Player Matchup

Mulan
Mulan
Deaamitus
Mulan
Level 82
God Stats
1W - 4L
1,302 SR
Queue Stats
93W - 90L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
Dlaria
Baba Yaga
Level 106
God Stats
36W - 30L
1,226 SR
Queue Stats
37W - 31L
1,381 Elo+
Solo
Arachne
Arachne
Elgunn87
Arachne
Level 88
God Stats
4W - 12L
1,636 SR
Queue Stats
181W - 195L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ROY34
Ah Muzen Cab
Level 145
God Stats
2W - 3L
1,503 SR
Queue Stats
34W - 44L
1,443 Elo+
Solo
Agni
Agni
cecett33
Agni
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 58L
1,464 Elo+
Solo
Team Averages
Level 89
1,433 SR
1,454 Elo+

VS

Team Averages
Level 109
1,449 SR
1,460 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hikarino
Ne Zha
Level 142
God Stats
2W - 1L
1,485 SR
Queue Stats
35W - 26L
1,410 Elo+
Party 1
Discordia
Discordia
Jahradd
Discordia
Level 149
God Stats
9W - 5L
1,520 SR
Queue Stats
252W - 241L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Skuclake
Jormungandr
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 25L
1,445 Elo+
Party 1
Odin
Odin
uguraydin
Odin
Level 124
God Stats
1W - 2L
1,240 SR
Queue Stats
100W - 105L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Deaamitus
Mulan
13
1 / 4 / 2
7,349
668
7,449
14,955
17,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Dlaria
Baba Yaga
12
0 / 1 / 1
7,136
649
2,577
4,657
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Elgunn87
Arachne
14
2 / 5 / 2
7,765
706
5,519
13,751
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ROY34
Ah Muzen Cab
15
1 / 5 / 3
7,986
726
9,945
12,532
5,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
16
3 / 3 / 1
8,668
788
12,320
9,241
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 0 / 4
9,225
839
11,648
9,067
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Hikarino
Ne Zha
16
5 / 4 / 6
9,186
835
10,384
11,142
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Jahradd
Discordia
16
2 / 0 / 9
8,840
804
10,998
7,896
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Skuclake
Jormungandr
15
4 / 2 / 9
9,106
828
9,911
15,567
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
14
0 / 1 / 11
7,883
717
5,533
12,636
12,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
17
18
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
4
8
L
Mulan
Deaamitus
Mulan
1
4
2
0.5
L
Baba Yaga
Dlaria
Baba Yaga
0
1
1
0.5
L
Arachne
Elgunn87
Arachne
2
5
2
0.6
W
Ne Zha
Hikarino
Ne Zha
5
4
6
2
W
Discordia
Jahradd
Discordia
2
0
9
6.5
L
Ah Muzen Cab
ROY34
Ah Muzen Cab
1
5
3
0.5
W
Jormungandr
Skuclake
Jormungandr
4
2
9
4.25
L
Agni
3
3
1
1.17
W
Odin
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
48,474
55,136
Taken
56,308
37,558
Mitigated
42,877
6,764
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,648
5,510
0
4,864
9,067
4,203
704
4,441
4,509
0
38,157
L
Mulan
Deaamitus
Mulan
7,449
667
0
1,296
14,955
17,932
0
5,312
9,353
202
15,649
L
Baba Yaga
Dlaria
Baba Yaga
2,577
132
0
799
4,657
2,094
0
2,260
2,319
13,741
0
L
Arachne
Elgunn87
Arachne
5,519
4,637
0
1,697
13,751
7,792
0
4,918
8,753
0
10,692
W
Ne Zha
Hikarino
Ne Zha
10,384
2,312
0
994
11,142
6,261
1,663
1,672
9,449
0
43,071
W
Discordia
Jahradd
Discordia
10,998
507
60
2,397
7,896
3,547
611
2,295
5,557
44,954
0
L
Ah Muzen Cab
ROY34
Ah Muzen Cab
9,945
4,806
0
1,400
12,532
5,632
0
5,193
7,130
0
29,057
W
Jormungandr
Skuclake
Jormungandr
9,911
2,735
177
2,622
15,567
16,408
208
3,265
12,168
25,154
0
L
Agni
12,320
191
0
1,572
9,241
4,108
0
3,226
5,848
45,278
0
W
Odin
5,533
1,067
0
1,896
12,636
12,458
96
3,039
9,536
0
15,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
44,240
194
Minions Killed
290
0
Camps Cleared
0
1,003,870
Distance Traveled
1,207,734
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,225
839
72
7
0
237,480
0
L
Mulan
7,349
668
15
1
0
202,218
0
L
Baba Yaga
7,136
649
28
3
0
136,726
3
L
Arachne
7,765
706
24
2
0
219,263
0
W
Ne Zha
9,186
835
77
7
0
246,244
0
W
Discordia
8,840
804
79
7
0
242,539
0
L
Ah Muzen Cab
7,986
726
47
4
0
223,085
0
W
Jormungandr
9,106
828
42
4
0
242,180
0
L
Agni
8,668
788
80
7
0
222,578
0
W
Odin
7,883
717
20
2
0
239,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role