Player Matchup

Baba Yaga
Baba Yaga
BlackRaven381
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,355 Elo+
Party 2
Tiamat
Tiamat
Garlic CHIEF
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 168L
1,435 Elo+
Party 1
Scylla
Scylla
Nafoofaloofasaur
Scylla
Level 46
God Stats
1W - 3L
1,441 SR
Queue Stats
189W - 170L
1,449 Elo+
Solo
Charybdis
Charybdis
frostysquirrels
Charybdis
Level 38
God Stats
26W - 27L
1,838 SR
Queue Stats
1,442W - 1,475L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
opticAfri
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,355 Elo+
Party 2
Team Averages
Level 68
1,556 SR
1,401 Elo+

VS

Team Averages
Level 140
1,550 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DillW33D_666
Xbalanque
Level 142
God Stats
6W - 2L
1,753 SR
Queue Stats
399W - 412L
1,415 Elo+
Solo
Arachne
Arachne
NATIONWIDE HD
Arachne
Level 168
God Stats
6W - 6L
1,498 SR
Queue Stats
669W - 703L
1,375 Elo+
Solo
Mulan
Mulan
jothe
Mulan
Level 109
God Stats
8W - 2L
1,497 SR
Queue Stats
370W - 132L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BlackRaven381
Baba Yaga
14
1 / 3 / 5
7,342
734
9,185
12,743
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
2 / 4 / 4
7,145
715
6,296
9,763
7,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 4 / 5
7,264
726
5,354
10,146
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
frostysquirrels
Charybdis
12
2 / 4 / 3
7,148
715
8,673
10,486
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
opticAfri
Kuzenbo
16
2 / 1 / 6
8,453
845
3,403
9,574
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 10
7,790
779
11,551
6,415
3,241
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
 
Surtr
12
0 / 5 / 10
7,070
707
5,709
13,405
14,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
DillW33D_666
Xbalanque
15
6 / 0 / 8
8,667
867
16,170
6,415
3,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
14
2 / 1 / 7
7,676
768
6,968
3,822
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
jothe
Mulan
15
7 / 1 / 7
8,597
860
9,947
11,518
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
9
Kills
16
16
Deaths
9
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
10
3
W
Surtr
 
Surtr
0
5
10
1
L
Baba Yaga
BlackRaven381
Baba Yaga
1
3
5
1.17
W
Xbalanque
DillW33D_666
Xbalanque
6
0
8
10
L
Tiamat
2
4
4
1
W
Arachne
2
1
7
5.5
L
2
4
5
1.13
L
Charybdis
frostysquirrels
Charybdis
2
4
3
0.88
W
Mulan
jothe
Mulan
7
1
7
10.5
L
Kuzenbo
opticAfri
Kuzenbo
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
50,345
52,712
Taken
41,575
36,647
Mitigated
32,421
12,860
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,551
1,164
1,958
1,508
6,415
3,241
0
5,090
1,325
32,705
0
W
Surtr
 
Surtr
5,709
1,924
414
2,324
13,405
14,220
85
7,591
5,814
642
12,217
L
Baba Yaga
BlackRaven381
Baba Yaga
9,185
913
1,335
4,154
12,743
7,004
0
2,164
10,499
30,456
0
W
Xbalanque
DillW33D_666
Xbalanque
16,170
1,956
1,567
1,501
6,415
3,294
34
3,324
3,091
0
29,047
L
Tiamat
6,296
234
384
1,014
9,763
7,338
0
1,957
7,751
18,921
0
W
Arachne
6,968
6,213
532
613
3,822
4,272
0
2,053
1,769
0
10,120
L
5,354
1,261
725
1,385
10,146
4,599
0
2,811
7,335
21,558
0
L
Charybdis
frostysquirrels
Charybdis
8,673
4,034
165
2,019
10,486
5,164
0
2,130
8,356
0
25,615
W
Mulan
jothe
Mulan
9,947
845
2,017
3,663
11,518
7,394
0
6,180
5,338
0
17,956
L
Kuzenbo
opticAfri
Kuzenbo
3,403
1,483
65
1,614
9,574
12,542
9
2,875
6,661
12,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
39,800
196
Minions Killed
124
0
Camps Cleared
0
879,478
Distance Traveled
1,043,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,790
779
37
4
0
198,415
0
W
Surtr
7,070
707
16
2
0
190,509
0
L
Baba Yaga
7,342
734
44
4
0
187,736
0
W
Xbalanque
8,667
867
35
4
0
225,196
0
L
Tiamat
7,145
715
29
3
0
182,915
0
W
Arachne
7,676
768
15
2
0
210,243
0
L
Scylla
7,264
726
56
6
0
148,267
0
L
Charybdis
7,148
715
41
4
0
160,003
0
W
Mulan
8,597
860
21
2
0
218,893
0
L
Kuzenbo
8,453
845
26
3
0
200,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role