Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
CrazyHnter
Amaterasu
Level 113
God Stats
3W - 2L
1,538 SR
Queue Stats
95W - 78L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Karma16242
Danzaburou
Level 142
God Stats
15W - 9L
1,642 SR
Queue Stats
442W - 470L
1,504 Elo+
Party 1
Anubis
Anubis
LfgPplAreBad
Anubis
Level 108
God Stats
3W - 6L
1,828 SR
Queue Stats
142W - 180L
1,422 Elo+
Party 1
Artemis
Artemis
TTV-milofig
Artemis
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,672 Elo+
Solo
Team Averages
Level 129
1,601 SR
1,533 Elo+

VS

Team Averages
Level 120
1,695 SR
1,498 Elo+
Surtr
Surtr
Alhambra11
Surtr
Level 109
God Stats
125W - 110L
1,594 SR
Queue Stats
880W - 868L
1,483 Elo+
Solo
Yu Huang
Yu Huang
Rt Papi isma
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
SynysterMayhem
Ganesha
Level 106
God Stats
3W - 1L
1,898 SR
Queue Stats
36W - 48L
1,546 Elo+
Solo
Neith
Neith
Xiao Sergio
Neith
Level 136
God Stats
4W - 2L
1,919 SR
Queue Stats
347W - 359L
1,466 Elo+
Solo
Merlin
Merlin
ZDestroyer
Merlin
Level 145
God Stats
0W - 1L
1,563 SR
Queue Stats
73W - 80L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 5
7,567
1,261
5,880
5,808
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
CrazyHnter
Amaterasu
13
1 / 2 / 8
7,118
1,186
5,552
7,357
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Karma16242
Danzaburou
13
3 / 1 / 7
8,134
1,356
6,071
6,218
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
13
3 / 1 / 8
7,841
1,307
6,175
5,059
2,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TTV-milofig
Artemis
13
3 / 0 / 6
7,721
1,287
8,366
2,995
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 2 / 4
7,113
1,186
3,761
7,703
7,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Rt Papi isma
Yu Huang
11
0 / 3 / 3
6,385
1,064
2,957
5,089
1,982
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 5
7,521
1,254
3,157
9,563
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,381
1,064
3,389
6,952
2,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ZDestroyer
Merlin
13
5 / 1 / 1
8,731
1,455
11,832
5,285
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
13
Kills
6
6
Deaths
13
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
5
2.75
L
Surtr
1
2
4
1.5
W
Amaterasu
CrazyHnter
Amaterasu
1
2
8
2.5
W
Danzaburou
Karma16242
Danzaburou
3
1
7
6.5
W
Anubis
3
1
8
7
L
Yu Huang
Rt Papi isma
Yu Huang
0
3
3
0.5
L
0
3
5
0.83
W
Artemis
TTV-milofig
Artemis
3
0
6
6
L
0
4
1
0.13
L
Merlin
ZDestroyer
Merlin
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
25,096
27,437
Taken
34,592
13,259
Mitigated
23,105
5,260
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,880
1,990
0
2,061
5,808
1,961
0
3,624
2,175
22,126
0
L
Surtr
3,761
630
0
604
7,703
7,981
0
2,599
4,893
322
16,681
W
Amaterasu
CrazyHnter
Amaterasu
5,552
1,511
0
1,033
7,357
5,606
0
4,784
2,558
0
7,223
W
Danzaburou
Karma16242
Danzaburou
6,071
1,795
0
600
6,218
2,208
0
4,321
1,896
0
20,889
W
Anubis
6,175
176
0
677
5,059
2,422
0
3,535
1,502
20,778
0
L
Yu Huang
Rt Papi isma
Yu Huang
2,957
703
0
0
5,089
1,982
0
1,411
3,552
7,004
0
L
3,157
446
0
797
9,563
8,035
0
3,067
6,327
12,156
0
W
Artemis
TTV-milofig
Artemis
8,366
4,447
0
889
2,995
1,062
0
1,776
1,212
0
24,172
L
3,389
1,020
140
377
6,952
2,766
0
3,478
3,389
0
16,559
L
Merlin
ZDestroyer
Merlin
11,832
39
0
440
5,285
2,341
0
1,500
3,689
30,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
36,131
164
Minions Killed
135
6
Camps Cleared
5
611,748
Distance Traveled
510,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,567
1,261
55
9
2
106,956
0
L
Surtr
7,113
1,186
38
6
0
107,149
0
W
Amaterasu
7,118
1,186
7
1
0
125,603
0
W
Danzaburou
8,134
1,356
45
8
2
130,140
0
W
Anubis
7,841
1,307
32
5
0
126,890
0
L
Yu Huang
6,385
1,064
8
1
0
83,165
0
L
Ganesha
7,521
1,254
1
0
0
106,455
0
W
Artemis
7,721
1,287
25
4
2
122,159
0
L
Neith
6,381
1,064
44
7
3
88,469
0
L
Merlin
8,731
1,455
44
7
2
124,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role