Player Matchup

Nu Wa
Nu Wa
CamelCrushed
Nu Wa
Level 6
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 1
Anubis
Anubis
GoblinSlayerCB
Anubis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 1
Kukulkan
Kukulkan
KrustyKurt
Kukulkan
Level 60
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 1
Baron Samedi
Baron Samedi
NotATeenager
Baron Samedi
Level 47
God Stats
4W - 4L
1,655 SR
Queue Stats
50W - 69L
1,405 Elo+
Party 3
Xbalanque
Xbalanque
cureforcancer
Xbalanque
Level 115
God Stats
14W - 9L
1,570 SR
Queue Stats
101W - 90L
1,494 Elo+
Party 3
Team Averages
Level 76
1,561 SR
1,270 Elo+

VS

Team Averages
Level 86
1,571 SR
1,384 Elo+
Apollo
Apollo
HighTDyldozer
Apollo
Level 61
God Stats
19W - 12L
1,752 SR
Queue Stats
213W - 185L
1,412 Elo+
Solo
Anubis
Anubis
ISpxcyI
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 140L
1,345 Elo+
Party 2
Agni
Agni
LileggieZ
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,272 Elo+
Party 2
Sobek
Sobek
iDragon555
Sobek
Level 127
God Stats
3W - 5L
1,688 SR
Queue Stats
178W - 173L
1,484 Elo+
Solo
Fenrir
Fenrir
jhonny4
Fenrir
Level 109
God Stats
6W - 8L
1,415 SR
Queue Stats
25W - 29L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 14 / 1
5,995
316
574
19,986
4,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 5 / 1
9,507
500
10,298
14,972
6,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
KrustyKurt
Kukulkan
9
1 / 9 / 0
7,232
381
5,366
15,434
4,708
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NotATeenager
Baron Samedi
13
1 / 5 / 2
9,256
487
7,683
17,093
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
cureforcancer
Xbalanque
12
2 / 11 / 1
7,913
416
9,000
15,765
7,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 6
12,483
657
16,947
17,525
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ISpxcyI
Anubis
17
6 / 6 / 2
11,688
615
12,062
15,569
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
16
11 / 2 / 2
11,584
610
12,500
8,063
2,767
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
13
3 / 2 / 7
10,468
551
3,166
15,685
16,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
jhonny4
Fenrir
16
8 / 1 / 8
11,510
606
11,994
13,018
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
11
Kills
37
44
Deaths
12
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
14
1
0.04
L
7
5
1
1.5
W
9
1
6
12
W
Anubis
ISpxcyI
Anubis
6
6
2
1.17
L
Kukulkan
KrustyKurt
Kukulkan
1
9
0
0.11
W
Agni
11
2
2
6
L
Baron Samedi
NotATeenager
Baron Samedi
1
5
2
0.4
L
Xbalanque
cureforcancer
Xbalanque
2
11
1
0.23
W
Sobek
3
2
7
3.25
W
Fenrir
jhonny4
Fenrir
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
56,669
83,250
Taken
69,860
38,006
Mitigated
40,732
15,583
Healing
28,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
574
574
0
1,425
19,986
4,527
56
7,128
12,858
1,305
0
L
10,298
576
0
6,737
14,972
6,206
596
7,292
7,680
68,584
0
W
16,947
11,244
0
7,877
17,525
8,258
9,665
5,608
11,879
0
118,047
W
Anubis
ISpxcyI
Anubis
12,062
575
0
6,514
15,569
7,462
3,127
8,421
7,144
85,373
0
L
Kukulkan
KrustyKurt
Kukulkan
5,366
383
0
1,933
15,434
4,708
234
5,189
10,245
41,702
0
W
Agni
12,500
2,075
0
1,728
8,063
2,767
3,783
2,727
4,586
76,019
0
L
Baron Samedi
NotATeenager
Baron Samedi
7,683
891
748
4,321
17,093
15,534
116
6,211
10,882
38,452
0
L
Xbalanque
cureforcancer
Xbalanque
9,000
4,538
0
419
15,765
7,031
1,267
4,062
11,703
0
49,746
W
Sobek
3,166
205
2,027
4,386
15,685
16,409
165
3,378
12,307
27,947
0
W
Fenrir
jhonny4
Fenrir
11,994
1,993
0
5,948
13,018
5,836
0
4,536
8,469
0
74,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
57,733
292
Minions Killed
520
0
Camps Cleared
0
1,404,689
Distance Traveled
1,830,078
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,995
316
1
0
0
256,712
0
L
Anubis
9,507
500
97
5
0
260,180
0
W
Apollo
12,483
657
156
8
0
384,277
0
W
Anubis
11,688
615
117
6
0
322,122
3
L
Kukulkan
7,232
381
57
3
0
290,135
0
W
Agni
11,584
610
115
6
0
330,918
0
L
Baron Samedi
9,256
487
54
3
0
333,358
1
L
Xbalanque
7,913
416
83
4
0
264,304
0
W
Sobek
10,468
551
32
2
0
367,916
3
W
Fenrir
11,510
606
100
5
0
424,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role