Player Matchup

Danzaburou
Danzaburou
Monticello15
Danzaburou
Level 127
God Stats
1W - 0L
1,272 SR
Queue Stats
32W - 26L
1,668 Elo+
Party 2
Ganesha
Ganesha
SolemnDrPepsi
Ganesha
Level 39
God Stats
1W - 0L
1,351 SR
Queue Stats
9W - 4L
1,645 Elo+
Party 2
Amaterasu
Amaterasu
therealZare
Amaterasu
Level 25
God Stats
4W - 0L
1,526 SR
Queue Stats
22W - 20L
1,645 Elo+
Party 2
Team Averages
Level 64
1,383 SR
1,653 Elo+

VS

Team Averages
Level 82
1,501 SR
1,438 Elo+
Aphrodite
Aphrodite
DPaulMac
Aphrodite
Level 97
God Stats
9W - 12L
1,458 SR
Queue Stats
239W - 227L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
TNTYoshi1473
Cernunnos
Level 63
God Stats
66W - 46L
1,482 SR
Queue Stats
303W - 293L
1,464 Elo+
Party 1
Skadi
Skadi
tjbot77
Skadi
Level 87
God Stats
6W - 3L
1,561 SR
Queue Stats
177W - 169L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Monticello15
Danzaburou
17
12 / 3 / 2
11,992
922
21,331
15,146
6,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
14
0 / 4 / 11
9,582
737
4,586
17,794
17,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
therealZare
Amaterasu
15
3 / 4 / 11
10,013
770
10,787
14,375
12,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DPaulMac
Aphrodite
14
1 / 6 / 7
8,785
676
10,751
16,049
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
TNTYoshi1473
Cernunnos
14
3 / 2 / 6
9,235
710
16,356
11,466
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
tjbot77
Skadi
14
7 / 7 / 4
10,292
792
13,145
17,395
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
15
Kills
11
11
Deaths
15
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DPaulMac
Aphrodite
1
6
7
0.75
W
Danzaburou
Monticello15
Danzaburou
12
3
2
4.33
W
Ganesha
0
4
11
1.38
L
Cernunnos
TNTYoshi1473
Cernunnos
3
2
6
3
W
Amaterasu
therealZare
Amaterasu
3
4
11
2.13
L
Skadi
tjbot77
Skadi
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
40,252
47,315
Taken
44,910
36,397
Mitigated
21,626
10,665
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DPaulMac
Aphrodite
10,751
402
3,939
7,150
16,049
7,875
310
2,254
13,795
28,424
0
W
Danzaburou
Monticello15
Danzaburou
21,331
12,355
0
4,890
15,146
6,826
2,482
3,349
11,797
0
63,453
W
Ganesha
4,586
535
2,011
1,788
17,794
17,533
230
3,516
14,278
14,910
0
L
Cernunnos
TNTYoshi1473
Cernunnos
16,356
7,818
0
907
11,466
5,505
548
1,598
9,868
0
47,128
W
Amaterasu
therealZare
Amaterasu
10,787
3,736
0
1,976
14,375
12,038
716
3,935
10,440
0
22,436
L
Skadi
tjbot77
Skadi
13,145
5,608
0
3,233
17,395
8,246
641
1,035
16,360
0
51,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
28,312
118
Minions Killed
156
0
Camps Cleared
0
715,867
Distance Traveled
643,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,785
676
45
3
0
226,099
0
W
Danzaburou
11,992
922
90
7
0
231,457
0
W
Ganesha
9,582
737
2
0
0
225,908
0
L
Cernunnos
9,235
710
43
3
0
221,625
0
W
Amaterasu
10,013
770
26
2
0
258,502
0
L
Skadi
10,292
792
68
5
0
195,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role