Player Matchup

Odin
Odin
Aldafodir
Odin
Level 47
God Stats
52W - 50L
1,565 SR
Queue Stats
122W - 110L
1,523 Elo+
Solo
Arachne
Arachne
Mxstermndjay
Arachne
Level 77
God Stats
3W - 5L
1,426 SR
Queue Stats
147W - 197L
1,446 Elo+
Party 2
Baba Yaga
Baba Yaga
Psuee
Baba Yaga
Level 126
God Stats
0W - 2L
1,263 SR
Queue Stats
212W - 248L
1,486 Elo+
Party 2
Ymir
Ymir
ZayinsShadow
Ymir
Level 54
God Stats
1W - 4L
1,371 SR
Queue Stats
150W - 136L
1,547 Elo+
Solo
Neith
Neith
reaprrsgrave
Neith
Level 29
God Stats
2W - 3L
1,443 SR
Queue Stats
72W - 130L
1,421 Elo+
Party 2
Team Averages
Level 67
1,413 SR
1,485 Elo+

VS

Team Averages
Level 82
1,622 SR
1,517 Elo+
Baron Samedi
Baron Samedi
ITSJUSSTYLAN
Baron Samedi
Level 13
God Stats
1W - 0L
1,592 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
JaredSuerte
Hachiman
Level 106
God Stats
2W - 0L
1,858 SR
Queue Stats
18W - 18L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
SawyerKnight
Aphrodite
Level 89
God Stats
1W - 2L
1,290 SR
Queue Stats
194W - 181L
1,543 Elo+
Solo
Lancelot
Lancelot
ShinbiGod
Lancelot
Level 101
God Stats
5W - 2L
1,639 SR
Queue Stats
19W - 17L
1,536 Elo+
Party 1
Ymir
Ymir
josGamb230
Ymir
Level 100
God Stats
7W - 5L
1,732 SR
Queue Stats
257W - 256L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
7 / 2 / 5
10,336
608
12,443
13,075
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Mxstermndjay
Arachne
14
4 / 5 / 3
9,249
544
9,510
17,681
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Psuee
Baba Yaga
14
1 / 4 / 2
8,339
491
15,502
13,618
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 3
7,530
443
6,905
18,680
17,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 5 / 2
8,098
476
4,010
10,693
4,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ITSJUSSTYLAN
Baron Samedi
15
2 / 4 / 2
8,757
515
5,949
8,394
3,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JaredSuerte
Hachiman
16
9 / 2 / 5
10,378
610
15,382
9,431
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
SawyerKnight
Aphrodite
14
0 / 6 / 4
8,981
528
10,685
19,131
9,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ShinbiGod
Lancelot
16
9 / 2 / 3
10,424
613
13,789
16,664
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 13
8,630
508
8,758
14,914
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
14
Kills
21
21
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
7
2
5
4.75
W
Baron Samedi
ITSJUSSTYLAN
Baron Samedi
2
4
2
0.75
W
Hachiman
JaredSuerte
Hachiman
9
2
5
5.75
L
Arachne
Mxstermndjay
Arachne
4
5
3
1.1
L
Baba Yaga
Psuee
Baba Yaga
1
4
2
0.5
W
Aphrodite
SawyerKnight
Aphrodite
0
6
4
0.33
W
Lancelot
ShinbiGod
Lancelot
9
2
3
5.25
L
1
5
3
0.5
W
1
0
13
7.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
54,563
73,747
Taken
68,534
49,598
Mitigated
45,131
14,546
Healing
21,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
12,443
3,162
0
2,493
13,075
13,435
0
4,998
8,077
0
76,370
W
Baron Samedi
ITSJUSSTYLAN
Baron Samedi
5,949
588
437
768
8,394
3,725
1,623
397
7,564
61,063
0
W
Hachiman
JaredSuerte
Hachiman
15,382
9,868
0
3,718
9,431
4,310
983
1,936
7,209
0
77,459
L
Arachne
Mxstermndjay
Arachne
9,510
6,499
0
3,898
17,681
6,916
0
4,969
12,712
0
56,748
L
Baba Yaga
Psuee
Baba Yaga
15,502
909
0
3,188
13,618
6,732
0
5,467
8,151
72,860
0
W
Aphrodite
SawyerKnight
Aphrodite
10,685
986
1,581
9,173
19,131
9,562
243
10,148
8,638
80,054
0
W
Lancelot
ShinbiGod
Lancelot
13,789
3,638
0
1,968
16,664
9,278
0
3,424
12,963
0
86,185
L
6,905
1,530
418
1,850
18,680
17,680
124
8,297
10,383
31,879
0
W
8,758
1,712
0
4,173
14,914
18,256
0
5,786
8,472
32,855
0
L
4,010
2,106
0
2,699
10,693
4,835
320
1,741
8,952
0
50,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,552
Gold Earned
47,170
417
Minions Killed
525
0
Camps Cleared
0
1,613,049
Distance Traveled
1,674,694
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,336
608
113
7
0
316,994
4
W
Baron Samedi
8,757
515
104
6
0
306,731
0
W
Hachiman
10,378
610
133
8
0
321,850
6
L
Arachne
9,249
544
71
4
0
377,247
0
L
Baba Yaga
8,339
491
112
7
0
332,923
2
W
Aphrodite
8,981
528
142
8
0
306,268
0
W
Lancelot
10,424
613
114
7
0
419,527
7
L
Ymir
7,530
443
53
3
0
310,467
0
W
Ymir
8,630
508
32
2
0
320,318
0
L
Neith
8,098
476
68
4
0
275,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role