Player Matchup

Baron Samedi
Baron Samedi
FallenLord81
Baron Samedi
Level 123
God Stats
6W - 0L
1,225 SR
Queue Stats
392W - 370L
1,427 Elo+
Party 1
Mercury
Mercury
LeomTop
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
YeetEmUpz
Gilgamesh
Level 43
God Stats
14W - 16L
1,317 SR
Queue Stats
217W - 254L
1,371 Elo+
Solo
Atlas
Atlas
iEatCowNuts23
Atlas
Level 26
God Stats
19W - 15L
1,710 SR
Queue Stats
34W - 50L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
sunnybunzz517
Jing Wei
Level 14
God Stats
16W - 20L
1,606 SR
Queue Stats
177W - 180L
1,362 Elo+
Party 1
Team Averages
Level 47
1,472 SR
1,387 Elo+

VS

Team Averages
Level 57
1,421 SR
1,350 Elo+
Aphrodite
Aphrodite
ChataTheFrenchie
Aphrodite
Level 62
God Stats
26W - 31L
1,543 SR
Queue Stats
178W - 184L
1,160 Elo+
Party 3
Nike
Nike
Codename-peachy
Nike
Level 44
God Stats
22W - 22L
1,523 SR
Queue Stats
44W - 52L
1,430 Elo+
Party 2
Xbalanque
Xbalanque
Im FRieDDD
Xbalanque
Level 48
God Stats
0W - 3L
1,149 SR
Queue Stats
55W - 83L
1,399 Elo+
Solo
Ra
Ra
North--American
Ra
Level 21
God Stats
26W - 22L
1,391 SR
Queue Stats
111W - 115L
1,256 Elo+
Party 3
Set
Set
Tra_uts
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 92L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FallenLord81
Baron Samedi
18
8 / 3 / 6
11,559
550
23,673
13,161
8,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
LeomTop
Mercury
19
4 / 3 / 1
11,615
553
9,105
22,379
9,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
YeetEmUpz
Gilgamesh
17
0 / 0 / 0
10,729
511
8,541
21,337
23,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 9
10,321
491
10,005
19,575
22,436
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
sunnybunzz517
Jing Wei
16
4 / 2 / 5
10,269
489
17,181
18,128
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
3 / 5 / 3
10,022
477
11,454
24,939
25,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
0 / 0 / 0
10,970
522
13,855
15,816
25,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Im FRieDDD
Xbalanque
1
0 / 0 / 0
5,698
271
0
0
0
15
1 / 6 / 3
9,637
459
8,424
19,074
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
16
5 / 9 / 4
10,483
499
21,551
26,544
17,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
9
9
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
3
5
3
0.9
L
0
0
0
0
W
Baron Samedi
FallenLord81
Baron Samedi
8
3
6
3.67
L
Xbalanque
Im FRieDDD
Xbalanque
0
0
0
0
W
Mercury
LeomTop
Mercury
4
3
1
1.5
L
1
6
3
0.42
L
Set
5
9
4
0.78
W
Gilgamesh
YeetEmUpz
Gilgamesh
0
0
0
0
W
2
1
9
6.5
W
Jing Wei
sunnybunzz517
Jing Wei
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,505
Damage
55,284
94,580
Taken
86,373
73,685
Mitigated
76,653
33,634
Healing
26,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
11,454
1,794
5,038
10,317
24,939
25,505
224
10,781
14,158
47,756
0
L
13,855
1,601
0
2,496
15,816
25,510
252
567
15,249
4,833
105,659
W
Baron Samedi
FallenLord81
Baron Samedi
23,673
1,588
2,558
4,598
13,161
8,343
1,591
4,247
8,833
95,993
0
L
Xbalanque
Im FRieDDD
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
LeomTop
Mercury
9,105
4,133
0
7,428
22,379
9,888
3,371
4,297
18,082
0
112,168
L
8,424
397
971
3,368
19,074
8,563
164
12,396
6,678
81,654
0
L
Set
21,551
10,071
0
4,244
26,544
17,075
335
10,132
16,412
0
86,333
W
Gilgamesh
YeetEmUpz
Gilgamesh
8,541
1,622
0
4,434
21,337
23,891
0
2,303
19,034
198
85,573
W
10,005
4,108
3,009
3,991
19,575
22,436
326
7,771
11,692
33,993
0
W
Jing Wei
sunnybunzz517
Jing Wei
17,181
14,045
0
7,616
18,128
9,127
1,777
2,779
15,273
0
80,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
46,810
580
Minions Killed
468
0
Camps Cleared
0
1,996,083
Distance Traveled
1,570,725
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,022
477
63
3
0
371,477
1
L
Nike
10,970
522
169
8
0
417,325
3
W
Baron Samedi
11,559
550
129
6
0
335,811
0
L
Xbalanque
5,698
271
0
0
0
789
0
W
Mercury
11,615
553
159
8
0
467,604
2
L
Ra
9,637
459
129
6
0
376,934
0
L
Set
10,483
499
107
5
0
404,200
0
W
Gilgamesh
10,729
511
155
7
0
413,333
0
W
Atlas
10,321
491
36
2
0
398,935
0
W
Jing Wei
10,269
489
101
5
0
380,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role