Player Matchup

Ao Kuang
Ao Kuang
RazierTheCat
Ao Kuang
Level 125
God Stats
0W - 2L
1,209 SR
Queue Stats
26W - 23L
1,410 Elo+
Party 2
Discordia
Discordia
TegoFloof
Discordia
Level 18
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 2
King Arthur
King Arthur
firmerboot
King Arthur
Level 107
God Stats
1W - 3L
1,844 SR
Queue Stats
17W - 19L
1,410 Elo+
Party 2
Team Averages
Level 83
1,421 SR
1,373 Elo+

VS

Team Averages
Level 75
1,492 SR
1,471 Elo+
Danzaburou
Danzaburou
HighPumbaa
Danzaburou
Level 124
God Stats
4W - 5L
1,198 SR
Queue Stats
264W - 263L
1,476 Elo+
Solo
Odin
Odin
bassartist23
Odin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,429 Elo+
Party 1
Surtr
Surtr
hotsaucekid21
Surtr
Level 29
God Stats
1W - 0L
1,779 SR
Queue Stats
8W - 7L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RazierTheCat
Ao Kuang
14
8 / 3 / 1
9,445
787
10,021
12,128
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
TegoFloof
Discordia
13
0 / 5 / 6
8,010
668
7,404
6,783
2,568
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
firmerboot
King Arthur
13
1 / 4 / 7
8,202
684
13,209
13,484
14,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HighPumbaa
Danzaburou
17
9 / 2 / 3
11,623
969
12,489
8,138
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 10
7,956
663
3,843
12,224
12,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 8
8,928
744
8,532
13,261
9,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
12
12
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HighPumbaa
Danzaburou
9
2
3
5.25
L
Ao Kuang
RazierTheCat
Ao Kuang
8
3
1
2.83
L
Discordia
TegoFloof
Discordia
0
5
6
0.6
W
0
3
10
1.67
L
King Arthur
firmerboot
King Arthur
1
4
7
1.13
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
24,864
32,395
Taken
33,623
24,411
Mitigated
24,892
4,917
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HighPumbaa
Danzaburou
12,489
6,857
0
1,678
8,138
3,769
2,553
4,549
3,457
0
53,937
L
Ao Kuang
RazierTheCat
Ao Kuang
10,021
2,936
0
3,636
12,128
7,632
0
69
12,059
40,725
0
L
Discordia
TegoFloof
Discordia
7,404
541
0
264
6,783
2,568
34
374
6,409
32,650
0
W
3,843
807
129
1,339
12,224
12,086
0
5,881
6,170
0
16,960
L
King Arthur
firmerboot
King Arthur
13,209
1,958
66
951
13,484
14,211
0
123
13,361
0
43,582
W
8,532
4,108
0
923
13,261
9,037
0
6,592
6,493
413
19,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
28,507
175
Minions Killed
139
0
Camps Cleared
0
621,620
Distance Traveled
653,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,623
969
101
8
0
213,044
0
L
Ao Kuang
9,445
787
61
5
0
219,342
0
L
Discordia
8,010
668
50
4
0
193,020
0
W
Odin
7,956
663
24
2
0
224,363
0
L
King Arthur
8,202
684
64
5
0
209,258
0
W
Surtr
8,928
744
14
1
0
216,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role