Player Matchup

Fafnir
Fafnir
A Pancakes Life
Fafnir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
CVOID 199746
Aphrodite
Level 85
God Stats
29W - 22L
1,280 SR
Queue Stats
248W - 232L
1,508 Elo+
Solo
Thanatos
Thanatos
ChambeauNo5
Thanatos
Level 119
God Stats
1W - 5L
1,500 SR
Queue Stats
25W - 32L
1,257 Elo+
Party 2
King Arthur
King Arthur
Timeless Agony
King Arthur
Level 85
God Stats
3W - 8L
1,500 SR
Queue Stats
12W - 23L
1,257 Elo+
Party 2
Charybdis
Charybdis
zQu4NTuMz
Charybdis
Level 110
God Stats
3W - 3L
1,414 SR
Queue Stats
112W - 83L
1,498 Elo+
Solo
Team Averages
Level 99
1,439 SR
1,404 Elo+

VS

Team Averages
Level 85
1,586 SR
1,483 Elo+
Ymir
Ymir
BlakFTB
Ymir
Level 36
God Stats
4W - 4L
1,210 SR
Queue Stats
628W - 750L
1,418 Elo+
Solo
Thanatos
Thanatos
Magikz MX
Thanatos
Level 68
God Stats
2W - 2L
1,475 SR
Queue Stats
49W - 36L
1,346 Elo+
Party 1
Athena
Athena
XSledge666
Athena
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
498W - 419L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
sant1ago_ss73
Danzaburou
Level 108
God Stats
10W - 8L
1,920 SR
Queue Stats
314W - 293L
1,534 Elo+
Solo
Vulcan
Vulcan
xBad_MemoriezXx
Vulcan
Level 88
God Stats
2W - 2L
1,825 SR
Queue Stats
173W - 177L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 13
9,911
472
6,701
15,354
23,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
CVOID 199746
Aphrodite
15
2 / 2 / 9
9,986
476
20,241
18,255
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Thanatos
ChambeauNo5
Thanatos
17
8 / 4 / 5
11,053
526
11,722
21,851
10,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Timeless Agony
King Arthur
19
6 / 3 / 4
12,287
585
17,352
21,512
26,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
zQu4NTuMz
Charybdis
20
1 / 4 / 0
11,699
557
8,585
18,466
9,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlakFTB
Ymir
17
1 / 2 / 3
9,865
470
7,681
16,887
17,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Magikz MX
Thanatos
17
4 / 4 / 2
10,425
496
6,591
18,476
9,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
XSledge666
Athena
14
1 / 1 / 8
9,960
474
6,812
20,101
25,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
sant1ago_ss73
Danzaburou
19
7 / 2 / 0
12,501
595
19,011
16,735
10,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 8 / 5
8,656
412
10,271
14,425
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
17
Kills
13
14
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
Ymir
BlakFTB
Ymir
1
2
3
1.25
W
Aphrodite
CVOID 199746
Aphrodite
2
2
9
3.25
W
Thanatos
ChambeauNo5
Thanatos
8
4
5
2.63
L
Thanatos
Magikz MX
Thanatos
4
4
2
1.25
W
King Arthur
Timeless Agony
King Arthur
6
3
4
2.67
L
Athena
XSledge666
Athena
1
1
8
5
L
Danzaburou
sant1ago_ss73
Danzaburou
7
2
0
3.5
L
0
8
5
0.31
W
Charybdis
zQu4NTuMz
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,601
Damage
50,366
95,438
Taken
86,624
77,746
Mitigated
69,230
50,150
Healing
29,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,701
1,750
0
3,040
15,354
23,041
0
3,507
11,819
16,533
0
L
Ymir
BlakFTB
Ymir
7,681
1,069
0
4,076
16,887
17,644
0
2,662
14,225
66,186
0
W
Aphrodite
CVOID 199746
Aphrodite
20,241
1,009
8,660
12,616
18,255
8,702
132
8,800
9,365
100,797
0
W
Thanatos
ChambeauNo5
Thanatos
11,722
2,697
0
15,827
21,851
10,441
40
5,375
16,422
0
95,587
L
Thanatos
Magikz MX
Thanatos
6,591
847
0
11,329
18,476
9,591
0
4,549
13,927
0
80,374
W
King Arthur
Timeless Agony
King Arthur
17,352
2,463
0
2,397
21,512
26,032
0
5,924
15,217
0
104,136
L
Athena
XSledge666
Athena
6,812
1,665
2,618
2,818
20,101
25,265
0
9,001
11,100
27,031
0
L
Danzaburou
sant1ago_ss73
Danzaburou
19,011
9,169
0
7,641
16,735
10,323
765
3,457
13,278
0
108,684
L
10,271
2,484
0
1,457
14,425
6,407
1,623
7,273
7,152
64,626
0
W
Charybdis
zQu4NTuMz
Charybdis
8,585
6,249
0
7,610
18,466
9,530
1,353
615
17,851
0
147,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,936
Gold Earned
51,407
656
Minions Killed
549
0
Camps Cleared
0
2,075,187
Distance Traveled
2,005,458
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,911
472
17
1
0
423,299
6
L
Ymir
9,865
470
124
6
0
336,454
3
W
Aphrodite
9,986
476
152
7
0
426,849
4
W
Thanatos
11,053
526
117
6
0
441,825
3
L
Thanatos
10,425
496
125
6
0
465,660
0
W
King Arthur
12,287
585
156
7
0
411,427
0
L
Athena
9,960
474
18
1
0
485,893
6
L
Danzaburou
12,501
595
176
8
0
389,797
0
L
Vulcan
8,656
412
106
5
0
327,654
0
W
Charybdis
11,699
557
214
10
0
371,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role