Player Matchup

Thor
Thor
Greiy
Thor
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 17L
1,500 Elo+
Solo
Chang'e
Chang'e
Kirbout
Chang'e
Level 149
God Stats
1W - 2L
1,599 SR
Queue Stats
11W - 14L
1,568 Elo+
Party 1
Anubis
Anubis
MalFunction72
Anubis
Level 53
God Stats
4W - 1L
1,964 SR
Queue Stats
117W - 67L
1,724 Elo+
Solo
Da Ji
Da Ji
MangoCatt
Da Ji
Level 39
God Stats
4W - 10L
1,424 SR
Queue Stats
19W - 61L
1,272 Elo+
Solo
Izanami
Izanami
ayyylmayo
Izanami
Level 126
God Stats
0W - 2L
1,209 SR
Queue Stats
8W - 6L
1,516 Elo+
Party 1
Team Averages
Level 99
1,539 SR
1,516 Elo+

VS

Team Averages
Level 103
1,522 SR
1,582 Elo+
Hel
Hel
Inarem
Hel
Level 148
God Stats
14W - 16L
1,727 SR
Queue Stats
341W - 287L
1,621 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LeBeastBro
Morgan Le Fay
Level 113
God Stats
1W - 3L
1,308 SR
Queue Stats
143W - 138L
1,577 Elo+
Party 3
Ne Zha
Ne Zha
LeSxpreme
Ne Zha
Level 107
God Stats
9W - 9L
1,574 SR
Queue Stats
161W - 153L
1,583 Elo+
Party 3
Bellona
Bellona
OffXDeadMan
Bellona
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
YourUnclesFinger
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Greiy
Thor
14
2 / 2 / 0
9,212
658
8,083
8,990
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Kirbout
Chang'e
11
2 / 3 / 1
6,916
494
7,722
12,038
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 0
8,044
575
4,468
11,746
4,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
MangoCatt
Da Ji
10
1 / 5 / 1
6,553
468
3,427
11,725
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ayyylmayo
Izanami
11
0 / 3 / 1
6,718
480
7,108
9,610
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Inarem
Hel
13
3 / 0 / 5
7,881
563
7,986
11,130
8,031
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
LeBeastBro
Morgan Le Fay
15
2 / 2 / 4
8,225
588
8,947
7,701
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
LeSxpreme
Ne Zha
14
6 / 0 / 4
8,476
605
8,372
8,355
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
OffXDeadMan
Bellona
13
2 / 2 / 1
7,620
544
3,895
11,035
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 3
7,931
567
9,269
13,206
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
17
17
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
Greiy
Thor
2
2
0
1
W
Hel
Inarem
Hel
3
0
5
5.5
L
Chang'e
Kirbout
Chang'e
2
3
1
0.83
W
Morgan Le Fay
LeBeastBro
Morgan Le Fay
2
2
4
2
W
Ne Zha
LeSxpreme
Ne Zha
6
0
4
8
L
1
4
0
0.25
L
Da Ji
MangoCatt
Da Ji
1
5
1
0.3
W
Bellona
OffXDeadMan
Bellona
2
2
1
1.25
W
4
2
3
2.75
L
Izanami
ayyylmayo
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,808
Damage
38,469
54,109
Taken
51,427
23,931
Mitigated
29,073
13,298
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Greiy
Thor
8,083
3,820
0
1,955
8,990
6,369
0
843
8,147
0
81,033
W
Hel
Inarem
Hel
7,986
565
4,514
8,054
11,130
8,031
488
3,391
7,739
42,793
0
L
Chang'e
Kirbout
Chang'e
7,722
371
450
3,327
12,038
4,440
352
3,726
8,312
41,712
0
W
Morgan Le Fay
LeBeastBro
Morgan Le Fay
8,947
385
0
889
7,701
2,559
445
3,097
4,553
69,790
0
W
Ne Zha
LeSxpreme
Ne Zha
8,372
1,204
0
714
8,355
3,434
0
491
7,815
0
70,359
L
4,468
278
0
4,805
11,746
4,877
0
7,275
4,471
68,144
0
L
Da Ji
MangoCatt
Da Ji
3,427
513
0
901
11,725
4,469
0
2,232
9,493
0
36,962
W
Bellona
OffXDeadMan
Bellona
3,895
1,514
0
2,851
11,035
9,238
0
0
10,304
0
50,911
W
9,269
4,662
0
4,032
13,206
5,811
1,966
5,211
7,995
0
60,348
L
Izanami
ayyylmayo
Izanami
7,108
4,852
0
1,860
9,610
3,776
469
2,857
6,753
0
52,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
40,133
488
Minions Killed
479
0
Camps Cleared
0
1,351,452
Distance Traveled
1,518,167
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,212
658
154
11
0
266,696
5
W
Hel
7,881
563
55
4
0
316,779
2
L
Chang'e
6,916
494
60
4
0
291,703
1
W
Morgan Le Fay
8,225
588
125
9
0
280,921
2
W
Ne Zha
8,476
605
103
7
0
332,607
0
L
Anubis
8,044
575
124
9
0
242,524
0
L
Da Ji
6,553
468
52
4
0
261,161
0
W
Bellona
7,620
544
96
7
0
309,712
5
W
Hou Yi
7,931
567
100
7
0
278,148
0
L
Izanami
6,718
480
98
7
0
289,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role