Player Matchup

Bastet
Bastet
Mortelle13
Bastet
Level 107
God Stats
7W - 7L
1,388 SR
Queue Stats
247W - 216L
1,477 Elo+
Solo
Eset
Eset
Purifying Demon
Eset
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
77W - 75L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
Storm Goddesses
Sun Wukong
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,532 Elo+
Party 2
Artemis
Artemis
sack__girl03
Artemis
Level 128
God Stats
4W - 2L
1,423 SR
Queue Stats
174W - 147L
1,497 Elo+
Party 1
Achilles
Achilles
sack_boy03
Achilles
Level 146
God Stats
1W - 1L
1,275 SR
Queue Stats
141W - 124L
1,527 Elo+
Party 1
Team Averages
Level 117
1,460 SR
1,512 Elo+

VS

Team Averages
Level 61
1,518 SR
1,472 Elo+
Cernunnos
Cernunnos
ArcATech14
Cernunnos
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 174L
1,609 Elo+
Solo
Bacchus
Bacchus
SupremeHootie
Bacchus
Level 117
God Stats
2W - 1L
1,728 SR
Queue Stats
30W - 36L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Wolfcrane
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,300 Elo+
Solo
Chernobog
Chernobog
diggernuper
Chernobog
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 97L
1,489 Elo+
Party 3
Bellona
Bellona
joforget5
Bellona
Level 66
God Stats
1W - 4L
1,364 SR
Queue Stats
216W - 197L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mortelle13
Bastet
15
3 / 1 / 14
8,734
794
9,996
8,557
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
3 / 2 / 16
9,297
845
15,739
8,068
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Storm Goddesses
Sun Wukong
15
5 / 4 / 10
8,819
802
9,306
12,215
13,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
sack__girl03
Artemis
15
3 / 1 / 15
8,589
781
18,830
9,194
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
sack_boy03
Achilles
15
9 / 1 / 11
9,337
849
10,201
20,120
22,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArcATech14
Cernunnos
13
1 / 7 / 7
7,692
699
7,992
13,754
7,212
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
14
1 / 2 / 5
8,183
744
8,537
14,644
24,888
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Wolfcrane
Cthulhu
15
2 / 4 / 6
8,447
768
13,504
14,934
22,238
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
diggernuper
Chernobog
16
3 / 6 / 3
9,310
846
14,012
13,539
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
joforget5
Bellona
13
2 / 4 / 3
7,999
727
4,954
14,541
18,415
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
23
Kills
9
9
Deaths
23
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ArcATech14
Cernunnos
1
7
7
0.64
W
Bastet
Mortelle13
Bastet
3
1
14
10
W
3
2
16
5.5
W
Sun Wukong
Storm Goddesses
Sun Wukong
5
4
10
2.5
L
Bacchus
1
2
5
1.75
L
Cthulhu
Wolfcrane
Cthulhu
2
4
6
1.25
L
Chernobog
diggernuper
Chernobog
3
6
3
0.75
L
Bellona
joforget5
Bellona
2
4
3
0.88
W
Artemis
sack__girl03
Artemis
3
1
15
10.5
W
Achilles
sack_boy03
Achilles
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,072
Damage
48,999
58,154
Taken
71,412
48,907
Mitigated
80,568
22,609
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ArcATech14
Cernunnos
7,992
4,184
471
406
13,754
7,212
0
4,005
9,749
0
15,038
W
Bastet
Mortelle13
Bastet
9,996
1,386
1,593
1,845
8,557
4,242
726
3,747
4,810
0
16,042
W
15,739
921
2,515
1,744
8,068
4,414
772
3,035
5,033
36,013
0
W
Sun Wukong
Storm Goddesses
Sun Wukong
9,306
2,313
250
839
12,215
13,716
0
3,913
8,302
0
18,150
L
Bacchus
8,537
782
1,814
4,808
14,644
24,888
0
2,797
11,847
13,137
0
L
Cthulhu
Wolfcrane
Cthulhu
13,504
717
1,009
754
14,934
22,238
0
2,742
12,192
25,601
438
L
Chernobog
diggernuper
Chernobog
14,012
6,803
22
1,583
13,539
7,815
0
2,955
10,584
0
31,856
L
Bellona
joforget5
Bellona
4,954
921
1,220
2,928
14,541
18,415
0
3,240
11,301
0
13,495
W
Artemis
sack__girl03
Artemis
18,830
3,150
142
363
9,194
4,531
63
4,521
4,673
0
25,203
W
Achilles
sack_boy03
Achilles
10,201
2,337
2,229
11,089
20,120
22,004
0
6,387
13,733
0
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
41,631
105
Minions Killed
119
0
Camps Cleared
0
1,181,533
Distance Traveled
988,087
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,692
699
17
2
0
178,315
0
W
Bastet
8,734
794
16
1
0
250,171
0
W
Eset
9,297
845
44
4
0
224,775
0
W
Sun Wukong
8,819
802
16
1
0
234,411
0
L
Bacchus
8,183
744
11
1
0
225,833
0
L
Cthulhu
8,447
768
30
3
0
203,603
0
L
Chernobog
9,310
846
44
4
0
165,196
0
L
Bellona
7,999
727
17
2
0
215,140
2
W
Artemis
8,589
781
19
2
0
243,900
0
W
Achilles
9,337
849
10
1
0
228,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role