Player Matchup

Hou Yi
Hou Yi
TowerGod
Hou Yi
Level 115
God Stats
14W - 19L
1,392 SR
Queue Stats
188W - 169L
1,491 Elo+
Solo
Scylla
Scylla
freakstreats
Scylla
Level 106
God Stats
2W - 1L
1,680 SR
Queue Stats
28W - 28L
1,489 Elo+
Party 2
Vamana
Vamana
smeachy
Vamana
Level 67
God Stats
15W - 8L
1,407 SR
Queue Stats
110W - 107L
1,410 Elo+
Party 2
Team Averages
Level 96
1,493 SR
1,463 Elo+

VS

Team Averages
Level 69
1,401 SR
1,494 Elo+
Jormungandr
Jormungandr
Kaisern
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 1
Sol
Sol
SonasMelody
Sol
Level 78
God Stats
6W - 7L
1,545 SR
Queue Stats
57W - 63L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
crayonjerri
Danzaburou
Level 66
God Stats
3W - 4L
1,157 SR
Queue Stats
15W - 15L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
TowerGod
Hou Yi
15
8 / 4 / 11
11,365
874
13,272
15,475
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
7 / 2 / 8
10,754
827
14,073
10,176
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
smeachy
Vamana
14
9 / 1 / 11
10,720
825
12,957
10,298
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kaisern
Jormungandr
15
4 / 6 / 2
9,717
747
10,767
17,942
17,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 9 / 5
8,046
619
5,021
12,972
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
crayonjerri
Danzaburou
12
3 / 9 / 3
9,021
694
12,313
15,089
7,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
24
Kills
7
7
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Kaisern
Jormungandr
4
6
2
0.83
L
0
9
5
0.28
W
Hou Yi
TowerGod
Hou Yi
8
4
11
3.38
L
Danzaburou
crayonjerri
Danzaburou
3
9
3
0.5
W
Scylla
7
2
8
5.5
W
Vamana
smeachy
Vamana
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,302
Damage
28,101
35,949
Taken
46,003
19,132
Mitigated
30,507
8,414
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Kaisern
Jormungandr
10,767
2,002
0
801
17,942
17,707
67
6,941
10,151
30,243
385
L
5,021
1,346
0
1,348
12,972
5,094
418
2,430
10,159
22,677
0
W
Hou Yi
TowerGod
Hou Yi
13,272
6,223
0
4,603
15,475
6,443
2,082
5,162
9,761
0
46,183
L
Danzaburou
crayonjerri
Danzaburou
12,313
6,507
0
1,270
15,089
7,706
540
4,136
10,577
0
25,496
W
Scylla
14,073
2,783
0
1,142
10,176
4,041
583
4,330
5,383
47,254
0
W
Vamana
smeachy
Vamana
12,957
6,607
165
2,504
10,298
8,648
258
4,518
5,355
0
32,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
26,784
155
Minions Killed
99
0
Camps Cleared
0
747,692
Distance Traveled
585,849
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,717
747
30
2
0
215,584
0
L
Sol
8,046
619
37
3
0
204,690
4
W
Hou Yi
11,365
874
53
4
0
238,283
0
L
Danzaburou
9,021
694
32
2
0
165,575
0
W
Scylla
10,754
827
66
5
0
227,791
0
W
Vamana
10,720
825
36
3
0
281,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role