Player Matchup

Artio
Artio
DatBrig1Trik
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 60L
1,591 Elo+
Solo
Lancelot
Lancelot
Splah Master X
Lancelot
Level 68
God Stats
52W - 38L
1,700 SR
Queue Stats
378W - 328L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iDrxpAlot2071
Tsukuyomi
Level 104
God Stats
46W - 30L
1,712 SR
Queue Stats
459W - 392L
1,570 Elo+
Party 1
Olorun
Olorun
mattabatt
Olorun
Level 47
God Stats
1W - 4L
1,518 SR
Queue Stats
257W - 202L
1,650 Elo+
Party 1
Hel
Hel
voxkk
Hel
Level 88
God Stats
0W - 4L
1,337 SR
Queue Stats
467W - 392L
1,593 Elo+
Party 1
Team Averages
Level 83
1,553 SR
1,594 Elo+

VS

Team Averages
Level 101
1,706 SR
1,561 Elo+
Martichoras
Martichoras
ChawpThe3rd
Martichoras
Level 159
God Stats
8W - 0L
1,825 SR
Queue Stats
61W - 53L
1,598 Elo+
Party 3
Ne Zha
Ne Zha
Jah Jah Bin XXX
Ne Zha
Level 108
God Stats
1W - 2L
1,543 SR
Queue Stats
165W - 141L
1,511 Elo+
Party 2
Hel
Hel
dude samus
Hel
Level 80
God Stats
6W - 2L
1,645 SR
Queue Stats
111W - 79L
1,527 Elo+
Party 2
Chang'e
Chang'e
jerm28
Chang'e
Level 129
God Stats
10W - 8L
1,689 SR
Queue Stats
40W - 43L
1,606 Elo+
Party 3
Guan Yu
Guan Yu
xflavor_town69Xx
Guan Yu
Level 31
God Stats
10W - 2L
1,827 SR
Queue Stats
74W - 43L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
6,486
432
4,227
12,541
7,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
12
3 / 3 / 4
7,440
496
8,713
11,592
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
iDrxpAlot2071
Tsukuyomi
14
2 / 3 / 3
7,929
529
6,935
12,127
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
mattabatt
Olorun
13
2 / 3 / 0
7,453
497
4,128
9,519
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
voxkk
Hel
15
4 / 2 / 3
8,986
599
14,254
9,957
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ChawpThe3rd
Martichoras
13
3 / 3 / 3
8,337
556
10,022
8,438
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 3
8,826
588
7,322
17,760
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
3 / 1 / 4
8,382
559
6,369
9,614
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
jerm28
Chang'e
15
2 / 4 / 0
8,997
600
8,077
13,572
4,581
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 5
8,173
545
5,273
8,373
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
11
Kills
13
13
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ChawpThe3rd
Martichoras
3
3
3
1.5
L
0
2
5
1.25
W
4
2
3
2.75
L
Lancelot
3
3
4
1.67
W
3
1
4
5
L
Tsukuyomi
iDrxpAlot2071
Tsukuyomi
2
3
3
1.17
W
Chang'e
jerm28
Chang'e
2
4
0
0.5
L
Olorun
mattabatt
Olorun
2
3
0
0.67
L
Hel
voxkk
Hel
4
2
3
2.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
37,063
55,736
Taken
57,757
25,074
Mitigated
28,002
17,697
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ChawpThe3rd
Martichoras
10,022
5,181
0
3,594
8,438
4,258
0
4,719
3,719
0
69,111
L
4,227
501
1,729
3,762
12,541
7,622
0
2,006
10,535
14,528
0
W
7,322
2,629
0
2,350
17,760
6,914
0
5,942
11,818
0
67,357
L
Lancelot
8,713
1,768
0
894
11,592
4,614
110
2,992
8,600
0
51,985
W
6,369
267
3,627
6,074
9,614
4,197
0
5,789
3,825
62,154
0
L
Tsukuyomi
iDrxpAlot2071
Tsukuyomi
6,935
1,592
0
3,967
12,127
5,070
0
6,666
5,461
0
54,755
W
Chang'e
jerm28
Chang'e
8,077
569
80
5,410
13,572
4,581
319
1,673
11,899
79,215
0
L
Olorun
mattabatt
Olorun
4,128
2,540
279
852
9,519
4,395
0
0
9,519
56,284
0
L
Hel
voxkk
Hel
14,254
1,422
1,458
4,756
9,957
3,373
0
2,782
7,175
86,697
0
W
5,273
619
905
3,506
8,373
8,052
0
4,935
3,438
0
25,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,294
Gold Earned
42,715
422
Minions Killed
476
0
Camps Cleared
0
1,567,926
Distance Traveled
1,531,993
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,337
556
113
8
0
295,424
3
L
Artio
6,486
432
14
1
0
313,266
2
W
Ne Zha
8,826
588
98
7
0
331,351
0
L
Lancelot
7,440
496
80
5
0
351,847
0
W
Hel
8,382
559
111
7
0
315,880
4
L
Tsukuyomi
7,929
529
81
5
0
302,254
4
W
Chang'e
8,997
600
123
8
0
275,345
1
L
Olorun
7,453
497
103
7
0
262,284
4
L
Hel
8,986
599
144
10
0
338,275
0
W
Guan Yu
8,173
545
31
2
0
313,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role