Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FreeTheJeff
Heimdallr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
Robinsx
Kukulkan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 107L
1,549 Elo+
Solo
Ishtar
Ishtar
Speedhax
Ishtar
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
TopTom38
Camazotz
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 22L
1,461 Elo+
Solo
Team Averages
Level 61
1,457 SR
1,517 Elo+

VS

Team Averages
Level 100
1,525 SR
1,523 Elo+
Ao Kuang
Ao Kuang
Serbers
Ao Kuang
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
267W - 285L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Trick0iT
Jing Wei
Level 68
God Stats
0W - 1L
1,819 SR
Queue Stats
60W - 48L
1,530 Elo+
Solo
Chernobog
Chernobog
finbilly
Chernobog
Level 114
God Stats
1W - 7L
1,306 SR
Queue Stats
915W - 928L
1,584 Elo+
Solo
Bacchus
Bacchus
ilybay
Bacchus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 57L
1,402 Elo+
Solo
Nemesis
Nemesis
qrabla
Nemesis
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 139L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
8 / 2 / 13
10,871
906
11,738
10,485
7,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
FreeTheJeff
Heimdallr
16
5 / 6 / 16
10,100
842
15,735
14,411
7,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Robinsx
Kukulkan
17
5 / 2 / 16
10,697
891
14,166
7,878
4,577
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Speedhax
Ishtar
18
8 / 6 / 10
10,695
891
14,031
15,765
9,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
TopTom38
Camazotz
17
4 / 3 / 20
9,955
830
11,161
20,994
22,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Serbers
Ao Kuang
15
5 / 8 / 9
8,903
742
11,191
16,034
9,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Trick0iT
Jing Wei
18
4 / 6 / 12
9,241
770
16,712
14,744
8,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
finbilly
Chernobog
16
2 / 6 / 10
8,834
736
9,667
12,773
7,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ilybay
Bacchus
16
7 / 4 / 9
9,361
780
13,423
13,641
10,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
qrabla
Nemesis
16
1 / 6 / 13
8,244
687
7,705
16,119
23,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
72
30
Kills
19
19
Deaths
30
75
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
2
13
7.25
W
Heimdallr
FreeTheJeff
Heimdallr
5
6
16
2.17
W
Kukulkan
Robinsx
Kukulkan
5
2
16
6.5
L
Ao Kuang
Serbers
Ao Kuang
5
8
9
1.19
W
Ishtar
Speedhax
Ishtar
8
6
10
2.17
W
Camazotz
TopTom38
Camazotz
4
3
20
4.67
L
Jing Wei
Trick0iT
Jing Wei
4
6
12
1.67
L
Chernobog
finbilly
Chernobog
2
6
10
1.17
L
Bacchus
ilybay
Bacchus
7
4
9
2.88
L
Nemesis
qrabla
Nemesis
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,831
Damage
58,698
69,533
Taken
73,311
50,466
Mitigated
58,475
20,910
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,738
1,178
630
3,439
10,485
7,712
889
4,118
6,367
21,475
0
W
Heimdallr
FreeTheJeff
Heimdallr
15,735
8,669
255
1,452
14,411
7,148
293
7,326
7,085
0
23,865
W
Kukulkan
Robinsx
Kukulkan
14,166
1,462
1,220
1,585
7,878
4,577
727
1,934
5,944
31,005
0
L
Ao Kuang
Serbers
Ao Kuang
11,191
2,570
469
3,440
16,034
9,137
151
4,850
10,709
12,194
0
W
Ishtar
Speedhax
Ishtar
14,031
10,275
409
3,416
15,765
9,002
1,657
4,302
11,463
0
25,977
W
Camazotz
TopTom38
Camazotz
11,161
2,177
1,277
7,227
20,994
22,027
268
7,960
13,034
1,826
14,503
L
Jing Wei
Trick0iT
Jing Wei
16,712
13,006
322
3,128
14,744
8,019
72
5,007
9,466
0
33,627
L
Chernobog
finbilly
Chernobog
9,667
5,959
524
1,429
12,773
7,262
140
3,817
8,717
0
22,730
L
Bacchus
ilybay
Bacchus
13,423
737
816
2,201
13,641
10,552
0
6,043
7,081
19,792
0
L
Nemesis
qrabla
Nemesis
7,705
925
635
3,178
16,119
23,505
0
5,112
10,652
1,991
10,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,318
Gold Earned
44,583
138
Minions Killed
109
0
Camps Cleared
0
1,079,220
Distance Traveled
1,031,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,871
906
33
3
0
217,281
0
W
Heimdallr
10,100
842
20
2
0
211,190
0
W
Kukulkan
10,697
891
48
4
0
219,392
0
L
Ao Kuang
8,903
742
3
0
0
212,758
0
W
Ishtar
10,695
891
26
2
0
199,826
0
W
Camazotz
9,955
830
11
1
0
231,531
0
L
Jing Wei
9,241
770
35
3
0
210,451
0
L
Chernobog
8,834
736
41
3
0
191,442
0
L
Bacchus
9,361
780
21
2
0
219,102
0
L
Nemesis
8,244
687
9
1
0
197,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role