Player Matchup

Janus
Janus
Silver I
ClutchBoyC
Janus
Silver I
Level 117
God Stats
56W - 56L
1,499 SR
Queue Stats
381W - 398L
1,229 MMR
Party 2
Awilix
Awilix
Silver IV
DDDomi15
Awilix
Silver IV
Level 104
God Stats
2W - 3L
1,444 SR
Queue Stats
30W - 66L
1,125 MMR
Solo
Izanami
Izanami
Silver I
Fabsarfv2
Izanami
Silver I
Level 122
God Stats
11W - 5L
1,873 SR
Queue Stats
254W - 271L
1,099 MMR
Party 2
Tyr
Tyr
Silver I
HurricaneK9
Tyr
Silver I
Level 98
God Stats
5W - 4L
1,567 SR
Queue Stats
141W - 152L
1,095 MMR
Solo
Maui
Maui
Silver II
TeamMate2
Maui
Silver II
Level 212
God Stats
1W - 10L
1,199 SR
Queue Stats
488W - 480L
943 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,517 SR
1,098 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,589 SR
1,100 MMR
Kali
Kali
Silver IV
FREEEEEDOOOOM_xD
Kali
Silver IV
Level 64
God Stats
4W - 3L
1,705 SR
Queue Stats
18W - 14L
1,184 MMR
Party 1
Nox
Nox
Silver II
Krumper0
Nox
Silver II
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 71L
1,110 MMR
Solo
Xbalanque
Xbalanque
Silver III
baptELITE
Xbalanque
Silver III
Level 120
God Stats
10W - 12L
1,418 SR
Queue Stats
86W - 100L
943 MMR
Solo
Anubis
Anubis
Silver II
non__human
Anubis
Silver II
Level 73
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 45L
1,241 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
snakekidiggi
Gilgamesh
Silver III
Level 89
God Stats
4W - 1L
1,822 SR
Queue Stats
26W - 41L
1,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 6 / 2
8,957
527
11,302
12,125
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
DDDomi15
Awilix
10
0 / 9 / 1
6,960
409
7,065
18,743
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Fabsarfv2
Izanami
14
0 / 5 / 3
8,477
499
5,500
14,010
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 0
9,170
539
9,399
12,721
9,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
12
4 / 0 / 0
7,810
459
4,617
13,567
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniFreyaThor

VS

Bans
HadesHe BoMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
10,205
600
15,112
19,033
8,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 8
8,697
512
3,449
10,363
8,847
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
baptELITE
Xbalanque
17
4 / 2 / 4
9,857
580
12,248
10,188
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
non__human
Anubis
17
7 / 3 / 4
10,735
631
16,163
13,908
7,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
snakekidiggi
Gilgamesh
14
0 / 0 / 2
7,938
467
4,122
10,850
11,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
21
21
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
2
6
2
0.5
L
Awilix
DDDomi15
Awilix
0
9
1
0.06
W
8
0
2
9
L
Izanami
Fabsarfv2
Izanami
0
5
3
0.3
L
0
1
0
0
W
2
1
8
6
L
Maui
4
0
0
4
W
Xbalanque
baptELITE
Xbalanque
4
2
4
3
W
Anubis
non__human
Anubis
7
3
4
3
W
Gilgamesh
snakekidiggi
Gilgamesh
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
51,094
71,166
Taken
64,342
32,814
Mitigated
39,748
17,104
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,302
320
0
1,051
12,125
3,754
70
6,806
5,319
83,299
0
L
Awilix
DDDomi15
Awilix
7,065
2,808
0
1,497
18,743
6,129
0
3,587
15,156
0
41,711
W
15,112
8,422
0
6,712
19,033
8,787
0
4,242
14,791
0
90,784
L
Izanami
Fabsarfv2
Izanami
5,500
3,954
0
3,831
14,010
5,648
714
3,805
10,205
0
75,820
L
9,399
651
0
5,398
12,721
9,520
0
2,031
10,690
0
79,958
W
3,449
1,013
0
2,417
10,363
8,847
480
2,348
8,015
30,371
0
L
Maui
4,617
1,118
0
5,327
13,567
7,763
0
3,757
9,810
21,459
10,946
W
Xbalanque
baptELITE
Xbalanque
12,248
5,229
0
5,318
10,188
3,888
1,628
2,258
7,930
0
79,933
W
Anubis
non__human
Anubis
16,163
306
0
7,337
13,908
7,124
128
6,838
7,070
94,592
0
W
Gilgamesh
snakekidiggi
Gilgamesh
4,122
812
0
1,048
10,850
11,102
128
0
10,850
946
47,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
47,432
483
Minions Killed
476
0
Camps Cleared
0
1,743,282
Distance Traveled
1,734,168
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,957
527
125
7
0
341,037
4
L
Awilix
6,960
409
57
3
0
372,152
0
W
Kali
10,205
600
106
6
0
417,796
0
L
Izanami
8,477
499
134
8
0
316,970
4
L
Tyr
9,170
539
136
8
0
381,518
4
W
Nox
8,697
512
32
2
0
313,715
2
L
Maui
7,810
459
31
2
0
331,605
10
W
Xbalanque
9,857
580
115
7
0
329,395
1
W
Anubis
10,735
631
151
9
0
329,044
0
W
Gilgamesh
7,938
467
72
4
0
344,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role