Player Matchup

Chaac
Chaac
A_DadToRemember
Chaac
Level 156
God Stats
10W - 1L
1,737 SR
Queue Stats
288W - 245L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Alduros
Cthulhu
Level 159
God Stats
2W - 0L
1,541 SR
Queue Stats
50W - 61L
1,515 Elo+
Party 1
Anubis
Anubis
Syntella
Anubis
Level 143
God Stats
1W - 1L
1,597 SR
Queue Stats
44W - 58L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Top9unner09
Ne Zha
Level 134
God Stats
3W - 2L
1,310 SR
Queue Stats
73W - 79L
1,641 Elo+
Party 1
Martichoras
Martichoras
dleod
Martichoras
Level 120
God Stats
1W - 0L
1,310 SR
Queue Stats
7W - 4L
1,617 Elo+
Party 1
Team Averages
Level 142
1,499 SR
1,556 Elo+

VS

Team Averages
Level 95
1,433 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ApathyAndy
Erlang Shen
Level 65
God Stats
7W - 5L
1,366 SR
Queue Stats
286W - 305L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
Delismash
Baron Samedi
Level 89
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 7L
1,616 Elo+
Solo
Lancelot
Lancelot
Jahbri90
Lancelot
Level 145
God Stats
6W - 9L
1,385 SR
Queue Stats
187W - 193L
1,468 Elo+
Party 2
Hera
Hera
OccupiedArt1552
Hera
Level 109
God Stats
7W - 6L
1,614 SR
Queue Stats
288W - 292L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
7,761
970
5,872
10,945
12,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
Alduros
Cthulhu
12
0 / 3 / 14
6,951
869
7,249
8,664
10,134
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Syntella
Anubis
13
7 / 5 / 4
7,749
969
7,758
8,628
4,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
5 / 3 / 7
8,009
1,001
9,859
8,476
4,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Martichoras
dleod
Martichoras
13
3 / 1 / 10
7,523
940
7,242
5,053
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 5 / 6
6,307
788
2,464
6,488
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
ApathyAndy
Erlang Shen
13
1 / 2 / 8
7,011
876
4,289
11,108
11,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Delismash
Baron Samedi
13
1 / 4 / 10
7,365
921
8,511
8,499
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Jahbri90
Lancelot
15
7 / 3 / 6
8,578
1,072
12,737
11,815
8,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 7
7,922
990
8,495
6,550
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
17
Kills
14
14
Deaths
17
46
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
6
0.8
W
2
2
11
3.75
W
Cthulhu
Alduros
Cthulhu
0
3
14
2.33
L
Erlang Shen
ApathyAndy
Erlang Shen
1
2
8
2.5
L
Baron Samedi
Delismash
Baron Samedi
1
4
10
1.5
L
Lancelot
Jahbri90
Lancelot
7
3
6
3.33
L
4
3
7
2.5
W
Anubis
Syntella
Anubis
7
5
4
1.8
W
Ne Zha
5
3
7
2.83
W
Martichoras
dleod
Martichoras
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
36,496
41,766
Taken
44,460
34,787
Mitigated
28,755
11,404
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,464
155
0
509
6,488
2,187
219
2,135
4,353
5,221
0
W
5,872
799
1,314
2,831
10,945
12,237
0
4,792
6,019
268
15,356
W
Cthulhu
Alduros
Cthulhu
7,249
298
1,729
1,151
8,664
10,134
0
5,292
3,185
14,337
0
L
Erlang Shen
ApathyAndy
Erlang Shen
4,289
1,312
776
2,853
11,108
11,414
395
3,286
7,822
0
7,486
L
Baron Samedi
Delismash
Baron Samedi
8,511
1,018
1,027
1,670
8,499
3,735
699
4,248
4,251
19,299
0
L
Lancelot
Jahbri90
Lancelot
12,737
2,282
780
3,992
11,815
8,563
80
3,194
8,621
0
22,562
L
8,495
2,044
494
1,330
6,550
2,856
816
2,315
4,235
16,454
0
W
Anubis
Syntella
Anubis
7,758
89
41
1,627
8,628
4,930
0
3,869
4,671
12,352
0
W
Ne Zha
9,859
4,176
273
1,695
8,476
4,765
0
3,073
5,289
0
18,926
W
Martichoras
dleod
Martichoras
7,242
1,705
0
743
5,053
2,721
0
1,919
3,132
0
18,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,993
Gold Earned
37,183
93
Minions Killed
79
0
Camps Cleared
0
822,064
Distance Traveled
738,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,307
788
4
1
0
119,036
0
W
Chaac
7,761
970
25
3
0
171,003
0
W
Cthulhu
6,951
869
18
2
0
160,194
0
L
Erlang Shen
7,011
876
9
1
0
158,459
0
L
Baron Samedi
7,365
921
21
3
0
150,471
0
L
Lancelot
8,578
1,072
23
3
0
181,115
0
L
Hera
7,922
990
22
3
0
129,545
0
W
Anubis
7,749
969
12
2
0
139,888
0
W
Ne Zha
8,009
1,001
15
2
0
176,496
0
W
Martichoras
7,523
940
23
3
0
174,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role