Player Matchup

Awilix
Awilix
Gold II
InfernoReaper-X
Awilix
Gold II
Level 108
God Stats
67W - 64L
1,572 SR
Queue Stats
89W - 97L
1,683 MMR
Party 1
Bacchus
Bacchus
Gold IV
TavoFinoVip
Bacchus
Gold IV
Level 161
God Stats
92W - 46L
1,641 SR
Queue Stats
1,392W - 1,532L
1,287 MMR
Party 1
Hera
Hera
Gold I
badrosko_tj
Hera
Gold I
Level 131
God Stats
29W - 31L
1,600 SR
Queue Stats
562W - 633L
1,567 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,605 SR
1,513 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,438 SR
1,487 MMR
He Bo
He Bo
Bronze III
ObiwanxOxSan
He Bo
Bronze III
Level 129
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Mulan
Mulan
Gold V
bombisr
Mulan
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,480 MMR
Solo
Discordia
Discordia
Gold IV
theobag112
Discordia
Gold IV
Level 126
God Stats
126W - 129L
1,574 SR
Queue Stats
183W - 211L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 4
8,955
896
7,663
11,861
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
TavoFinoVip
Bacchus
13
1 / 1 / 10
7,873
787
5,642
15,964
13,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 8
8,524
852
14,325
4,576
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ThothMauiAchillesAnubis

VS

Bans
Ao KuangSetVamanaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,027
803
4,050
10,312
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
bombisr
Mulan
12
2 / 3 / 2
7,963
796
5,685
11,468
10,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
theobag112
Discordia
13
1 / 3 / 2
7,636
764
8,368
8,686
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
1
6
1
0.25
W
Bacchus
TavoFinoVip
Bacchus
1
1
10
6
W
3
1
8
7
L
Mulan
bombisr
Mulan
2
3
2
1
L
Discordia
theobag112
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,630
Damage
18,103
32,401
Taken
30,466
21,509
Mitigated
17,322
11,671
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,663
2,008
0
3,927
11,861
6,215
619
4,156
7,491
0
27,344
L
4,050
170
0
1,232
10,312
4,408
0
7,168
3,012
15,850
0
W
Bacchus
TavoFinoVip
Bacchus
5,642
819
0
6,555
15,964
13,479
448
5,879
9,788
20,443
0
W
14,325
3,146
0
1,189
4,576
1,815
2,075
1,756
2,658
49,618
0
L
Mulan
bombisr
Mulan
5,685
1,377
0
1,714
11,468
10,047
0
6,785
4,457
0
16,532
L
Discordia
theobag112
Discordia
8,368
465
232
1,214
8,686
2,867
0
6,070
2,375
39,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
23,626
125
Minions Killed
117
0
Camps Cleared
0
597,620
Distance Traveled
539,435
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,955
896
18
2
0
218,956
0
L
He Bo
8,027
803
30
3
0
176,041
0
W
Bacchus
7,873
787
28
3
0
199,352
1
W
Hera
8,524
852
79
8
0
179,312
0
L
Mulan
7,963
796
17
2
0
177,719
0
L
Discordia
7,636
764
70
7
0
185,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role