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Drimzel
Cu Chulainn
4
2
0
2
W
Mercury
1
3
1
0.5
W
Mulan
2
2
0
1
W
Xbalanque
MinusMicrobe3
Xbalanque
5
0
2
6
W
Khepri
NebulaN1ck
Khepri
1
2
5
1.75
L
2
0
1
2.5
L
0
4
1
0.13
L
2
2
2
1.5
L
Medusa
lotusedd
Medusa
1
3
0
0.33
W
Janus
viboh
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,728
Damage
22,957
42,188
Taken
44,321
22,670
Mitigated
29,441
9,217
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Drimzel
Cu Chulainn
9,325
1,866
0
942
11,280
10,596
0
0
11,280
195
55,830
W
Mercury
3,833
1,736
0
375
9,929
3,703
0
2,786
7,143
0
45,398
W
Mulan
6,256
1,644
0
3,282
12,173
8,326
0
629
11,544
0
44,623
W
Xbalanque
MinusMicrobe3
Xbalanque
9,430
5,114
0
3,867
6,781
2,741
78
784
5,997
0
59,872
W
Khepri
NebulaN1ck
Khepri
3,041
515
0
481
7,006
5,398
362
983
6,023
23,687
0
L
2,552
654
0
125
2,161
661
0
765
1,396
21,676
0
L
3,003
1,204
700
4,923
12,163
11,214
0
2,472
9,691
18,563
0
L
4,626
1,519
0
2,902
10,003
4,083
0
3,658
6,345
53,773
0
L
Medusa
lotusedd
Medusa
3,451
1,452
0
3,083
8,714
2,887
0
1,314
7,400
0
28,769
W
Janus
viboh
Janus
5,168
0
0
1,212
6,299
2,502
0
5,118
1,181
59,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
30,531
393
Minions Killed
295
0
Camps Cleared
0
1,205,293
Distance Traveled
1,052,053
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,416
618
94
8
0
234,730
0
W
Mercury
6,578
548
75
6
0
281,300
0
W
Mulan
6,728
561
81
7
0
240,615
0
W
Xbalanque
7,157
596
102
9
0
223,641
0
W
Khepri
6,378
532
21
2
0
228,473
0
L
Vulcan
5,260
438
38
3
0
131,363
0
L
Terra
5,663
472
23
2
0
236,225
4
L
Freya
6,953
579
93
8
0
236,840
0
L
Medusa
5,239
437
47
4
0
212,895
1
W
Janus
7,211
601
114
10
0
231,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role