Player Matchup

Medusa
Medusa
Roses G16
Medusa
Level 21
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
UYS Big Poppa
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
misterio17
Kuzenbo
Level 59
God Stats
11W - 23L
1,371 SR
Queue Stats
29W - 79L
1,181 Elo+
Solo
Team Averages
Level 38
1,370 SR
1,394 Elo+

VS

Team Averages
Level 35
1,429 SR
1,059 Elo+
Zhong Kui
Zhong Kui
FewerRhyme42500
Zhong Kui
Level 49
God Stats
5W - 5L
1,511 SR
Queue Stats
614W - 627L
1,296 Elo+
Solo
Ymir
Ymir
PZgame17
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
941 Elo+
Party 2
Ratatoskr
Ratatoskr
alexmj0715
Ratatoskr
Level 11
God Stats
1W - 3L
1,277 SR
Queue Stats
1W - 8L
941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Roses G16
Medusa
13
3 / 11 / 1
9,817
654
7,900
18,629
8,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
UYS Big Poppa
Bakasura
16
3 / 4 / 2
10,170
678
13,369
15,590
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
misterio17
Kuzenbo
14
2 / 5 / 3
9,413
628
6,862
14,972
25,600
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FewerRhyme42500
Zhong Kui
17
9 / 2 / 7
12,224
815
20,433
14,130
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
8 / 1 / 8
11,786
786
11,353
16,546
16,606
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
alexmj0715
Ratatoskr
15
2 / 5 / 11
10,358
691
4,800
13,454
7,834
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
19
20
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FewerRhyme42500
Zhong Kui
9
2
7
6.25
W
Ymir
8
1
8
12
L
Medusa
Roses G16
Medusa
3
11
1
0.32
L
Bakasura
UYS Big Poppa
Bakasura
3
4
2
1
W
Ratatoskr
alexmj0715
Ratatoskr
2
5
11
1.5
L
Kuzenbo
misterio17
Kuzenbo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
36,586
49,191
Taken
44,130
43,723
Mitigated
34,150
2,307
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FewerRhyme42500
Zhong Kui
20,433
3,415
147
3,394
14,130
9,710
2,361
2,103
11,613
60,601
0
W
Ymir
11,353
2,853
194
4,392
16,546
16,606
333
2,009
13,421
39,635
0
L
Medusa
Roses G16
Medusa
7,900
4,552
0
0
18,629
8,266
152
12,863
5,766
0
24,810
L
Bakasura
UYS Big Poppa
Bakasura
13,369
7,251
0
2,307
15,590
9,857
0
9,640
5,950
0
40,964
W
Ratatoskr
alexmj0715
Ratatoskr
4,800
836
0
821
13,454
7,834
300
3,245
9,646
0
19,654
L
Kuzenbo
misterio17
Kuzenbo
6,862
1,663
0
0
14,972
25,600
25
9,615
5,357
19,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
34,368
112
Minions Killed
162
0
Camps Cleared
0
729,338
Distance Traveled
794,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,224
815
81
5
0
264,840
0
W
Ymir
11,786
786
50
3
0
263,897
0
L
Medusa
9,817
654
28
2
0
221,340
0
L
Bakasura
10,170
678
73
5
0
281,390
0
W
Ratatoskr
10,358
691
31
2
0
265,584
0
L
Kuzenbo
9,413
628
11
1
0
226,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role