Player Matchup

Artemis
Artemis
Levi SP93
Artemis
Level 121
God Stats
1W - 6L
1,500 SR
Queue Stats
195W - 242L
1,364 Elo+
Solo
Zeus
Zeus
NicolasCormack13
Zeus
Level 106
God Stats
0W - 1L
1,076 SR
Queue Stats
121W - 141L
1,362 Elo+
Party 1
Bacchus
Bacchus
TX-Cormack
Bacchus
Level 14
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 6L
1,111 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VICTOR151619
Cu Chulainn
Level 59
God Stats
8W - 6L
1,690 SR
Queue Stats
135W - 131L
1,558 Elo+
Solo
Da Ji
Da Ji
sis-47
Da Ji
Level 108
God Stats
21W - 26L
1,204 SR
Queue Stats
296W - 310L
1,410 Elo+
Solo
Team Averages
Level 82
1,354 SR
1,361 Elo+

VS

Team Averages
Level 109
1,493 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
D4rkH3roBR_
Kumbhakarna
Level 153
God Stats
2W - 2L
1,400 SR
Queue Stats
151W - 154L
1,518 Elo+
Solo
Fenrir
Fenrir
Henrique_Lucky
Fenrir
Level 69
God Stats
15W - 6L
1,639 SR
Queue Stats
120W - 96L
1,500 Elo+
Solo
Ymir
Ymir
Neto_War
Ymir
Level 89
God Stats
2W - 1L
1,344 SR
Queue Stats
91W - 84L
1,412 Elo+
Solo
Hou Yi
Hou Yi
RacerX462
Hou Yi
Level 126
God Stats
5W - 5L
1,371 SR
Queue Stats
260W - 255L
1,444 Elo+
Solo
Anubis
Anubis
willian10deabril
Anubis
Level 108
God Stats
6W - 7L
1,711 SR
Queue Stats
88W - 88L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Levi SP93
Artemis
12
0 / 5 / 1
7,304
430
5,678
11,474
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 1
9,598
565
7,466
7,917
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TX-Cormack
Bacchus
11
0 / 3 / 1
7,014
413
3,835
14,854
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
VICTOR151619
Cu Chulainn
13
1 / 7 / 1
8,007
471
9,899
17,952
14,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
sis-47
Da Ji
13
2 / 1 / 1
8,121
478
5,706
11,830
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D4rkH3roBR_
Kumbhakarna
12
0 / 1 / 7
7,736
455
4,057
14,981
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 0 / 3
10,473
616
12,062
12,827
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
5 / 2 / 2
9,634
567
10,322
15,893
14,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
RacerX462
Hou Yi
16
4 / 1 / 1
9,452
556
10,586
8,728
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 1
8,502
500
3,139
8,790
4,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
D4rkH3roBR_
Kumbhakarna
0
1
7
3.5
W
8
0
3
9.5
L
Artemis
Levi SP93
Artemis
0
5
1
0.1
W
Ymir
5
2
2
3
L
1
2
1
0.75
W
Hou Yi
RacerX462
Hou Yi
4
1
1
4.5
L
Bacchus
TX-Cormack
Bacchus
0
3
1
0.17
L
Cu Chulainn
VICTOR151619
Cu Chulainn
1
7
1
0.21
L
Da Ji
sis-47
Da Ji
2
1
1
2.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,584
Damage
40,166
64,027
Taken
61,219
40,497
Mitigated
42,536
8,173
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
D4rkH3roBR_
Kumbhakarna
4,057
766
0
2,851
14,981
12,988
594
3,626
11,269
18,965
0
W
12,062
4,398
0
2,436
12,827
6,734
1,472
2,586
10,137
0
92,024
L
Artemis
Levi SP93
Artemis
5,678
2,271
0
1,978
11,474
4,048
0
2,477
8,997
0
45,293
W
Ymir
10,322
4,493
0
1,481
15,893
14,225
159
904
14,989
65,086
0
L
7,466
522
0
742
7,917
2,747
141
2,361
5,556
90,460
0
W
Hou Yi
RacerX462
Hou Yi
10,586
5,349
0
3,065
8,728
4,168
1,652
1,354
7,374
0
86,308
L
Bacchus
TX-Cormack
Bacchus
3,835
348
0
1,525
14,854
14,092
0
2,774
12,002
31,135
0
L
Cu Chulainn
VICTOR151619
Cu Chulainn
9,899
3,066
0
2,476
17,952
14,927
0
9,019
8,209
0
48,910
L
Da Ji
sis-47
Da Ji
5,706
1,075
0
1,452
11,830
4,683
0
85
11,745
0
54,948
W
3,139
0
0
5,911
8,790
4,421
0
2,560
6,149
70,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
45,797
436
Minions Killed
526
0
Camps Cleared
0
1,607,858
Distance Traveled
1,724,465
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,736
455
18
1
0
373,487
6
W
Fenrir
10,473
616
134
8
0
418,785
0
L
Artemis
7,304
430
67
4
0
305,147
6
W
Ymir
9,634
567
111
7
0
294,194
0
L
Zeus
9,598
565
175
10
0
309,104
8
W
Hou Yi
9,452
556
147
9
0
287,186
1
L
Bacchus
7,014
413
57
3
0
359,815
0
L
Cu Chulainn
8,007
471
58
3
0
289,848
0
L
Da Ji
8,121
478
79
5
0
343,944
1
W
Anubis
8,502
500
116
7
0
350,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role