Player Matchup

Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Bearz_Blitz
Atlas
Level 6
God Stats
4W - 4L
1,721 SR
Queue Stats
11W - 15L
1,495 Elo+
Party 2
Martichoras
Martichoras
Rye_High15
Martichoras
Level 27
God Stats
15W - 10L
1,545 SR
Queue Stats
64W - 75L
1,318 Elo+
Party 2
Vamana
Vamana
XxswgDragonxX
Vamana
Level 44
God Stats
2W - 0L
1,265 SR
Queue Stats
74W - 55L
1,378 Elo+
Solo
Jormungandr
Jormungandr
kinghebert7
Jormungandr
Level 63
God Stats
6W - 2L
1,752 SR
Queue Stats
122W - 126L
1,409 Elo+
Party 2
Team Averages
Level 38
1,557 SR
1,420 Elo+

VS

Team Averages
Level 39
1,525 SR
1,449 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WTLX
Danzaburou
Level 38
God Stats
8W - 8L
1,398 SR
Queue Stats
71W - 77L
1,445 Elo+
Solo
Ares
Ares
Z3tch
Ares
Level 47
God Stats
13W - 5L
1,725 SR
Queue Stats
193W - 199L
1,468 Elo+
Solo
Ah Puch
Ah Puch
erikb7577
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,331 Elo+
Party 1
Ne Zha
Ne Zha
xxShadyxx6660
Ne Zha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 3
8,081
673
4,308
6,504
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 6 / 2
6,282
524
2,420
11,172
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
Rye_High15
Martichoras
11
2 / 5 / 1
6,689
557
5,662
10,248
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 4
7,231
603
8,418
10,485
13,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
kinghebert7
Jormungandr
12
6 / 0 / 4
7,467
622
9,322
7,157
2,549
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 3 / 0
6,468
539
6,093
10,690
9,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
WTLX
Danzaburou
12
6 / 2 / 4
7,547
629
8,935
8,328
3,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Z3tch
Ares
10
4 / 2 / 4
6,667
556
5,055
9,319
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
erikb7577
Ah Puch
11
0 / 4 / 1
6,676
556
2,382
7,673
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
3 / 3 / 3
6,282
524
5,093
11,772
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
14
Kills
14
14
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
3
4.5
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
W
1
6
2
0.33
W
Martichoras
Rye_High15
Martichoras
2
5
1
0.5
L
Danzaburou
WTLX
Danzaburou
6
2
4
4
W
2
2
4
2
L
Ares
Z3tch
Ares
4
2
4
3
L
Ah Puch
erikb7577
Ah Puch
0
4
1
0.13
W
Jormungandr
kinghebert7
Jormungandr
6
0
4
8
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,130
Damage
27,558
45,566
Taken
47,782
31,168
Mitigated
28,889
6,818
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,308
1,005
0
853
6,504
2,337
572
2,563
3,941
63,994
0
L
Cu Chulainn
 
Cu Chulainn
6,093
1,451
0
1,306
10,690
9,145
45
1,405
9,285
0
43,151
W
2,420
1,124
53
1,407
11,172
7,996
522
2,094
9,078
14,628
0
W
Martichoras
Rye_High15
Martichoras
5,662
2,379
0
2,161
10,248
4,346
2,513
1,089
9,159
0
40,941
L
Danzaburou
WTLX
Danzaburou
8,935
5,304
0
3,577
8,328
3,594
0
1,399
6,929
0
56,281
W
8,418
4,283
0
1,302
10,485
13,940
0
508
9,977
3,694
34,941
L
Ares
Z3tch
Ares
5,055
484
0
1,188
9,319
8,553
0
3,110
6,209
17,561
0
L
Ah Puch
erikb7577
Ah Puch
2,382
0
0
1,129
7,673
2,344
688
5,419
2,254
47,474
0
W
Jormungandr
kinghebert7
Jormungandr
9,322
2,788
0
1,042
7,157
2,549
0
1,183
5,974
39,076
0
L
5,093
2,269
0
1,226
11,772
5,253
0
6,256
5,516
0
38,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
33,640
322
Minions Killed
331
0
Camps Cleared
0
1,208,264
Distance Traveled
1,164,441
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,081
673
128
11
0
249,816
2
L
Cu Chulainn
6,468
539
67
6
0
219,552
0
W
Atlas
6,282
524
23
2
0
245,150
0
W
Martichoras
6,689
557
64
5
0
210,736
0
L
Danzaburou
7,547
629
86
7
0
209,612
0
W
Vamana
7,231
603
55
5
0
226,504
1
L
Ares
6,667
556
26
2
0
255,282
0
L
Ah Puch
6,676
556
98
8
0
222,067
1
W
Jormungandr
7,467
622
52
4
0
276,058
0
L
Ne Zha
6,282
524
54
5
0
257,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role