Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
InTheName0fGod
Osiris
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 60L
1,474 Elo+
Party 1
Odin
Odin
Zorpia
Odin
Level 23
God Stats
1W - 1L
1,747 SR
Queue Stats
11W - 11L
1,391 Elo+
Party 1
Team Averages
Level 77
1,582 SR
1,455 Elo+

VS

Team Averages
Level 57
1,446 SR
1,376 Elo+
Ishtar
Ishtar
GalletasPaTi
Ishtar
Level 27
God Stats
5W - 11L
1,409 SR
Queue Stats
22W - 31L
1,373 Elo+
Party 2
Anubis
Anubis
KevinSO97
Anubis
Level 84
God Stats
2W - 5L
1,428 SR
Queue Stats
27W - 44L
1,362 Elo+
Party 2
Arachne
Arachne
MrFlexer66
Arachne
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
336W - 371L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 6
7,703
770
5,342
2,502
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 4
8,438
844
9,377
7,804
4,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Zorpia
Odin
13
4 / 0 / 7
8,003
800
6,386
5,140
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 3 / 0
6,057
606
3,874
7,382
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
KevinSO97
Anubis
11
0 / 5 / 0
6,198
620
1,452
7,398
3,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
MrFlexer66
Arachne
11
0 / 3 / 0
6,191
619
3,175
9,114
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
6
4
L
Ishtar
0
3
0
0
W
6
0
4
8
L
Anubis
KevinSO97
Anubis
0
5
0
0
L
Arachne
MrFlexer66
Arachne
0
3
0
0
W
Odin
Zorpia
Odin
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
8,501
15,446
Taken
23,894
10,556
Mitigated
11,578
2,441
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,342
998
0
473
2,502
735
1,084
772
1,730
33,591
0
L
Ishtar
3,874
3,116
0
1,707
7,382
2,753
0
1,846
5,331
0
20,160
W
9,377
4,855
0
980
7,804
4,979
0
222
7,582
0
37,288
L
Anubis
KevinSO97
Anubis
1,452
0
0
1,547
7,398
3,431
0
1,689
5,576
31,440
0
L
Arachne
MrFlexer66
Arachne
3,175
1,995
0
1,542
9,114
5,394
0
1,819
7,044
0
11,753
W
Odin
Zorpia
Odin
6,386
1,534
0
988
5,140
4,842
0
743
4,397
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
18,446
161
Minions Killed
113
0
Camps Cleared
0
593,572
Distance Traveled
458,292
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,703
770
57
6
0
185,423
0
L
Ishtar
6,057
606
41
4
0
130,636
0
W
Osiris
8,438
844
67
7
0
196,226
3
L
Anubis
6,198
620
53
5
0
137,719
0
L
Arachne
6,191
619
19
2
0
189,937
4
W
Odin
8,003
800
37
4
0
211,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role