Player Matchup

Izanami
Izanami
Archer4th
Izanami
Level 141
God Stats
1W - 3L
1,742 SR
Queue Stats
141W - 101L
1,563 Elo+
Solo
Medusa
Medusa
GRANDTHFTMUFFlN
Medusa
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 47L
1,468 Elo+
Solo
Achilles
Achilles
Giyuu_Tomioka
Achilles
Level 109
God Stats
1W - 3L
1,440 SR
Queue Stats
68W - 64L
1,488 Elo+
Party 2
Hera
Hera
Monado_REX
Hera
Level 121
God Stats
2W - 1L
1,848 SR
Queue Stats
116W - 105L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
RisetteFan-_-
Aphrodite
Level 88
God Stats
49W - 34L
1,527 SR
Queue Stats
94W - 92L
1,491 Elo+
Party 2
Team Averages
Level 109
1,611 SR
1,504 Elo+

VS

Team Averages
Level 72
1,533 SR
1,449 Elo+
Sol
Sol
LinguiniLindini
Sol
Level 44
God Stats
54W - 55L
1,506 SR
Queue Stats
159W - 169L
1,471 Elo+
Party 1
Atlas
Atlas
TameTheWolf
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 192L
1,466 Elo+
Party 1
Yemoja
Yemoja
fred12ret
Yemoja
Level 65
God Stats
2W - 1L
1,344 SR
Queue Stats
28W - 30L
1,500 Elo+
Party 1
Loki
Loki
tmgplays
Loki
Level 66
God Stats
13W - 9L
1,816 SR
Queue Stats
40W - 41L
1,293 Elo+
Solo
Discordia
Discordia
tokemeister
Discordia
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archer4th
Izanami
14
3 / 2 / 1
7,789
779
7,243
9,488
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 0
7,015
702
4,844
8,809
3,553
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Giyuu_Tomioka
Achilles
14
1 / 1 / 2
7,320
732
6,015
11,018
9,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 3
7,688
769
10,862
6,604
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
RisetteFan-_-
Aphrodite
14
1 / 1 / 3
7,835
784
4,598
10,478
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
8,137
814
8,380
9,289
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 6
7,072
707
7,123
10,474
9,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
fred12ret
Yemoja
13
0 / 2 / 6
7,768
777
3,529
10,604
8,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
15
5 / 0 / 3
8,461
846
8,887
6,538
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
tokemeister
Discordia
13
0 / 1 / 5
6,875
688
9,228
5,954
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
10
10
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Archer4th
Izanami
3
2
1
1.75
L
1
4
0
0.25
L
Achilles
Giyuu_Tomioka
Achilles
1
1
2
2
W
5
2
1
2.75
L
1
2
3
1.25
L
Aphrodite
RisetteFan-_-
Aphrodite
1
1
3
2.5
W
0
2
6
1.5
W
Yemoja
fred12ret
Yemoja
0
2
6
1.5
W
Loki
5
0
3
6.5
W
Discordia
tokemeister
Discordia
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
37,147
46,397
Taken
42,859
28,826
Mitigated
28,887
16,863
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Archer4th
Izanami
7,243
3,450
0
1,833
9,488
3,987
1,446
6,216
2,995
0
31,119
L
4,844
1,411
0
660
8,809
3,553
86
4,939
3,719
0
17,266
L
Achilles
Giyuu_Tomioka
Achilles
6,015
1,072
0
376
11,018
9,475
99
5,168
5,679
0
22,016
W
8,380
1,779
319
2,826
9,289
4,164
1,391
2,980
6,309
30,916
0
L
10,862
2,267
0
0
6,604
3,074
116
4,593
1,880
32,600
0
L
Aphrodite
RisetteFan-_-
Aphrodite
4,598
272
6,436
7,558
10,478
8,737
246
6,361
3,864
18,787
0
W
7,123
1,748
0
565
10,474
9,767
224
4,740
5,734
13,451
0
W
Yemoja
fred12ret
Yemoja
3,529
1,350
4,367
3,250
10,604
8,935
196
4,703
5,901
14,746
0
W
Loki
8,887
2,338
0
41
6,538
3,196
1,749
1,603
4,935
0
36,136
W
Discordia
tokemeister
Discordia
9,228
200
0
0
5,954
2,825
287
1,434
4,520
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
38,313
205
Minions Killed
177
0
Camps Cleared
0
1,033,099
Distance Traveled
1,068,016
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,789
779
64
6
0
187,100
0
L
Medusa
7,015
702
15
2
0
193,606
0
L
Achilles
7,320
732
34
3
0
234,968
0
W
Sol
8,137
814
47
5
0
212,699
0
L
Hera
7,688
769
61
6
0
196,196
0
L
Aphrodite
7,835
784
31
3
0
221,229
4
W
Atlas
7,072
707
19
2
0
203,095
0
W
Yemoja
7,768
777
21
2
0
195,494
0
W
Loki
8,461
846
61
6
0
241,944
0
W
Discordia
6,875
688
29
3
0
214,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role