Player Matchup

Martichoras
Martichoras
Diamond IV
 
Martichoras
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
IXHEZX1
Zhong Kui
Diamond V
Level 157
God Stats
1W - 0L
1,407 SR
Queue Stats
126W - 92L
1,841 MMR
Party 1
Odin
Odin
Diamond V
IXSC0RP10NX1
Odin
Diamond V
Level 129
God Stats
7W - 6L
1,595 SR
Queue Stats
126W - 92L
1,841 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,501 SR
1,727 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,660 SR
1,824 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold II
Heavy_Paw
King Arthur
Gold II
Level 148
God Stats
23W - 33L
1,533 SR
Queue Stats
125W - 168L
1,705 MMR
Solo
Medusa
Medusa
Masters
Poolfull
Medusa
Masters
Level 154
God Stats
16W - 5L
1,946 SR
Queue Stats
111W - 55L
2,269 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
14 / 1 / 0
10,540
958
21,087
11,886
6,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
IXHEZX1
Zhong Kui
12
0 / 3 / 12
7,861
715
8,098
11,453
7,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 0 / 13
8,819
802
4,555
13,509
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangHelNe ZhaAphroditeHercules

VS

Bans
AchillesGuan YuBaba YagaFenrirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 4 / 3
7,344
668
10,113
8,118
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Heavy_Paw
King Arthur
12
2 / 6 / 2
7,557
687
5,611
16,189
14,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Poolfull
Medusa
13
1 / 4 / 2
7,711
701
9,502
11,354
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
14
1
0
14
L
Sol
 
Sol
1
4
3
0.63
L
King Arthur
Heavy_Paw
King Arthur
2
6
2
0.5
W
Zhong Kui
IXHEZX1
Zhong Kui
0
3
12
2
W
0
0
13
6.5
L
Medusa
Poolfull
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
25,226
36,848
Taken
35,661
27,196
Mitigated
22,844
17,005
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
21,087
12,848
0
5,482
11,886
6,180
2,620
3,041
8,703
0
60,895
L
Sol
 
Sol
10,113
1,652
0
1,156
8,118
3,260
0
2,766
5,352
27,619
0
L
King Arthur
Heavy_Paw
King Arthur
5,611
183
0
472
16,189
14,688
0
3,014
13,175
0
12,313
W
Zhong Kui
IXHEZX1
Zhong Kui
8,098
772
0
4,418
11,453
7,945
579
3,160
8,019
32,741
0
W
4,555
1,130
733
6,372
13,509
13,071
397
3,505
9,706
0
15,171
L
Medusa
Poolfull
Medusa
9,502
3,813
0
514
11,354
4,896
0
2,336
9,018
0
37,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
22,612
153
Minions Killed
126
0
Camps Cleared
0
627,254
Distance Traveled
540,937
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,540
958
72
7
0
197,601
0
L
Sol
7,344
668
61
6
0
175,130
0
L
King Arthur
7,557
687
6
1
0
167,129
0
W
Zhong Kui
7,861
715
63
6
0
193,391
0
W
Odin
8,819
802
18
2
0
236,262
2
L
Medusa
7,711
701
59
5
0
198,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role