Player Matchup

Gilgamesh
Gilgamesh
CabbsAreHeaa
Gilgamesh
Level 113
God Stats
0W - 1L
1,429 SR
Queue Stats
22W - 11L
1,547 Elo+
Solo
Loki
Loki
GatorGang575
Loki
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 66L
1,511 Elo+
Party 2
Geb
Geb
ToCompToDrnk
Geb
Level 128
God Stats
0W - 2L
1,873 SR
Queue Stats
56W - 68L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
aneatrobot
Cabrakan
Level 67
God Stats
1W - 3L
1,208 SR
Queue Stats
119W - 143L
1,402 Elo+
Solo
Sylvanus
Sylvanus
marioc05
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,400 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,451 Elo+

VS

Team Averages
Level 103
1,592 SR
1,436 Elo+
Chang'e
Chang'e
DemonOfPlague
Chang'e
Level 149
God Stats
8W - 6L
1,877 SR
Queue Stats
551W - 543L
1,448 Elo+
Party 1
Maui
Maui
OMNOMNOMZFTW
Maui
Level 65
God Stats
6W - 7L
1,526 SR
Queue Stats
368W - 361L
1,469 Elo+
Party 1
Izanami
Izanami
Shisui_Darkness_
Izanami
Level 59
God Stats
1W - 2L
1,530 SR
Queue Stats
48W - 55L
1,303 Elo+
Party 1
Rama
Rama
WickedCIutch
Rama
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
391W - 393L
1,476 Elo+
Party 1
Discordia
Discordia
adrakeshaw
Discordia
Level 123
God Stats
3W - 2L
1,525 SR
Queue Stats
171W - 159L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CabbsAreHeaa
Gilgamesh
7
0 / 2 / 2
6,203
564
2,006
3,888
3,608
Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 6
7,798
709
6,494
11,942
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 5
8,242
749
13,417
13,860
16,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
aneatrobot
Cabrakan
17
6 / 3 / 4
10,157
923
11,804
15,088
24,272
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
marioc05
Sylvanus
17
3 / 3 / 8
9,753
887
10,011
17,924
31,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 4 / 8
8,418
765
5,982
10,882
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 2 / 10
8,450
768
3,783
12,002
9,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 2 / 6
9,731
885
18,371
8,074
3,518
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 1 / 8
9,399
854
14,243
9,462
3,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
adrakeshaw
Discordia
17
1 / 2 / 11
9,998
909
11,617
11,679
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
11
Kills
15
15
Deaths
11
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CabbsAreHeaa
Gilgamesh
0
2
2
0.5
W
Chang'e
1
4
8
1.25
L
0
4
6
0.75
W
1
2
10
3
W
8
2
6
5.5
L
2
3
5
1.5
W
4
1
8
8
W
Discordia
adrakeshaw
Discordia
1
2
11
3.25
L
Cabrakan
aneatrobot
Cabrakan
6
3
4
2.67
L
Sylvanus
marioc05
Sylvanus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,732
Damage
53,996
62,702
Taken
52,099
84,360
Mitigated
28,584
18,530
Healing
24,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CabbsAreHeaa
Gilgamesh
2,006
357
184
278
3,888
3,608
0
1,530
2,358
0
3,395
W
Chang'e
5,982
27
4,207
1,744
10,882
4,754
903
7,263
3,619
11,676
0
L
6,494
465
1,081
1,340
11,942
8,001
0
5,095
6,847
0
20,036
W
3,783
773
1,434
3,941
12,002
9,870
515
6,459
5,543
5,090
0
W
18,371
12,284
1,280
1,186
8,074
3,518
1,191
5,341
2,733
0
30,895
L
13,417
288
2,606
2,713
13,860
16,890
0
3,694
10,166
22,957
597
W
14,243
8,710
539
2,225
9,462
3,915
1,464
6,123
3,339
0
30,829
W
Discordia
adrakeshaw
Discordia
11,617
828
3,236
4,795
11,679
6,527
2,000
7,267
4,412
35,538
0
L
Cabrakan
aneatrobot
Cabrakan
11,804
646
835
2,550
15,088
24,272
0
5,364
9,724
21,245
2,182
L
Sylvanus
marioc05
Sylvanus
10,011
3,675
3,154
3,789
17,924
31,589
96
5,699
12,225
21,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
45,996
103
Minions Killed
151
0
Camps Cleared
0
897,518
Distance Traveled
1,074,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,203
564
7
1
0
96,205
0
W
Chang'e
8,418
765
23
2
0
202,449
0
L
Loki
7,798
709
27
2
0
228,534
0
W
Maui
8,450
768
3
0
0
219,539
0
W
Izanami
9,731
885
25
2
0
207,167
0
L
Geb
8,242
749
16
1
0
222,573
0
W
Rama
9,399
854
51
5
0
226,576
0
W
Discordia
9,998
909
49
4
0
218,349
0
L
Cabrakan
10,157
923
25
2
0
182,421
0
L
Sylvanus
9,753
887
28
3
0
167,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role