Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KUSH-GOLDEX
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 2
Bacchus
Bacchus
WOLF_GOLDEX
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,599 Elo+
Party 2
Susano
Susano
iClapp
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,385 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,479 Elo+

VS

Team Averages
Level 90
1,490 SR
1,399 Elo+
Sobek
Sobek
 
Sobek
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Buggyshy1
Horus
Level 86
God Stats
13W - 15L
1,449 SR
Queue Stats
803W - 764L
1,465 Elo+
Solo
Set
Set
ElNewOGBirrielPR
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,360 Elo+
Party 1
Persephone
Persephone
Sinful_Dreams
Persephone
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,328 Elo+
Party 1
Da Ji
Da Ji
elitebignate102
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 1 / 4
5,520
1,104
6,856
5,523
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
 
Guan Yu
9
0 / 1 / 3
4,780
956
1,057
3,475
2,289
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
4 / 1 / 1
5,590
1,118
4,297
5,394
5,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
WOLF_GOLDEX
Bacchus
11
1 / 1 / 3
5,607
1,121
3,887
5,728
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
iClapp
Susano
5
0 / 0 / 0
4,248
850
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 2 / 3
5,323
1,065
2,187
6,641
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Buggyshy1
Horus
11
0 / 0 / 4
5,765
1,153
3,180
9,608
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 1 / 4
4,929
986
2,554
3,551
1,988
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Sinful_Dreams
Persephone
11
1 / 1 / 1
5,495
1,099
5,478
2,310
874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 2
5,324
1,065
3,333
3,694
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
5
Kills
4
4
Deaths
5
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
4
2
L
Guan Yu
 
Guan Yu
0
1
3
1.5
W
Sobek
 
Sobek
1
2
3
1.25
W
Horus
Buggyshy1
Horus
0
0
4
2
W
0
1
4
2
L
4
1
1
4.5
W
Persephone
Sinful_Dreams
Persephone
1
1
1
1.5
L
Bacchus
WOLF_GOLDEX
Bacchus
1
1
3
2.5
W
2
1
2
3
L
Susano
iClapp
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,097
Damage
16,732
20,120
Taken
25,804
15,747
Mitigated
16,453
10,503
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,856
2,572
103
2,022
5,523
2,400
0
2,995
2,528
0
18,287
L
Guan Yu
 
Guan Yu
1,057
202
2,305
1,640
3,475
2,289
0
660
2,815
0
2,425
W
Sobek
 
Sobek
2,187
140
1,757
1,826
6,641
5,560
0
1,141
5,500
4,851
0
W
Horus
Buggyshy1
Horus
3,180
1,786
2,783
6,077
9,608
6,409
0
3,245
6,363
0
8,339
W
2,554
1,403
0
310
3,551
1,988
0
1,653
1,898
0
5,828
L
4,297
127
387
2,004
5,394
5,407
0
2,234
3,160
6,901
0
W
Persephone
Sinful_Dreams
Persephone
5,478
343
0
363
2,310
874
0
953
1,350
11,615
0
L
Bacchus
WOLF_GOLDEX
Bacchus
3,887
787
246
1,796
5,728
5,651
0
1,776
3,952
6,274
0
W
3,333
456
0
230
3,694
1,622
0
1,185
2,509
0
5,715
L
Susano
iClapp
Susano
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
26,836
35
Minions Killed
47
0
Camps Cleared
0
407,753
Distance Traveled
563,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,520
1,104
27
5
0
94,618
0
L
Guan Yu
4,780
956
2
0
0
77,831
0
W
Sobek
5,323
1,065
2
0
0
104,733
0
W
Horus
5,765
1,153
12
2
0
129,898
0
W
Set
4,929
986
6
1
0
106,077
0
L
Sobek
5,590
1,118
3
1
0
117,596
0
W
Persephone
5,495
1,099
20
4
0
121,079
0
L
Bacchus
5,607
1,121
3
1
0
99,173
0
W
Da Ji
5,324
1,065
7
1
0
101,396
0
L
Susano
4,248
850
0
0
0
18,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role