Player Matchup

Loki
Loki
MasenStick
Loki
Level 109
God Stats
1W - 4L
1,703 SR
Queue Stats
137W - 132L
1,492 Elo+
Solo
Ravana
Ravana
Mortelle13
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 216L
1,498 Elo+
Solo
Cabrakan
Cabrakan
PuceLyric55
Cabrakan
Level 79
God Stats
3W - 4L
1,474 SR
Queue Stats
152W - 151L
1,463 Elo+
Party 1
Da Ji
Da Ji
Vic Vipe
Da Ji
Level 107
God Stats
3W - 3L
1,174 SR
Queue Stats
393W - 421L
1,494 Elo+
Solo
Chiron
Chiron
kingdongzilla
Chiron
Level 114
God Stats
0W - 4L
1,135 SR
Queue Stats
129W - 131L
1,468 Elo+
Party 1
Team Averages
Level 103
1,397 SR
1,483 Elo+

VS

Team Averages
Level 99
1,584 SR
1,449 Elo+
Nu Wa
Nu Wa
DJ_KILLA123
Nu Wa
Level 116
God Stats
5W - 3L
1,474 SR
Queue Stats
187W - 163L
1,498 Elo+
Solo
Rama
Rama
DuelSummoner
Rama
Level 94
God Stats
3W - 1L
1,583 SR
Queue Stats
121W - 140L
1,446 Elo+
Solo
Ah Puch
Ah Puch
GimmeUrTots213
Ah Puch
Level 128
God Stats
5W - 1L
1,830 SR
Queue Stats
259W - 255L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
WebOfTears
Gilgamesh
Level 89
God Stats
10W - 6L
1,721 SR
Queue Stats
411W - 416L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
aneatrobot
Cu Chulainn
Level 67
God Stats
3W - 5L
1,311 SR
Queue Stats
119W - 143L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,570
857
7,504
10,521
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Mortelle13
Ravana
14
1 / 5 / 6
7,704
770
5,379
12,051
9,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
PuceLyric55
Cabrakan
13
0 / 8 / 3
7,206
721
2,842
17,487
20,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Vic Vipe
Da Ji
14
4 / 7 / 4
8,372
837
7,207
13,566
8,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 8 / 3
8,615
862
9,997
16,233
7,467
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 18
9,744
974
14,789
6,444
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

17
13 / 3 / 16
10,974
1,097
18,382
10,715
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
13 / 2 / 17
10,965
1,097
16,468
8,737
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WebOfTears
Gilgamesh
14
1 / 3 / 15
8,351
835
6,965
12,951
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
aneatrobot
Cu Chulainn
14
2 / 2 / 21
8,511
851
8,870
11,518
14,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
12
Kills
33
33
Deaths
12
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
W
13
3
16
7
W
13
2
17
10.75
L
2
5
4
0.8
L
Ravana
Mortelle13
Ravana
1
5
6
0.8
L
Cabrakan
PuceLyric55
Cabrakan
0
8
3
0.19
L
Da Ji
Vic Vipe
Da Ji
4
7
4
0.86
W
Gilgamesh
WebOfTears
Gilgamesh
1
3
15
2.83
W
Cu Chulainn
aneatrobot
Cu Chulainn
2
2
21
6.25
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,929
Damage
65,474
69,858
Taken
50,365
49,935
Mitigated
38,355
9,481
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,789
3,535
461
323
6,444
2,729
887
13
6,431
28,585
0
W
18,382
16,463
995
1,904
10,715
5,057
3,643
698
10,017
0
35,816
W
16,468
1,023
1,118
2,136
8,737
4,364
324
627
8,110
27,642
0
L
7,504
432
319
599
10,521
4,370
0
5,030
5,328
0
21,783
L
Ravana
Mortelle13
Ravana
5,379
1,138
386
1,648
12,051
9,080
0
5,965
5,970
0
13,686
L
Cabrakan
PuceLyric55
Cabrakan
2,842
141
222
935
17,487
20,977
0
8,195
9,058
6,479
649
L
Da Ji
Vic Vipe
Da Ji
7,207
1,159
1,064
727
13,566
8,041
0
6,137
7,337
0
13,432
W
Gilgamesh
WebOfTears
Gilgamesh
6,965
1,825
854
1,258
12,951
11,795
137
457
12,494
49
10,926
W
Cu Chulainn
aneatrobot
Cu Chulainn
8,870
1,310
723
3,004
11,518
14,410
142
398
11,120
0
14,539
L
9,997
3,279
735
2,846
16,233
7,467
0
5,978
10,045
0
24,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
48,545
101
Minions Killed
129
0
Camps Cleared
0
835,206
Distance Traveled
1,046,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,744
974
33
3
0
203,574
0
W
Rama
10,974
1,097
40
4
0
195,216
0
W
Ah Puch
10,965
1,097
30
3
0
220,608
0
L
Loki
8,570
857
28
3
0
186,620
0
L
Ravana
7,704
770
13
1
0
186,451
0
L
Cabrakan
7,206
721
9
1
0
147,924
0
L
Da Ji
8,372
837
21
2
0
145,973
0
W
Gilgamesh
8,351
835
14
1
0
215,584
0
W
Cu Chulainn
8,511
851
12
1
0
211,423
0
L
Chiron
8,615
862
30
3
0
168,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role