Player Matchup

Nox
Nox
Wolfassassin1232
Nox
Level 124
God Stats
4W - 8L
1,465 SR
Queue Stats
101W - 97L
1,624 Elo+
Party 2
Neith
Neith
screw--69
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
snusnoggler
Guan Yu
Level 108
God Stats
2W - 2L
1,577 SR
Queue Stats
42W - 43L
1,553 Elo+
Solo
Team Averages
Level 83
1,514 SR
1,559 Elo+

VS

Team Averages
Level 84
1,474 SR
1,529 Elo+
Chang'e
Chang'e
SuperHotK3ys
Chang'e
Level 84
God Stats
18W - 16L
1,594 SR
Queue Stats
537W - 513L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
jamer13g
Sun Wukong
Level 120
God Stats
4W - 3L
1,555 SR
Queue Stats
748W - 830L
1,472 Elo+
Solo
Anhur
Anhur
xxPottyUnitxx
Anhur
Level 47
God Stats
2W - 2L
1,271 SR
Queue Stats
100W - 96L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,066
697
6,667
11,451
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
screw--69
Neith
9
0 / 3 / 1
7,202
554
0
4,092
1,548
Guan Yu
snusnoggler
Guan Yu
14
2 / 6 / 1
9,332
718
10,287
16,771
8,214
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SuperHotK3ys
Chang'e
16
5 / 2 / 6
10,416
801
10,450
11,572
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jamer13g
Sun Wukong
13
2 / 2 / 7
9,417
724
8,543
15,763
12,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 4
10,404
800
7,815
8,094
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
SuperHotK3ys
Chang'e
5
2
6
4
L
2
4
1
0.63
W
Sun Wukong
jamer13g
Sun Wukong
2
2
7
2.75
L
Neith
screw--69
Neith
0
3
1
0.17
L
Guan Yu
snusnoggler
Guan Yu
2
6
1
0.42
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,954
Damage
26,808
32,314
Taken
35,429
15,179
Mitigated
20,028
2,568
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
SuperHotK3ys
Chang'e
10,450
889
1,999
4,381
11,572
4,314
936
1,539
10,033
60,579
0
L
6,667
774
0
410
11,451
5,417
0
3,295
8,156
40,531
0
W
Sun Wukong
jamer13g
Sun Wukong
8,543
919
0
2,550
15,763
12,680
456
2,319
13,444
0
39,632
L
Neith
screw--69
Neith
0
0
0
0
4,092
1,548
0
1,437
2,655
0
0
L
Guan Yu
snusnoggler
Guan Yu
10,287
2,719
294
1,864
16,771
8,214
0
5,774
10,997
0
46,603
W
7,815
4,153
0
2,407
8,094
3,034
1,576
2,898
5,196
0
25,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,600
Gold Earned
30,237
145
Minions Killed
198
0
Camps Cleared
0
620,699
Distance Traveled
721,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,416
801
106
8
0
249,214
0
L
Nox
9,066
697
58
4
0
202,259
0
W
Sun Wukong
9,417
724
48
4
0
237,985
0
L
Neith
7,202
554
0
0
0
157,864
0
L
Guan Yu
9,332
718
87
7
0
260,576
0
W
Anhur
10,404
800
44
3
0
234,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role