Player Matchup

Scylla
Scylla
Efarralion
Scylla
Level 28
God Stats
3W - 3L
1,585 SR
Queue Stats
154W - 197L
1,386 Elo+
Party 1
Cernunnos
Cernunnos
LuciP29
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 348L
1,431 Elo+
Solo
Yemoja
Yemoja
XXATHENAAXX
Yemoja
Level 27
God Stats
22W - 23L
1,463 SR
Queue Stats
215W - 282L
1,377 Elo+
Party 1
Anubis
Anubis
coucoucedric
Anubis
Level 127
God Stats
26W - 21L
1,429 SR
Queue Stats
202W - 253L
1,382 Elo+
Party 1
Nemesis
Nemesis
temp-384178
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 36L
1,061 Elo+
Party 1
Team Averages
Level 61
1,495 SR
1,328 Elo+

VS

Team Averages
Level 94
1,410 SR
1,462 Elo+
Kali
Kali
Henderikus
Kali
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
276W - 270L
1,424 Elo+
Solo
Anubis
Anubis
MORTAL_Brytxe
Anubis
Level 85
God Stats
10W - 4L
1,603 SR
Queue Stats
91W - 66L
1,493 Elo+
Party 2
Artio
Artio
Spearhawk137
Artio
Level 137
God Stats
1W - 0L
1,168 SR
Queue Stats
39W - 17L
1,589 Elo+
Solo
Pele
Pele
Zacniator
Pele
Level 83
God Stats
3W - 6L
1,276 SR
Queue Stats
72W - 71L
1,412 Elo+
Solo
Izanami
Izanami
chris_17695
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Efarralion
Scylla
12
0 / 4 / 3
6,767
451
6,217
10,041
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LuciP29
Cernunnos
10
1 / 9 / 2
6,474
432
8,665
14,635
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
10
0 / 4 / 1
6,662
444
3,285
11,966
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
15
8 / 4 / 2
10,035
669
16,386
14,156
6,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
temp-384178
Nemesis
11
2 / 6 / 5
7,278
485
5,552
15,441
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,195
546
3,462
10,809
7,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 4 / 8
8,470
565
16,294
11,581
5,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 6
8,614
574
6,616
19,385
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pele
14
1 / 3 / 8
8,175
545
4,152
14,495
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
chris_17695
Izanami
14
14 / 2 / 4
9,410
627
18,526
13,286
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
11
Kills
27
27
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
Efarralion
Scylla
0
4
3
0.38
W
2
2
6
2.5
L
Cernunnos
LuciP29
Cernunnos
1
9
2
0.22
W
4
4
8
2
W
6
1
6
9
L
Yemoja
0
4
1
0.13
W
Pele
1
3
8
1.67
W
Izanami
chris_17695
Izanami
14
2
4
8
L
Anubis
8
4
2
2.25
L
Nemesis
temp-384178
Nemesis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,105
Damage
49,050
66,239
Taken
69,556
29,803
Mitigated
40,230
16,329
Healing
25,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Efarralion
Scylla
6,217
385
0
2,691
10,041
3,101
0
4,078
5,963
40,467
0
W
3,462
2,055
0
2,208
10,809
7,040
677
4,958
5,851
0
39,985
L
Cernunnos
LuciP29
Cernunnos
8,665
5,346
0
1,190
14,635
5,123
0
5,530
9,105
0
28,412
W
16,294
608
0
5,682
11,581
5,426
546
7,055
4,526
58,983
0
W
6,616
1,849
725
6,402
19,385
18,299
0
3,983
15,402
26,790
0
L
Yemoja
3,285
731
964
2,261
11,966
10,633
0
1,458
10,508
23,510
0
W
Pele
4,152
631
0
5,057
14,495
4,865
188
5,072
9,423
0
64,581
W
Izanami
chris_17695
Izanami
18,526
14,077
290
4,931
13,286
4,600
1,486
5,012
8,274
0
65,738
L
Anubis
16,386
273
0
7,469
14,156
6,023
297
6,879
7,277
73,315
0
L
Nemesis
temp-384178
Nemesis
5,552
2,651
114
1,640
15,441
4,923
0
4,965
10,476
0
29,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
42,864
295
Minions Killed
357
0
Camps Cleared
0
1,300,548
Distance Traveled
1,487,781
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,767
451
73
5
0
279,575
0
W
Kali
8,195
546
70
5
0
289,316
0
L
Cernunnos
6,474
432
43
3
0
249,330
0
W
Anubis
8,470
565
83
6
0
273,281
4
W
Artio
8,614
574
31
2
0
312,149
5
L
Yemoja
6,662
444
26
2
0
250,936
0
W
Pele
8,175
545
103
7
0
330,022
0
W
Izanami
9,410
627
70
5
0
283,013
0
L
Anubis
10,035
669
108
7
0
219,683
0
L
Nemesis
7,278
485
45
3
0
301,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role