Player Matchup

Jormungandr
Jormungandr
DjRaspeeGk
Jormungandr
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 211L
1,500 Elo+
Solo
Izanami
Izanami
EpicShot804
Izanami
Level 64
God Stats
15W - 16L
1,281 SR
Queue Stats
177W - 147L
1,470 Elo+
Party 1
Set
Set
Granreycer016
Set
Level 49
God Stats
12W - 4L
1,638 SR
Queue Stats
98W - 102L
1,401 Elo+
Party 1
Anubis
Anubis
GreyWarden7019
Anubis
Level 88
God Stats
3W - 4L
1,379 SR
Queue Stats
15W - 19L
1,458 Elo+
Solo
Bellona
Bellona
W4L_Maj
Bellona
Level 108
God Stats
19W - 11L
1,232 SR
Queue Stats
148W - 137L
1,255 Elo+
Solo
Team Averages
Level 72
1,406 SR
1,417 Elo+

VS

Team Averages
Level 93
1,480 SR
1,444 Elo+
Nu Wa
Nu Wa
ITzYhunggz
Nu Wa
Level 125
God Stats
2W - 4L
1,512 SR
Queue Stats
144W - 154L
1,425 Elo+
Solo
Sylvanus
Sylvanus
KoreanCornBread
Sylvanus
Level 65
God Stats
24W - 31L
1,394 SR
Queue Stats
388W - 485L
1,417 Elo+
Solo
Ra
Ra
PsychRN5976
Ra
Level 94
God Stats
75W - 85L
1,448 SR
Queue Stats
728W - 740L
1,378 Elo+
Solo
Da Ji
Da Ji
WarzoneSlayer100
Da Ji
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,516 Elo+
Solo
Xbalanque
Xbalanque
aBonlol
Xbalanque
Level 115
God Stats
6W - 5L
1,545 SR
Queue Stats
33W - 31L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DjRaspeeGk
Jormungandr
10
1 / 1 / 2
6,572
506
1,348
5,781
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
EpicShot804
Izanami
11
2 / 1 / 5
7,214
555
12,167
8,511
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 4
7,568
582
4,985
9,995
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
8 / 0 / 1
8,604
662
8,719
6,108
3,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
W4L_Maj
Bellona
13
1 / 1 / 3
7,058
543
4,503
11,666
8,719
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 4 / 1
6,585
507
9,581
8,359
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
10
2 / 1 / 0
6,591
507
3,302
10,143
6,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,181
475
1,231
6,034
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 0
5,339
411
2,030
6,870
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
aBonlol
Xbalanque
9
0 / 6 / 2
5,638
434
9,348
14,682
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DjRaspeeGk
Jormungandr
1
1
2
2
W
Izanami
EpicShot804
Izanami
2
1
5
4.5
W
4
0
4
6
W
8
0
1
8.5
L
Nu Wa
0
4
1
0.13
L
Sylvanus
2
1
0
2
L
0
3
0
0
W
Bellona
W4L_Maj
Bellona
1
1
3
2.5
L
1
2
0
0.5
L
Xbalanque
aBonlol
Xbalanque
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
25,492
42,061
Taken
46,088
24,650
Mitigated
18,236
14,223
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DjRaspeeGk
Jormungandr
1,348
342
0
1,217
5,781
5,175
33
1,013
4,741
23,656
0
W
Izanami
EpicShot804
Izanami
12,167
9,521
0
3,001
8,511
3,095
1,446
1,956
6,555
0
50,182
W
4,985
1,845
0
2,173
9,995
4,463
212
2,142
7,829
0
43,372
W
8,719
851
0
5,082
6,108
3,198
2,221
1,376
4,732
72,120
0
L
Nu Wa
9,581
2,495
0
1,250
8,359
2,813
0
437
7,922
44,600
0
L
Sylvanus
3,302
991
2,182
3,120
10,143
6,798
0
2,491
7,652
22,293
0
L
1,231
295
0
1,745
6,034
1,734
0
3,208
2,826
38,835
0
W
Bellona
W4L_Maj
Bellona
4,503
994
0
2,750
11,666
8,719
140
7,374
4,090
0
42,888
L
2,030
118
0
1,208
6,870
2,255
0
899
5,971
0
23,540
L
Xbalanque
aBonlol
Xbalanque
9,348
4,676
44
4,381
14,682
4,636
475
3,032
11,650
0
47,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
30,334
351
Minions Killed
291
0
Camps Cleared
0
1,269,669
Distance Traveled
1,083,986
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,572
506
42
3
0
230,950
0
W
Izanami
7,214
555
85
7
0
249,456
0
W
Set
7,568
582
59
5
0
314,373
8
W
Anubis
8,604
662
104
8
0
253,482
0
L
Nu Wa
6,585
507
78
6
0
184,518
5
L
Sylvanus
6,591
507
26
2
0
217,207
2
L
Ra
6,181
475
76
6
0
223,778
4
W
Bellona
7,058
543
61
5
0
221,408
0
L
Da Ji
5,339
411
38
3
0
224,411
0
L
Xbalanque
5,638
434
73
6
0
234,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role