Player Matchup

Bakasura
Bakasura
APOCALAS753
Bakasura
Level 85
God Stats
17W - 5L
1,788 SR
Queue Stats
141W - 115L
1,421 Elo+
Solo
Thor
Thor
FallenLord81
Thor
Level 123
God Stats
12W - 6L
1,669 SR
Queue Stats
392W - 370L
1,444 Elo+
Party 1
Freya
Freya
Ironanchor2552
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,550 Elo+
Solo
Atlas
Atlas
iEatCowNuts23
Atlas
Level 26
God Stats
19W - 15L
1,741 SR
Queue Stats
34W - 50L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
sunnybunzz517
Jing Wei
Level 14
God Stats
16W - 20L
1,638 SR
Queue Stats
177W - 180L
1,395 Elo+
Party 1
Team Averages
Level 70
1,667 SR
1,448 Elo+

VS

Team Averages
Level 54
1,688 SR
1,536 Elo+
Ah Muzen Cab
Ah Muzen Cab
ExRa NoVa
Ah Muzen Cab
Level 75
God Stats
2W - 2L
1,782 SR
Queue Stats
72W - 50L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
GaelRN_24
Baron Samedi
Level 63
God Stats
37W - 23L
1,662 SR
Queue Stats
294W - 245L
1,515 Elo+
Solo
Anubis
Anubis
Scythe I0I
Anubis
Level 46
God Stats
10W - 6L
1,715 SR
Queue Stats
46W - 28L
1,593 Elo+
Party 2
Maui
Maui
XMayhem DaD
Maui
Level 26
God Stats
6W - 4L
1,782 SR
Queue Stats
13W - 15L
1,474 Elo+
Party 2
Mercury
Mercury
predators_uncle
Mercury
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
APOCALAS753
Bakasura
16
3 / 2 / 0
9,426
589
9,840
18,171
14,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
3 / 4 / 2
7,578
474
8,790
13,327
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
6,346
397
2,103
5,805
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 4
6,909
432
7,843
14,824
10,249
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
sunnybunzz517
Jing Wei
11
1 / 6 / 3
7,245
453
7,041
13,712
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ExRa NoVa
Ah Muzen Cab
12
4 / 2 / 7
8,041
503
7,211
10,954
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
GaelRN_24
Baron Samedi
14
1 / 2 / 4
8,686
543
9,586
11,167
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Scythe I0I
Anubis
16
13 / 0 / 2
10,883
680
15,609
9,528
4,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 11
8,210
513
3,009
16,215
12,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 8
9,735
608
9,123
10,893
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
22
22
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
APOCALAS753
Bakasura
3
2
0
1.5
W
Ah Muzen Cab
ExRa NoVa
Ah Muzen Cab
4
2
7
3.75
L
3
4
2
1
W
Baron Samedi
GaelRN_24
Baron Samedi
1
2
4
1.5
L
0
4
0
0
W
Anubis
Scythe I0I
Anubis
13
0
2
14
W
1
2
11
3.25
L
0
6
4
0.33
W
3
2
8
3.5
L
Jing Wei
sunnybunzz517
Jing Wei
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
44,538
65,839
Taken
58,757
35,830
Mitigated
31,894
16,910
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
APOCALAS753
Bakasura
9,840
7,193
0
9,106
18,171
14,196
0
10,251
7,131
0
51,017
W
Ah Muzen Cab
ExRa NoVa
Ah Muzen Cab
7,211
2,599
0
3,322
10,954
3,847
3,164
2,415
8,539
0
54,349
L
8,790
1,103
0
1,000
13,327
4,737
0
5,321
7,958
0
53,993
W
Baron Samedi
GaelRN_24
Baron Samedi
9,586
803
216
5,608
11,167
6,274
0
0
9,679
55,500
0
L
2,103
585
0
1,484
5,805
1,538
0
2,713
3,092
24,191
0
W
Anubis
Scythe I0I
Anubis
15,609
1,253
0
7,933
9,528
4,896
354
2,581
6,739
98,769
0
W
3,009
776
2,139
5,272
16,215
12,048
14
4,497
11,718
17,964
0
L
7,843
3,470
1,453
1,562
14,824
10,249
0
5,316
9,498
20,597
0
W
9,123
3,693
0
1,180
10,893
4,829
113
613
10,045
0
104,018
L
Jing Wei
sunnybunzz517
Jing Wei
7,041
4,751
0
2,305
13,712
5,110
0
3,743
9,956
0
52,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
45,555
399
Minions Killed
513
0
Camps Cleared
0
1,391,795
Distance Traveled
1,534,920
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,426
589
141
9
0
349,951
1
W
Ah Muzen Cab
8,041
503
71
4
0
309,255
0
L
Thor
7,578
474
80
5
0
290,353
0
W
Baron Samedi
8,686
543
94
6
0
249,543
0
L
Freya
6,346
397
53
3
0
188,332
0
W
Anubis
10,883
680
165
10
0
289,413
0
W
Maui
8,210
513
31
2
0
307,083
0
L
Atlas
6,909
432
27
2
0
270,222
0
W
Mercury
9,735
608
152
10
0
379,626
2
L
Jing Wei
7,245
453
98
6
0
292,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role