Player Matchup

Ymir
Ymir
RammFeuerRZK92
Ymir
Level 128
God Stats
0W - 4L
1,306 SR
Queue Stats
16W - 20L
1,368 Elo+
Solo
Surtr
Surtr
SkyDadDLarge
Surtr
Level 19
God Stats
1W - 1L
1,670 SR
Queue Stats
48W - 35L
1,542 Elo+
Party 2
Ishtar
Ishtar
SkydadDbig
Ishtar
Level 74
God Stats
14W - 14L
1,521 SR
Queue Stats
196W - 182L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
SukunaOnCrack
Ne Zha
Level 106
God Stats
12W - 15L
1,554 SR
Queue Stats
191W - 209L
1,433 Elo+
Solo
Scylla
Scylla
callmefroggo
Scylla
Level 85
God Stats
9W - 5L
1,753 SR
Queue Stats
64W - 47L
1,496 Elo+
Party 2
Team Averages
Level 82
1,561 SR
1,460 Elo+

VS

Team Averages
Level 107
1,607 SR
1,483 Elo+
Chernobog
Chernobog
Ellhoot
Chernobog
Level 148
God Stats
18W - 8L
1,487 SR
Queue Stats
513W - 505L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
Pathaniel
Nu Wa
Level 149
God Stats
2W - 0L
1,729 SR
Queue Stats
60W - 59L
1,570 Elo+
Party 3
Fafnir
Fafnir
Pessoasinha
Fafnir
Level 66
God Stats
26W - 17L
1,593 SR
Queue Stats
337W - 326L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnW_FROQ
Cu Chulainn
Level 86
God Stats
20W - 21L
1,516 SR
Queue Stats
368W - 355L
1,464 Elo+
Party 1
Mercury
Mercury
UnW_Vilela
Mercury
Level 88
God Stats
28W - 15L
1,709 SR
Queue Stats
371W - 360L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,875
443
5,191
7,050
6,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 6 / 0
5,868
533
7,714
12,752
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ishtar
SkydadDbig
Ishtar
9
1 / 1 / 1
5,283
480
7,107
5,263
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
2,013
183
0
306
96
Scylla
12
2 / 1 / 0
6,609
601
2,946
3,822
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ellhoot
Chernobog
9
1 / 1 / 0
5,621
511
2,733
6,468
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Pathaniel
Nu Wa
12
1 / 2 / 1
7,063
642
3,241
3,556
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
9
0 / 1 / 1
5,551
505
2,703
8,173
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
UnW_FROQ
Cu Chulainn
12
6 / 1 / 0
7,457
678
9,028
10,631
10,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
UnW_Vilela
Mercury
11
0 / 0 / 1
6,198
563
2,892
7,671
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
8
8
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ellhoot
Chernobog
1
1
0
1
W
Nu Wa
Pathaniel
Nu Wa
1
2
1
0.75
W
Fafnir
0
1
1
0.5
L
1
0
1
1.5
L
1
6
0
0.17
L
Ishtar
SkydadDbig
Ishtar
1
1
1
1.5
L
0
0
0
0
W
Cu Chulainn
UnW_FROQ
Cu Chulainn
6
1
0
6
W
Mercury
UnW_Vilela
Mercury
0
0
1
0.5
L
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
20,597
29,193
Taken
36,499
17,178
Mitigated
25,250
6,881
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ellhoot
Chernobog
2,733
1,777
0
2,126
6,468
2,343
0
2,028
4,440
0
42,432
W
Nu Wa
Pathaniel
Nu Wa
3,241
683
0
686
3,556
1,182
0
2,697
653
55,494
0
W
Fafnir
2,703
732
0
3,195
8,173
8,053
0
2,328
5,845
14,022
0
L
5,191
447
0
1,985
7,050
6,032
0
1,711
5,339
20,986
0
L
7,714
4,277
0
1,502
12,752
7,789
52
443
12,309
992
40,306
L
Ishtar
SkydadDbig
Ishtar
7,107
4,326
0
2,540
5,263
2,016
110
1,483
3,780
0
39,772
L
0
0
0
0
306
96
0
306
0
0
0
W
Cu Chulainn
UnW_FROQ
Cu Chulainn
9,028
1,864
0
3,506
10,631
10,441
0
362
9,452
1,067
59,029
W
Mercury
UnW_Vilela
Mercury
2,892
1,384
0
718
7,671
3,231
0
878
6,793
0
60,707
L
Scylla
2,946
272
0
854
3,822
1,245
0
2,280
1,542
55,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
31,890
276
Minions Killed
411
0
Camps Cleared
0
773,472
Distance Traveled
1,079,475
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,621
511
79
7
0
195,218
2
W
Nu Wa
7,063
642
99
9
0
201,121
2
W
Fafnir
5,551
505
14
1
0
207,634
0
L
Ymir
4,875
443
27
2
0
202,317
4
L
Surtr
5,868
533
74
7
0
177,742
0
L
Ishtar
5,283
480
67
6
0
190,988
2
L
Ne Zha
2,013
183
0
0
0
0
0
W
Cu Chulainn
7,457
678
98
9
0
210,693
0
W
Mercury
6,198
563
121
11
0
264,809
0
L
Scylla
6,609
601
108
10
0
202,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role