Player Matchup

Anubis
Anubis
Silver III
Brizzle2084
Anubis
Silver III
Level 158
God Stats
4W - 6L
1,365 SR
Queue Stats
317W - 374L
790 MMR
Solo
Cthulhu
Cthulhu
Silver V
Dracolich77
Cthulhu
Silver V
Level 128
God Stats
96W - 94L
1,444 SR
Queue Stats
109W - 127L
754 MMR
Solo
Chiron
Chiron
Silver V
Jayvee1105
Chiron
Silver V
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 233L
729 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,436 SR
758 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,418 SR
886 MMR
Sol
Sol
Silver V
TheFarmerJon
Sol
Silver V
Level 107
God Stats
84W - 107L
1,296 SR
Queue Stats
121W - 174L
808 MMR
Party 1
Jormungandr
Jormungandr
Silver III
Zerilk
Jormungandr
Silver III
Level 61
God Stats
4W - 1L
1,574 SR
Queue Stats
25W - 29L
1,247 MMR
Party 1
Neith
Neith
Bronze III
killerkoo1aid
Neith
Bronze III
Level 97
God Stats
1W - 2L
1,384 SR
Queue Stats
20W - 41L
603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
2 / 2 / 0
6,354
635
2,246
3,664
1,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Dracolich77
Cthulhu
13
1 / 4 / 3
8,377
838
9,347
16,284
17,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Jayvee1105
Chiron
14
3 / 4 / 3
8,380
838
10,905
15,094
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AtlasMartichorasAchillesBaron SamediGilgamesh

VS

Bans
Ah Muzen CabGuan YuMedusaShivaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
8,662
866
10,947
11,912
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
Zerilk
Jormungandr
14
5 / 1 / 2
8,719
872
13,071
10,925
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 6
8,621
862
8,017
9,752
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
10
10
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
2
0
1
L
Cthulhu
Dracolich77
Cthulhu
1
4
3
0.63
L
Chiron
Jayvee1105
Chiron
3
4
3
1.13
W
4
5
5
1.3
W
Jormungandr
Zerilk
Jormungandr
5
1
2
6
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
32,035
35,042
Taken
32,589
25,983
Mitigated
18,312
6,358
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,246
0
0
217
3,664
1,657
0
2,540
1,007
9,617
0
L
Cthulhu
Dracolich77
Cthulhu
9,347
569
1,317
3,321
16,284
17,568
0
12,196
3,454
25,258
0
L
Chiron
Jayvee1105
Chiron
10,905
4,982
250
1,253
15,094
6,758
0
8,215
6,532
0
32,678
W
10,947
5,074
295
4,137
11,912
4,241
1,194
5,004
6,908
41,571
0
W
Jormungandr
Zerilk
Jormungandr
13,071
4,210
166
3,487
10,925
9,594
228
4,084
6,841
36,913
0
W
8,017
2,221
0
4,472
9,752
4,477
1,691
2,556
7,196
0
32,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
26,002
107
Minions Killed
149
0
Camps Cleared
0
419,884
Distance Traveled
559,527
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,354
635
16
2
0
54,518
0
L
Cthulhu
8,377
838
43
4
0
189,039
2
L
Chiron
8,380
838
48
5
0
176,327
0
W
Sol
8,662
866
49
5
0
170,419
0
W
Jormungandr
8,719
872
43
4
0
188,521
0
W
Neith
8,621
862
57
6
0
200,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role