Player Matchup

Cabrakan
Cabrakan
Silver II
Akaaaza
Cabrakan
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 71L
1,339 MMR
Party 3
Chronos
Chronos
Platinum V
Alonxus
Chronos
Platinum V
Level 159
God Stats
9W - 5L
1,490 SR
Queue Stats
390W - 378L
1,599 MMR
Party 1
Chiron
Chiron
Gold III
Elrubick25
Chiron
Gold III
Level 159
God Stats
6W - 6L
1,518 SR
Queue Stats
142W - 127L
1,433 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
RochaMS16
Ao Kuang
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 129L
1,508 MMR
Solo
Ishtar
Ishtar
Gold II
Tommyhillfigure
Ishtar
Gold II
Level 171
God Stats
8W - 3L
1,165 SR
Queue Stats
145W - 130L
1,687 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,434 SR
1,513 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,502 SR
1,494 MMR
Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold II
Kalmb4theStorm_
Yemoja
Gold II
Level 157
God Stats
24W - 15L
1,736 SR
Queue Stats
148W - 131L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
ObiwanxOxSan
He Bo
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Sagittarius9
Morgan Le Fay
Gold III
Level 158
God Stats
1W - 5L
1,273 SR
Queue Stats
328W - 343L
1,513 MMR
Solo
Set
Set
Silver IV
TheViper0248
Set
Silver IV
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
351W - 372L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Akaaaza
Cabrakan
12
1 / 1 / 3
7,865
492
1,783
11,925
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Alonxus
Chronos
15
9 / 5 / 0
10,452
653
13,555
15,308
6,511
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Elrubick25
Chiron
16
3 / 0 / 2
9,382
586
8,146
9,480
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
RochaMS16
Ao Kuang
14
0 / 3 / 2
8,092
506
3,129
14,776
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 1
8,923
558
11,594
10,181
5,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SusanoAphroditeSurtr

VS

Bans
AtlasMartichorasHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 1 / 1
7,091
443
4,254
11,803
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 2
8,155
510
6,249
9,859
8,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 7 / 2
6,413
401
4,532
9,508
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Sagittarius9
Morgan Le Fay
14
3 / 3 / 1
8,618
539
7,870
9,883
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 0
8,317
520
9,374
13,389
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
14
Kills
10
11
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Cabrakan
Akaaaza
Cabrakan
1
1
3
2.5
W
Chronos
Alonxus
Chronos
9
5
0
1.8
W
Chiron
Elrubick25
Chiron
3
0
2
4
L
2
0
2
3
L
0
7
2
0.14
W
Ao Kuang
RochaMS16
Ao Kuang
0
3
2
0.33
L
Morgan Le Fay
Sagittarius9
Morgan Le Fay
3
3
1
1.17
L
5
3
0
1.67
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,207
Damage
32,279
61,670
Taken
54,442
35,115
Mitigated
29,513
16,301
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,254
2,866
0
3,386
11,803
4,889
0
1,985
9,818
0
56,087
W
Cabrakan
Akaaaza
Cabrakan
1,783
379
0
2,303
11,925
13,803
0
4,820
7,105
12,667
0
W
Chronos
Alonxus
Chronos
13,555
4,350
0
2,303
15,308
6,511
4,886
6,975
8,333
91,347
0
W
Chiron
Elrubick25
Chiron
8,146
2,258
783
2,766
9,480
3,948
384
3,544
5,936
0
91,374
L
6,249
1,011
2,981
3,108
9,859
8,518
0
2,626
7,233
27,942
0
L
4,532
35
0
745
9,508
3,519
0
7,905
1,603
28,528
0
W
Ao Kuang
RochaMS16
Ao Kuang
3,129
597
0
4,222
14,776
5,445
380
2,577
12,199
72,751
0
L
Morgan Le Fay
Sagittarius9
Morgan Le Fay
7,870
1,091
0
1,082
9,883
4,391
0
2,878
7,005
69,331
0
L
9,374
3,929
0
445
13,389
8,196
0
3,073
10,316
0
62,759
W
11,594
8,150
0
3,924
10,181
5,408
434
735
9,446
0
93,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
38,594
565
Minions Killed
392
0
Camps Cleared
0
1,612,672
Distance Traveled
1,621,144
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,091
443
97
6
0
333,802
4
W
Cabrakan
7,865
492
13
1
0
298,300
4
W
Chronos
10,452
653
146
9
0
301,718
3
W
Chiron
9,382
586
150
9
0
336,329
5
L
Yemoja
8,155
510
29
2
0
311,975
4
L
He Bo
6,413
401
46
3
0
292,414
1
W
Ao Kuang
8,092
506
106
7
0
365,420
0
L
Morgan Le Fay
8,618
539
128
8
0
317,171
6
L
Set
8,317
520
92
6
0
365,782
2
W
Ishtar
8,923
558
150
9
0
310,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role