Player Matchup

Chiron
Chiron
DrMoney25
Chiron
Level 69
God Stats
4W - 5L
1,725 SR
Queue Stats
174W - 178L
1,304 Elo+
Solo
Hera
Hera
Gramrinne
Hera
Level 83
God Stats
8W - 4L
1,614 SR
Queue Stats
38W - 26L
1,539 Elo+
Solo
Arachne
Arachne
Mob The Pker
Arachne
Level 44
God Stats
95W - 105L
1,471 SR
Queue Stats
158W - 211L
1,367 Elo+
Solo
Vamana
Vamana
Ragnar7148
Vamana
Level 98
God Stats
3W - 9L
1,500 SR
Queue Stats
519W - 545L
1,414 Elo+
Solo
Ymir
Ymir
TMZ_CrashLag_GG
Ymir
Level 82
God Stats
4W - 6L
1,454 SR
Queue Stats
120W - 124L
1,512 Elo+
Solo
Team Averages
Level 75
1,553 SR
1,427 Elo+

VS

Team Averages
Level 64
1,529 SR
1,405 Elo+
Xing Tian
Xing Tian
BigGlizzyNoKizzy
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,420 Elo+
Party 1
Anubis
Anubis
LoneWolf3355
Anubis
Level 67
God Stats
8W - 5L
1,557 SR
Queue Stats
48W - 47L
1,413 Elo+
Party 1
Amaterasu
Amaterasu
Wabisuke88
Amaterasu
Level 86
God Stats
11W - 9L
1,614 SR
Queue Stats
603W - 621L
1,420 Elo+
Solo
Artemis
Artemis
bigogramo
Artemis
Level 73
God Stats
55W - 42L
1,534 SR
Queue Stats
555W - 548L
1,372 Elo+
Solo
Thor
Thor
miniplantage
Thor
Level 65
God Stats
13W - 9L
1,439 SR
Queue Stats
102W - 108L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DrMoney25
Chiron
15
3 / 1 / 3
9,902
1,100
7,929
6,462
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
15
4 / 5 / 3
10,069
1,119
17,792
11,181
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Mob The Pker
Arachne
14
0 / 3 / 2
8,092
899
2,731
4,595
1,945
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Ragnar7148
Vamana
14
1 / 2 / 4
9,018
1,002
9,101
10,497
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 6
9,417
1,046
8,321
17,879
19,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

213

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
2 / 0 / 4
9,152
1,017
6,403
12,938
14,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
3 / 2 / 5
9,719
1,080
8,004
7,651
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Wabisuke88
Amaterasu
16
5 / 5 / 5
10,418
1,158
12,607
15,201
12,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
bigogramo
Artemis
16
2 / 1 / 12
10,171
1,130
14,005
8,140
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 6
10,010
1,112
6,729
6,177
3,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
8
Kills
14
14
Deaths
8
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
2
0
4
4
L
Chiron
DrMoney25
Chiron
3
1
3
4.5
L
Hera
4
5
3
1.1
W
Anubis
3
2
5
2.75
L
Arachne
Mob The Pker
Arachne
0
3
2
0.33
L
Vamana
Ragnar7148
Vamana
1
2
4
1.5
L
0
3
6
1
W
Amaterasu
Wabisuke88
Amaterasu
5
5
5
1.5
W
Artemis
bigogramo
Artemis
2
1
12
8
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,874
Damage
47,748
50,614
Taken
50,107
39,494
Mitigated
39,475
3,868
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
6,403
633
0
655
12,938
14,355
0
6,796
5,852
8,691
0
L
Chiron
DrMoney25
Chiron
7,929
2,976
1,043
770
6,462
2,879
0
1,246
5,164
0
26,932
L
Hera
17,792
4,314
0
0
11,181
4,348
0
2,544
8,338
35,622
0
W
Anubis
8,004
99
0
737
7,651
4,581
0
4,516
3,036
31,120
0
L
Arachne
Mob The Pker
Arachne
2,731
2,363
0
562
4,595
1,945
0
694
3,735
0
4,542
L
Vamana
Ragnar7148
Vamana
9,101
3,771
0
789
10,497
10,602
0
3,735
6,345
3,354
13,226
L
8,321
2,421
0
704
17,879
19,720
0
5,213
11,918
18,852
154
W
Amaterasu
Wabisuke88
Amaterasu
12,607
5,058
0
2,297
15,201
12,829
0
7,054
7,913
0
27,134
W
Artemis
bigogramo
Artemis
14,005
7,921
0
2,076
8,140
3,805
0
5,015
2,850
0
26,072
W
6,729
909
0
0
6,177
3,905
0
4,136
1,967
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
49,470
135
Minions Killed
173
3
Camps Cleared
9
733,213
Distance Traveled
874,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,152
1,017
5
1
1
187,119
0
L
Chiron
9,902
1,100
61
7
2
173,475
0
L
Hera
10,069
1,119
45
5
0
176,756
0
W
Anubis
9,719
1,080
57
6
0
184,302
0
L
Arachne
8,092
899
5
1
0
64,395
0
L
Vamana
9,018
1,002
15
2
1
160,428
0
L
Ymir
9,417
1,046
9
1
0
158,159
0
W
Amaterasu
10,418
1,158
35
4
3
170,769
0
W
Artemis
10,171
1,130
41
5
1
142,446
0
W
Thor
10,010
1,112
35
4
4
190,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role